Page 1 of 9 123456789 LastLast
Results 1 to 20 of 176

Thread: [FULL]280 BC: Gallic invasion RTD

  1. #1
    The Kybrothilian's Avatar Captain Demoman here
    Join Date
    Feb 2011
    Location
    Forest and lake filled Finland
    Posts
    8,385

    Default [FULL]280 BC: Gallic invasion RTD

    280 BC: Gallic invasions


    Seleucos I and Lysimachus: The 2 last great Diadochi generals.


    The introduction

    Hello and welcome to my Gallic invasion Roll To Dodge game. The start date is 280 BC and we shall focus on Balkans, Italy and Anatolia.

    The Diadochi wars have come to their end. The generals of Alexander the great have all died, whether in captivity, at the battle field or by treacherous hands. The collapse of the Lysimachian empire has created a power vaccuum in the Balkans, which the Gauls who had migrated to Pannonia have now noticed. A massive invasion force is being prepared, that will send Greece, Macedonia, Illyria and Thrace to a period of turmoil and war. Like a three-headed Hydra, once released, the Gallic horde will make it's way to conquest and plunder. In Macedonia Ptolemy Keraunos, who is responsible for murdering Seleucos I, has taken the crown of Macedonia and confined Antigonus II, the son of Demetrios, to the city of Demetrias. In Thrace, the various tribal kingdoms are recovering from the passing of Lysimachus's rule. For both of them, the invasion brings a serious challenge, that will either give them glory on the field of battle, or utterly destroy them.

    Meanwhile in Italy, the Roman expansion has caused the city of Taras to call the aid of Pyrrhos of Epeiros. Thus Pyrrhos has set sail with a large army, including a group of elephants. For the first time, Rome will be brought to a war with a hellenistic state, and it will either turn Rome to an important mediterranean power or bring Pyrrhos the glory of conquest and rise him to the level of his cousin Alexander.

    In the middle-east, Antiochus I has to deal with many threats. Rebellions are breaking out in his empire, while the Ptolemaic empire looms in the south, waiting for the chance to invade. And it isn't entirely impossible that the Gallic invaders reach Anatolia either.

    Now, it will fall to you, players of the RTD, to decide what will the outcome be. Will the Gauls successfully invade Greece and sack it's cities? Will Pyrrhos defeat Rome and become the king of Italy? Can Antiochus solify his rule and fulfill his father's plans of conquest? Take command and influence the course of history.


    Rules
    I'll be quoting Inkie's RTD rules here mostly.



    • This is, in essence, a Roll to Dodge, but the rules have been modified to better fit the historical and political nature of the game. Rather than just using one dice-roll (D6) determining the results of your choices, I will be using a roll of D6 (and in some cases 2D6) + Advantages – Disadvantages = Result. Basically, I won't be relying fully on the dice, hoping as well to take into account your situation and your choices.




    • If you wish to join the game, simply contact the GM and you will be added to the waiting list, from whence players will be picked at random when places open up (special cases excluded).


    • Also, this RTD will be unique in that the Game Thread itself will not be where all of the business occurs. Players who are part of organizations will have their own groups to discuss policy. I will also be keeping in touch with each player in an advisory role to let them know their private information, although this role will become less important after the first turns, once players are comfortable with their roles. Additionally, players can discuss things via PM as much as they wish, but it 's essential in that case that they add the GM (myself) as a recipient for their PM's, so that I don't create conflictual situations with my storyline developments. The Game Thread itself will be where players make public actions (such as declarations of war, votes, attacks and sieges, calls to arms, creation of treaties, discussions over claims and events, etc.) as well as where I publish an update, each turn, of important events. As such, of the choices you make via PM, those which you can't hide (like invading someone's land) will be published.


    • It's important for players to immerse themselves in their role. Choose a state which you think reflects your own feelings on the events of 280 BC - 270 BC and beyond, or if not, adapt your views to those held by the states you have chosen. Don't see this as a traditional mapgame: Allying with everyone won't be to your interest if you get dragged into a useless conflict – wars are highly expensive, and you will quickly run out of money no matter what. Additionally, war causes suffering and ravages which simply aren't worth it unless you have something to gain. Finally, playing this is something of a Game of Thrones: Lose a battle, and you might just lose everything. No hard feelings, though, eh?


    • All non-playables are controlled by myself, but you can interact with them like you would any other state. Defeated players might see their states rise again later in the struggle, and emergent factions will likely play a strong role and allow extra players to be invited.


    • If a player hasn't responded beyond 48 hours of one of the GM's updates, the GM can boot them and their faction will become available to a new player.


    • Turns will be divided into two phases: The immediate and the standard phases. How it works is that at certain actions you make during a turn will be implemented immediately, whereas others will only come into effect once the turn is over (after a few months). The GM will make the distinction between the two. Examples immediate phases:



      Player 1: I want to attack the dudes besieging me.
      GM to Player 2: Your siege army is being attacked by the defenders, what do you wish to do?
      Player 2: I want to fling at them with catapults.
      ____

      Player: I want to send a diplomat to this neighbouring country.
      GM: [Immediate response due to geographic proximity] Foreign representative: "State your wishes."
      ____


    • The reason for this rule is because while having each turn lasting less than a month would be far too slow, having turns in which actions must always be made over a matter of months is too inflexible.


