I noticed in Shogun II sounds seem to change the father away you get from them. For example explosion sound differently far away than up close.
I was wondering if this were true for Napoleon as well since I looked through both games packs and didn't see any significant changes in file structure. Explosions there still have the the same "sml, med, lrg" organizing pattern in Shogun like in Napoleon.
Is there anyway to gain that effect in Napoleon as well?