    Unrest levels A score will be now be kept on the opinion of the commoners and aristocracy regarding their faction leaders choices. It runs between the numbers 0 and 10 and it is separate for the two castes. While the number remains under 5, the caste in question feels itself content. However if it rises to 5 or above it, a dice roll will be done every turn to determine if the caste is planning a revolt or starts to plot against their liege. If the number goes to 8 or over, a modifier will start to be applied to the roll, with each step above 8 increasing the modifier further. The base score required for revolt/plotting to happen is 4.

    If a revolt roll for commoners succeeds, a revolt will occur: people will rise arms and form a band of rebels. The size of the rebel group will vary, and it will try to attack cities and armies if it feels confident to do so. Decisions and events that can provoke the commoners include rising (both royal and noble)taxes, rising levies and keeping them in arms for long periods (non-feudal professionals do not count towards this) and enemy armies ravaging friendly lands among other things. There are a variety of actions that can decrease the unrest level, including crushing an existing rebellion, public executions, lowering taxes and disbanding levies.

    Aristocracy revolts are more complicated. In feudal and alliance type states (which is most of the played factions), a revolt will often mean that a number of nobles will declare their demesnes independent from the main faction. Another possibility is that they will start to plot to dethrone or assassinate their liege. If this occurs, a separate roll will be made for it, and if succeeds, the players game will get a heck of a lot harder, or possibly end. In centralised states (like Macedonia and Rome) there will be no independence declarations from the faction, but plotting is more likely to happen. Events that can cause aristocracy unrest include noble taxes and levies, enemy armies ravaging friendly lands, being tyrannical and radical political decision by the faction leader to name a few. Actions that can decrease unrest include faring well in a war, making amendments to the nobility, ending major plots and lowering their taxes and levies.

    Last edited by The Kybrothilian; November 16, 2012 at 10:52 AM.
    [Col] The Kybrothilian
    Best subforum: http://www.twcenter.net/forums/forum...hp?60-Coliseum
    If you are interested in reading an AAR that also let you decide its course, visit here: http://www.twcenter.net/forums/showt...ticipative-AAR
    This artist is awesome (warning: some artwork contain nudity): http://syrsa.deviantart.com/
    "So long as you are a slave to the opinions of the many you have not yet approached freedom or tasted its nectar."
    -Flavius Claudius Julianus
    "The people that once bestowed commands, consulships, legions, and all else, now concerns itself no more, and longs eagerly for just two things - bread and circuses!"
    -Decimus Junius Juvenalis
    "A time will come when the whole world will go mad. And to anyone who is not mad, they will say:'You are mad, for you are not like us'"
    -Prophet Muhammed (p.b.u.h.)

  2. #2
    The Kybrothilian's Avatar Captain Demoman here
    Join Date
    Feb 2011
    Location
    Forest and lake filled Finland
    Posts
    8,385

    Default Re: 280 BC: Gallic invasion RTD

    Playable factions

    Macedonia (Ptolemy Keraunos): Glorious Gandalf
    (dark green)

    Power: Great
    Wealth: Affluent
    Friends: Epeiros, Paeonia, Athens (vassal), Arcadian league (vassal)
    Foes: Gallic migrators, Aetolian league, Antigonos II, Achaean league, Sparta, Dardani, Odrysai
    Status:War, Unstable
    Priorities: Defence, assert control over Macedonia, Greece and Thrace

    After the death of Lysimachos at the battle of Corupedium, Ptolemy murdered his protector, Seleucos I and rushed to Lysimachea, where he was proclaimed the king Macedonia by the Macedonian army. Now he must secure his place at the throne; he has a rival claimant in Antigonos II. A peace has been made with Antiochus I of the Seleucids, but there are still other troubles to assess to.

    Macedonia (Antigonos II Gonatas): Bob Doad
    (dark brown)


    Power: moderate
    Wealth: poor
    Friends: Greek states
    Foes: Gallic Migrators, Macedonia, Epeiros, Seleucid empire
    Status:-
    Priorities: Take over Macedonia

    Antigonos II is the son of Demetrius, and thus the true heir of the Macedonian throne. After the death of Lysimachus, Antigonos made an attempt to take back his fathers realm, but Ptolemy Keraunos defeated him in battle. Antigonos is now confined in Demetrias, where he plans to try again. Perhaps a chance will come again.

    Aetolian league: martin616
    (violet-blue)


    Power:weak
    Wealth: moderate
    Friends: Antigonus II
    Foes: Macedonia, gallic migrators, Sparta, Achaean league
    Status: peace, stable
    Priorities: security, growth of influence in Greece, anti-Macedonian

    The Aetolian league was found to oppose the ambitions of the Macedonians and the Achaean league. They control the sanctuary of Delphi, and are a new vibrant forces in the Hellenic world, even though other Greeks hold them as semi-barbaric and reckless. A chance may come to show the other Hellenes the power and ability of the Aetolians in the future though.

    Achaean league: boijeh
    (dark purple)


    Power: moderate
    Wealth: moderate
    Friends: Athens, Sparta, Antogonus II
    Foes: Gallic migrators, Macedonia, Aetolian league, Arcadian league
    Status:peace, stable
    Priorities: growth of influence in Greece, security

    The Achaean league is a recently formed union in northern Peloponnesos, making it a fourth faction in the peninsula. The rest of the Peloponnesos are controlled by the older Arcadian league, the kingdom of Sparta and the Macedonians. The Achaeans however are determined to become the dominant force of the Peloponnesos.

    Sparta (Areus I): The mysterious F
    (light orange)

    Power: weak
    Wealth: poor
    Friends: Ptolemaic empire, other Greek states, Antigonus II
    Foes: gallic migrators, Aetolian league, Macedonia
    Status: peace, stable
    Priorities: defence, growth of influence in Greece, anti-Macedonian

    Sparta's strength has been much reduced after the battles against Thebes and Alexander the Great, and are now a shadow of their former self. Greatness can still be achieved again, though, as king Areus seeks support from other city-states. He should remain aware of his uncle Kleonymos who's still bitter that he's nephew was given the throne instead of him...

    Epeiros (Pyrrhos): Enarec
    (teal)


    Power: great
    Wealth: moderate
    Friends: Macedonia, Taras, Ptolemaic empire, Italian rebels
    Foes: Rome, Antigonos II
    Status: War, stable
    Priorities: War, expansion, conquest

    Pyrrhos was earlier the co-ruler of Macedonia with Lysimachus, but the latter kicked him back to Epeiros in 284 BC. Pyrrhos now seeks to begin a conquest of his own, and the opportunity came to him when the city-state of Taras called for his help against the Romans. Sealing an alliance with Ptolemy Keraunos, and given military support by Ptolemy II of Egypt, Pyrrhos has began sailing to Italy with a large army and a contingent of elephants. He sent his friend Cineas with part of his men ahead of him, who has managed to stop a peace from coming between Taras and Rome. Pyrrhos has now landed to Italy himself

    Dardani (Monunius): firey5
    (yellow)

    Power: moderate
    Wealth: moderate
    Friends:-
    Foes: Gallic migrators, Paeonia, Macedonia
    Status: War, stable
    Priorities: Defence, growth of influence in Illyria

    The Dardanian kingdom has never been at good relations with the Macedonians. They were defeated by both Philip II and Alexander the Great in battle. However, if the Dardani start to get pressed by foreign invaders, they may find themselves in a situation where co-operation with macedonia is the only option

    Paeonia (Leon of Paeonia): Pinkerton Walsh
    (violet)


    Power: moderate
    Wealth: moderate
    Friends: Macedonia
    Foes: Gallic migrators, Dardani
    Status: War, stable
    Priorities: Defence, security

    The Paeonians used to raid the Macedonian lands, but after the times of Alexander, they have been allies of Macedonia. There have been many marriying ties between the Paeonian and Macedonian rulers. The Paeonians are a strong people at the time being, but an invasion if not prepared for, may cause their undoing.

    Triballi: Gone 2 the Celts
    (dark blue)


    Power: moderate
    Wealth: moderate
    Friends: Getae, Odrysai
    Foes: Gallic migrators, Macedonia
    Status: War, stable
    Priorities: Defence, growth of influence in Thrace and Illyria

    The Triballi have been in decline after the attacks of Philip II and Alexander, and the attacks by Autaritae and Celts have further weakened them. The next invasion could spell the doom of their kingdom and people. However, under a new strong king, the Triballi may be able to push the invaders off and reclaim their greatness once more.


    Getae (Dromichaites): Alexanderos
    (brown)


    Power: great
    Wealth: affluent
    Friends: Triballi, mikra-Skythian Greek cities
    Foes: Gallic migrators, Bastarnae, Skythia, Boii, Odrysai
    Status: War, stable
    Priorities: Defence, expansion

    The Getae can be counted among the strongest Thracian tribes, especially after the Macedonians reduced the power of the Odrysians in the late 4th century BC. They were the only Thracian tribe that Alexander did not conquer over, and they continued to be a threat to the empire of Alexander. Lysimachus attempted to subdue them, but he was defeated by Dromichaites, and taken hostage. Now the Getae stand among the strongest powers in the Balkans. But this confederate kingdom will only remain as long as it has a strong king and a common threat.

    Odrysai (Raizdos): Cuddles the cat
    (light blue)

    Power: moderate
    Wealth: moderate
    Friends: Triballi
    Foes: Gallic migrators, Getae, Macedonia
    Status: Peace, stable
    Priorities: Hegemony in Thrace, defence

    The Odrysians held a hegemony over the Thracian tribes until Alexander the Great conquered them. Their kingdom has now revied, but it is no longer as strong as it used to be. The king has to rework the long lost power of his state and re-establish the Odrysian hegemony of Thrace.

    Seleucid empire (Antiochus I): Twilight Sparkle
    (dark grey)


    Power: Mighty
    Wealth: rich
    Friends: West-Anatolian city-states (vassal)
    Foes: Ptolemaic empire, Nabatea, Pontos, Cappadocia, Bithnya, Antigonos II, Syrian rebels
    Status: war, unstable
    Priorities: internal security, expansion in Syria and Anatolia

    With the death of Seleucus I, the throne of the empire has passed to his son Antiochus. This has immediately caused unrest in the empire, as revolts have breaken in Syria and Anatolia. Leaving his eldest son Seleucus to govern the eastern part of the empire, Antiochus consecrates to quell the rebellions in west. For the moment he has ceased claiming the Macedonian throne and made peace with Ptolemy Keraunos, the murderer of his father, but if he is successful in stabilizing his empire, the chance to invade Macedonia and thrace may come again.

    Pontos (Mithridates I): the new username
    (purple)

    Power: moderate
    Wealth: moderate
    Friends: Cappadocia, Paphlagonia (vassal), Bithynia, North-Anatolian Greek cities, Byzantion
    Foes: Seleucid empire, Ptolemaic empire, Sinop
    Status: war, stable
    Priorities: defence, expansion in Anatolia, anti-Seleucid

    The king of Pontos, Mithridates I Ctistes, has turned his fairly new kingdom into the strongest independent state of Anatolia. He has created the Enosi, the northern alliance with many of the city-states and kingdoms of northern Anatolia against Seleucus I, and the alliance still stands after Antiochus I has risen to the Seleucid throne. He has also placed his support to the kingdom of Cappadocia to the south which is rebelling from Seleucid control.

    Cappadocia (Ariamnes II of Cappadocia): Diamat
    (green)

    Power: moderate
    Wealth: meagre
    Friends: Pontos
    Foes: Seleucid empire
    Status: war, stable
    Priorities: independence, anti-Seleucid

    The Cappadocians have began a rebellion against the new king of the Seleucid empire in an attempt to ahieve independence. Ariamnes II is determined in this task. But this deed cannot be achieved alone, and thus Cappadocia must turn to the other nearby kingdoms for help.

    Roman republic
    (Red)


    (Publius Valerius Laevinus): King Bumi

    (Tiberius Coruncanius): Braeburn

    Power: Great
    Wealth: Affluent
    Friends: Carthage
    Foes: Epeiros, Magna Graecian city-states, Italian rebels
    Status: war, stable
    Priorities: Defence, expansion in Italy

    The Roman expansion in Italy continues after the Samnite wars. The city-state of Taras has declared war on the republic and invited Pyrrhos of Epeiros to Italy. The new consuls, Publius Valerius Laevinus and Tiberius Coruncanius must organize the Roman forces and bring the fight to the invader Pyrrhos. This will be the first time Rome fights against a state outside of Italy, and will be a stepping stone to the international politics of the ancient world. That is, if they succeed.

    Unplayable factions

    Spoiler Alert, click show to read: 


    Bithynia (Zipoetes I)
    Power: weak
    Wealth: moderate
    Friends: Pontos, North-Anatolian city-states
    Foes: Seleucid empire
    Status:peace, stable
    Priorities: defence, anti-Seleucid

    Athens (Sosistratus of Athens)
    Power:weak
    Wealth:affluent
    Friends: Ptolemaic empire, other Greek states
    Foes:-
    Status: peace, stable
    Priorities: defence, independence

    Rhodos (Agathokles of Rhodes)
    Power: moderate
    Wealth: Rich
    Friends: Ptolemaic empire, other Greek states
    Foes: -
    Status: peace, stable
    Priorities: commerce, status quo

    Skythia
    Power: weak
    Wealth: poor
    Friends:-
    Foes: Bosphorus, Getae, Bastarnae
    Status: peace, stable
    Priorities: war, expansion

    Bhosporus (Paerisades II)
    Power: moderate
    Wealth: affluent
    Friends: -
    Foes: Skythia
    Status: peace, stable
    Priorities: defence, commerce, growth of influence in the Black sea

    Syracuse (Sosistratus of Syracuse)
    Power: great
    Wealth: affluent
    Friends:-
    Foes: Carthage
    Status: war, stable
    Priorities: war, growth of influence in Sicily

    Carthage
    Power: great
    Wealth: very rich
    Friends: Rome
    Foes: Syracuse
    Status: war, stable
    Priorities: commerce, growth of influence in Sicily

    Boii confederation
    Power: great
    Wealth: rich
    Friends: Gallic migrators
    Foes: Getae
    Status: Peace, stable
    Priorities: defence, growth of influence in Central Europe and Balkans

    Paphlagonia
    Power: weak
    Wealth: meagre
    Friends: Pontos
    Foes: Seleucid empire
    Status: war, stable
    Priorities: defence

    Ptolemaic empire (Ptolemy II Philadelphus)
    Power: mighty
    Wealth: rich
    Friends: Nabatea (vassal), Greek city-states
    Foes: Seleucid empire
    Status: war, stable
    Priorities: expansion in Syria and Anatolia, growth of influence in Greece

    Nabatea
    Power: moderate
    Wealth: moderate
    Friends: Ptolemaic empire
    Foes: Seleucid empire
    Status: war, stable
    Priorities: war, anti-Seleucid



    Blades are clashed, horns are blown and a warcry is shouted. A great threat rises from the lands of Pannonia and Illyria. The Gauls are coming.


    Two years earlier, a horde of Gauls was stopped and crushed by Cassandrius, the ruler of Macedonia back then. The remaining migrators under Cambaules deemed themselves too few to attempt the invasion anymore. So they returned to the occupied territory of the Autaritae to rebuild their strength. Now that strength has been regained and surpassed. Under 3 new warlords, the invaders from west will be ready to go for their attack again. All of Illyria, Thrace, Macedonia and Greece will tremble under their wrath, as the horde of warriors thirsty for loot and war will unlesh themselves upon them, in their thousands.

    Brennos: Inkie Pie
    (br)



    Power: huge
    Wealth: none yet
    Friends: Cerethius, Bolgios, Boii
    Foes: Illyrian states, Dardani, Triballi, Getae, Odrysia, Macedonia, Greek states, Epeiros, Paeonia
    Status: Migrating
    Priorities: War, Plunder, settling down at a later point


    Cerethius: Nikephoros Kapatsos
    (ce)

    Power: huge
    Wealth: none yet
    Friends: Brennus, Bolgios, Boii
    Foes: Illyrian states, Dardani, Triballi, Getae, Odrysia, Macedonia, Greek states, Epeiros, Paeonia
    Status: Migrating
    Priorities: War, Plunder, settling down at a later point


    Bolgios: General Maximus
    (bo)

    Power: huge
    Wealth: none yet
    Friends: Brennus, Cerethius, Boii
    Foes: Illyrian states, Dardani, Triballi, Getae, Odrysia, Macedonia, Greek states, Epeiros, Paeonia
    Status: Migrating
    Priorities: War, Plunder, settling down at a later point

    Note: Although historic guidelines may be used by players, the Gallic factions are not guaranteed to go by their original routes. Their players may well decide to go to different destinies.

    -------------------------------

    Bithynia (Nicomedes I): Shagga son of Dolf
    (pink)


    Power: moderate
    Wealth: moderate
    Friends: Pontos, North-Anatolian city-states
    Foes: Seleucid empire, Cappadocia, Pergamon
    Status:war, unstable
    Priorities: defence, anti-Seleucid

    Nicomedes is ready to continue the war against the Seleucids started by his father Zipoetes. However, his younger brother Zipoetes II is growing jealous to his brother, and while no rebellion has yet occured, the danger Zipoetes presents grows stronger, especially while Nicomedes remains outside of Bithynia itself.

    Pergamon (Philataerus): Lord Inquisitor Derpy Hooves
    (blue-grey)



    Power: moderate
    Wealth: moderate
    Friends: Seleucid empire, Cappadocia
    Foes: Bithynia, Pontos
    Status: war, stable
    Priorities: defence, peace

    The collapse of Seleucid military presence in western Anatolia has made the Dorian city-states worried of an invasion by Bithynia. Thus they have, under the city of Pergamon, united in an alliance, and formed an army to defend themselves.

    Last edited by The Kybrothilian; November 16, 2012 at 10:53 AM.
    [Col] The Kybrothilian
    Best subforum: http://www.twcenter.net/forums/forum...hp?60-Coliseum
    If you are interested in reading an AAR that also let you decide its course, visit here: http://www.twcenter.net/forums/showt...ticipative-AAR
    This artist is awesome (warning: some artwork contain nudity): http://syrsa.deviantart.com/
    "So long as you are a slave to the opinions of the many you have not yet approached freedom or tasted its nectar."
    -Flavius Claudius Julianus
    "The people that once bestowed commands, consulships, legions, and all else, now concerns itself no more, and longs eagerly for just two things - bread and circuses!"
    -Decimus Junius Juvenalis
    "A time will come when the whole world will go mad. And to anyone who is not mad, they will say:'You are mad, for you are not like us'"
    -Prophet Muhammed (p.b.u.h.)

  3. #3
    The Kybrothilian's Avatar Captain Demoman here
    Join Date
    Feb 2011
    Location
    Forest and lake filled Finland
    Posts
    8,385

    Default Re: 280 BC: Gallic invasion RTD

    All the public updates will be added here as the game progresses


    Spoiler Alert, click show to read: 

    [Start]

    Update April 280 BC

    Italy

    -Pyrrhos of Epeiros has landed in Italy near Taras with a large army gathered from Epeirotes, Greeks and Macedonians, including a contignent of elephants. The city-state of Taras and the Samnites have openly joined him.

    -A Roman garrison is sent to the city of Rhegium due to a request for protection

    -The consular army of Publius Valerius Flaeveus has crossed Samnium and is now in Lucania.

    -Consul Tiberius Coruncarius has completed the pacification of Etruria, and is requested by the Senate to come to Rome to celebrate his triumph

    Balkans

    -armed forces are being assembled in Aetolia, Achaea and Sparta

    - A Macedonian army has camped near the Aetolian border, with it's general, Sosthenes holding negotiations with the Aetolian officials.

    -The various Thracian kingdoms are mobilizing forces and signing alliances with each other. The kingdoms of Dardani, Triballi and Odrysai have formed a common alliance. The Triballi have also forged an alliance with the powerful kingdom of Getae

    -Thracian raid parties and armies are preparing for offensive. A host of Triballi has been permitted by the Paeonians to march through their lands, and have been joined by some of them. A Macedonian army under Ptolemy Keraunon is marching to the lands of the Doberres tribe in Paeonia to meet this host. Other Thracian hosts are yet to march anywhere.

    -The Skythians are mobilizing their forces for raids against the kingdoms of Getae and Bhosporus

    Anatolia

    -A Pontic army has put the city-state of Sinop under siege and blockade, demanding it to surrender and join the Enoci.

    -Pontic forces are gathering in their vassal state of Paphlagonia.

    -The kingdoms of Bithynia and Cappadocia are mobilizing forces. The Seleucid empire is doing the same in Anatolia.

    -A Seleucid army under general Hermogenes has entered Bithynian territory. Another Seleucid army under general Amyntas has entered Cappadocia from the south, plundering the villages and countryside in the area.

    -Antiochus I has taken actions against the remaning rebels of Syria. Rebel resistance around Antioch has been neutralised, but further progress has not been achieved. A contignent from Antiochus's army marches to join general Amyntas.





    Immediate phase - The battle of Evinos - late spring 280 BC


    A Macedonian army under general Sosthenes had arrived to the Aetolian border, camping there, and opening negotiations with the league, demanding it to become Macedonian vassal. After some time (during which an Aetolian scout was captured and killed by the Macedonians, and his head stick'd on the top of their banner) the Aetolian officials refused the offer. Sosthenes answered to this by marshalling his forces to Aetolian territory.


    --------------------------------------

    Belligerents:

    Kingdom of Macedonia
    Commander: General Sosthenes (command:XXX)
    Force composition:
    -9000 phalangites
    -500 light cavalry
    -1000 Medium cavalry
    -500 Thessalian heavy cavalry
    Total: 11000 soldiers

    Aetolian league
    Commander: Strategos Gregorios (command:XXX)
    Force composition:
    -6100 Hoplite phalangites
    -300 Peltasts
    -800 Psiloi
    -700 medium cavalry
    -1100 light cavalry
    -500 garrison hoplites
    Total: 9000 soldiers

    The battle:

    Spoiler Alert, click show to read: 
    The strategy of the Aetolian forces was to use scorched earth policy and cavalry harassment to slow the Macedonian advancement, while the main bulk of their forces retreat west to the Evinos river, where they would meet the reinforcements from the city garrisons.

    --------------------------------------

    phase 1 - cavalry harassment

    Aetolian cavalry harassment: 4
    Macedonian repel attempt: 4-1 (for lack of skirmishers) +1 (for superior cavalry)

    The Aetolian cavalry began harassing the Macedonian advance column, forcing them to act. Due to the lack of skirmisher troops in the Macedonian army, they had some trouble fighting the elusive enemy cavalry, but compensated this with their superior cavalry. Eventually, the Macedonians forced the Aetolian cavalry to disengage, causing some casualties to it.

    Casualties
    Aetolia: 110 cavalry
    Macedonia: 10 cavalry, 30 infantry

    withdrawal: Aetolia (4) Macedonia (6-1 for slow down)
    reinforcements: (3-1 for early engagement) = late arrival
    cavalry regroup: (6) =immediate arrival

    After this, the Macedonians continued their pursuit. Although the cavalry harassment, combined with the scorched earth tactics managed to slow the Macedonians down, they were still able to catch the Aetolian army and force it to battle. This meant that the Reinforcements from the city would be delayed. However, the cavalry of the Aetolians was quickly able to regroup and join the battle from it's start.

    --------------------------------------

    Battle order

    Both the Aetolians and the Macedonians deployed their phalanxes to the center. The Macedonians set their cavalry to the wings, while the Aetolians set their skirmishers and a small group of phalangites there. The Aetolian cavalry came immediately from the Aetolian left, while their city reinforcements would come from the right.

    --------------------------------------

    Phase 2 - first wing engagement

    Aetolian left wing (600 skirmishers+ 1680 cavalry): 4+1
    Macedonian right wing (995 cavalry [superior]): 2+1

    Aetolian right wing (500 skirmishers 100 hoplites): 3
    Macedonian left wing (995 cavalry [superior]): 4+1

    While the centers remained stationary, the wings on both and all sides engaged. On the left side, the Aetolian cavalry were ale to tip the tide of the engagement, causing the Macedonians to be heavily pushed back, though not overrun. On the right side, the result was opposite: The Macedonian cavalry pushed the light Aetolian infantry heavily back, but as in the left, no breakthrough was made. After this, both sides withdrew somewhat.

    casualties
    Aetolia: 220 infantry, 20 cavalry
    Macedonia: 400 cavalry

    --------------------------------------

    phase 3 - second wing engagement, and central engagement

    Aetolian left wing (880 skirmishers, 560 cavalry): 5+1
    Macedonian right wing (945 cavalry [superior]): 5

    Aetolian right wing (130 skirmishers, 70 hoplites + 900 cavalry): 1
    Macedonian left wing (645 cavalry [superior]): 1+1

    Aetolian center (6000 hoplites)
    Macedonian center (9000 phalangites [greater numbers result in envelopment])

    The second engagement at the wings began after a few minutes. Prior to this, part of the Aetolian cavalry (900) had been shifted to the Aetolian right wing to bolster it. The pushing of the wings continued the same way, albeit with lesser efficiency. However, both losing wings were close to a breaking point now. Meanwhile, Sosthenes decided that now is the time to push the center, sending his phalangites forward. Gregorios retaliated by sending his hoplites to confront them. Due to the higher numbers of the Macedonians, they were able to envelop the Aetolians, and cause more casualties

    Casualties
    Aetolia:120 cavalry, 35 skirmishers, 400 hoplites
    Macedonia: 290 cavalry, 175 phalangites

    --------------------------------------

    phase 4 - final wing engagement and ending

    Reinforcement roll for Aetolians (5)

    Aetolian right wing (570 skirmishers, 840 cavalry): 4+1
    Macedonian left wing (450 cavalry): 6

    Aetolian left wing (70 hoplites, 150 skirmishers, 800 cavalry + 500 city hoplites): 3
    Macedonian right wing (860 cavalry [superior]): 4

    Aetolian center (5400 hoplites): 3
    Macedonian center (8825 phalangites [greater numbers]): 6+1

    At the final part of the battle, the tide had started to turn on the Aetolians, even though they received reinforcements. At their right wing, the outnumbered Macedonian cavalry was able to prevent them from breaking the Macedonian left wing, while their right wing was pushed further off by the aggressive Macedonian cavalry, which then proceeded to push off the reinforcement hoplites as well. The center was however the main indicator of the Aetolian defeat: further envelopment by the Macedonians had rised the losses to over two thousand.

    casualties:
    Aetolia: 80 cavalry, 40 skirmishers, 2835 hoplites
    Macedonia: 120 cavalry, 200 phalangites

    Aetolian withdrawal, Macedonian pursuit: 5

    Gregorios escape roll:4
    Sosthenes danger roll:4

    Gregorios saw no other option than to signal the retreat. The remaining Macedonian cavalry gave pursuit, striking down further 125 soldiers, but failing to take down Gregorios or make his army go to disarray.

    --------------------------------------

    result: Macedonian victory, Aetolian defeat


    Total casualties
    Aetolia:1905 killed, 2280 captured
    Macedonia: 525 killed, 525 wounded




    Update June 280 BC

    Italy

    -A consular army under Publius Valerius Laevinus has plundered Lucania, while marching through it. The Romans have now reached Heraclea.

    -Tiberius Coruncarius has reached Rome and celebrated his triumph. He is now ready to march south to reinforce his partner.

    -The army of Pyrrhos has reached Metapontum, where he has entered the city and recruited men from among them.

    Balkans

    -Antigonos II has set out from Demetrias with his forces. His cavalry have made a raid strike against the camp of Sosthenes, but were driven off easily. Meanwhile his main force marched to Larissa and demanded the governor of the city to surrender. The governor answered by marching out with his garrison to drive him off (2). Antigonos defeated his garrison though forcing the governor to surrender. Central Thessalia is now under occupation by Antigonos.

    -The Dardani kingdom has set out with it's warriors, attacking the tribe of Darrareti and the kingdom of Paeonia.

    -A large Triballi army under king Amadocus and a Macedonian army under Ptolemy Keraunon have engaged at Srndes pass. Unbeknownst to the Triballi, the Paeonians had organised a cunning coup with the Macedonians: the Paeonian troops that had joined the Triballi now turned on them, while another contignent of Paeonians had been laying around the slopes of the pass, launching now an ambush on the flanks of the triballi.

    ----------------------------------

    Spoiler Alert, click show to read: 
    forces
    Ptolemy Keraunon: 6200 men (5000 infantry, 700 cavalry, 500 skirmishers)
    Leon of Paeonia: 3000 men (1300 nfantry, 900 cavalry, 800 skirmishers)
    Amadocus: 9000 men (6500 infantry, 1500 skirmishers, 1000 cavalry)

    ambush roll:3

    Macedonia and Paeonia: 6
    Triballi: 2

    Although the Paeonian ambush and betrayal was a shock at first, the Triballi were quickly able to recover from it, so the ambush failed to make the Triballi army go into disarray. However, while the Triballi fought the Paeonians, the Macedonians closed in, causing the Triballi to be pincered. The Triballi fought with grim determination to death, causing henious casualties to their foes, but in the end were overwhelmed.

    Results:
    Clear Macedonian and Paeonian victory

    casualties
    Macedonia:2583 (of which 2214 wounded)
    Paeonia:2500 (of which 1071 wounded)
    Triballi:6000 (of which 857 captured)

    Amadocus escape roll:3-1 for being ambushed
    Leon danger roll: 4

    Amadocus attempted to escape the battle, but was knocked down before he could do so. He now is a captive of Ptolemy.


    ----------------------------------

    -The Thracian tribe of Maedi has mobilized it's warriors for raids against eastern Macedonia. The Macedonian army stationed in the area has taken action against them, managing to push one of the raiding bands off, thus saving the city of Abdere. The warband however isn't defeated, and 2 others threaten Philippes and Amphipolis.

    - A large Scythian raiding party has attacked the northern parts of the Getic kingdom.

    -The Aetolian league has taken steps to revive it's military after the battle of Evinos

    -The Achaean league and the kingdom of Sparta have iniated a joint war against the Arcadian league. The Arcadians have moblized forces in response. The inital phase has ended with miraclious Arcadian victories (1,5 2+1,5), that have allowed them to consolidate into the territory of their enemies. (5,5)

    Anatolia

    -The Seleucid fleet has sialed through the Aegean and towards Bhosporus. The fleets of Byzantion, Kios and Chalcedon engaged them, but were defeated (5,1)

    -A Seleucid army under general Hermogenes has marched further deeper into Bithynia, laying waste to the countryside as he goes. The main commander of the Bithynian forces, Nicomedes I has decided not to engage the Seleucid army yet, instead opting to withdraw and wait for reinforcements. This has allowed the Seleucids to occupy southern Bithynia and put under siege the towns of Prusa, Apollonia, Argillium and Cios.

    -Pontic force has marched into Phrygia, occupying much of it, and putting the capital city of the satrapy, Gordium under siege.

    -The city of Sinope has officially rejected the Pontic demands of vassalage, and signed an alliance with the Seleucid empire.

    -Another Seleucid army under general Amyntas has passed through the mountain ranges of Cappadocia into the eastern part of the kingdom. From there he has marched west. The Cappadocian army under their king Ariamnes II has marched forward to meet them. The battle starts near the town of Arca. (see next update post)

    -Antiochus I has made more progress with quelling the rebellions in Syria, cleansing opposition outside Aleppo and Damascus. However, the rebels still control the surroundings of Edessa, and are appearing to amass forces.

    Current map:



    Battle of Arca Late May 280 BC


    A Seleucid army under Amyntas had been sent to Cappadocia in order to crush the rebellious satrapy. It took him some time to pass through the mountain ranges of the area, but he has now arrived to the eastern part of the kingdom. He has passed through the town of Melitene, marching west. the Cappadocian army under it's king, Ariamnes II has marched to confront this foe, preapring to fight him near the town of Arca. Both commanders are waiting reinforcements, unsure if they will be in tiem for the battle. Amyntas has the advantage of heavier an more disciplined forces, while Ariamnes has the knowledge of the terrain.

    --------------------------

    Belligerents

    Seleucid empire
    commander:general Amyntas (command:xx)
    Force composition:
    -4500 phalangites
    -1200 peltasts
    -1500 allied infantry (Cilicians, Pamphylians, Phrygians and Judeans)
    -800 archers (Syrians)
    -500 allied light cavalry
    -750 medium cavalry (hellenic and allied)
    -750 heavy cavalry (hellenic and allied)
    total:10000 men

    reinforcements:
    group 1:
    commander: captain Dionysios
    -2500 Phalangites
    -750 peltasts
    -750 allied infantry (Syrians, Armenians, Judeans)
    -250 archers (Syrian)
    -500 hellenic medium cavalry
    -250 allied light cavalry
    -10 elephants
    total:5000 men, 10 elephants

    group 2:
    commander:captain Epaphras
    -1500 phalangites
    -750 peltasts
    -500 allied infantry (cilicians)
    -750 allied light cavalry
    total:3500 men


    kingdom of Cappadocia
    commander:king Ariamnes II (command:xxx)
    Force composition:
    -5500 Cappadocian infantry
    -3500 skirmishers
    -1500 light cavalry
    -1000 medium noble cavalry
    total:11500 men

    reinforcements:
    commander: captain ashâurvaêdha
    Force composition:
    -2500 phalangites
    -1000 skirmishers (Cappadocian)
    -500 light cavalry
    -500 heavy cavalry
    -500 medium cavalry
    -3500 Paphlagionian infantry
    -1000 Paphlagonian cavalry
    total:9500 men


    Spoiler Alert, click show to read: 
    Battle plan:

    The Seleucid plan was to take control of the town, brushing off any Cappadocian forces standing in their way. Then they would hold the town from any Cappadocian counter-attacks, until reinforcements come, which Amyntas believes would force the Cappadocians retreat in the face of an overwhelming foe. the Cappadocians aimed to harass and weaken the Seleucid forces with cavalry strikes and ambushes, hoping to reduce the stregth of the enemy before they arrive to the town.

    Battle order:

    The Seleucid army marches as a column. The Phalangites are in the middle, peltasts guard the front and rear, while the allied units and cavalry shield the flanks. The Cappadocians have placed 4500 men around and in town, while others are deployed in the surrounding hillsides.

    The battle

    The Seleucids began moving towars the town in the planned formation. The Cappadocian cavalry began it's harassment right after, attacking the both flanks of the Seleucids. The Seleucid cavalry and allied troops on the left flank fell to the temptation of following the cappadocians out of the formation (cav:2+1, allies:2+1) But the right flank kept it's place despite the tenuous harassment (cav:5,allies:6). The left flank of the Seleucids followed the Cappadocian cavalry to the ambush set by their infantry. The trap was closed as the enemy entered it, and the whole Seleucid group was utterly destroyed (escape roll:1).

    To guard his left flank, Amyntas ordered his Syrian archers to occupy it instead. The archers used their weapons to keep the enemy light cavalry at bay. Meanwhile, the front peltasts reached the town, and started to engage the Cappadocian infantry deployed in it. The skirmish ended in the Peltats being pushed off (3,5), but the phalangites came shortly after, beginning their march through the town streets. The front of the phalanx is near impervious, so the Cappadocians resorted to attacking the phalangites from the alleys and roofs. The Seleucids started to envelop the town, surrounding it from all sides. Ariamnes, when noticing this, led the troops outside of the town to attack the Seleucids surrounding the town. He personally joined his cavalry contignent in an attack against Amyntas's position, hoping to kill him and breaking his army. However, the Seleucid general had himself surrounded by his cavalry and some infantry elements, and a battle occured. Ariamnes's attack was successful, being able to overrun Amyntas's position. However, while Amyntas was knocked
    off his horse, and put wounded on the ground, Ariamnes's situation was even more dangerous, as his horse ran into a sarissa, and he flied off, tumbling to the ground. It was at this point, not known if he was dead or just unconscious. (Amyntas danger roll:3, Ariamnes danger roll:1)

    The battle at the other sides of the town continued with mixed results. The attacks from both sides and the town buildings gave the Cappadocians the ability to negate the phalanx. At the northern side, the Cappadocians were able to cause many casualties against the Seleucids, but were unable to break their foe. (6,5) At the southern side, the Cappadocians achieved great success, being able to break the Seleucid troops and strike them down (4,1). The worst for the Cappadocians happened at the western side, where the Seleucids broke through their foes, and forced the rear-attackers to retreat, before reaching the town center.

    Reinforcement rolls:
    Dionysios:4
    Epaphras:5
    ashâurvaêdha:1

    While the situation looked bleak at first, the confidence of the Seleucids rised when they heard that both of the reinforcement armies had arrived to the battlefield. The Seleucids were now bolstered by 8500 men and 10 elephants. The Pontic reinforcements however, were nowhere to be found. Seeing this, the Cappadocians opted to make final try to eliminate the Seleucid forces in the town. However, no matter how hard they tried, the cappadocians could not break the Seleucid troops, though casualties were caused. (3,2) The Cappadocians decided to retreat at the face of the enemy reinforcements. The body of king Ariamnes was recovered at the last minute and taken away. He was found badly wounded, but alive. (Ariamnes recovery roll:4) The Seleucid cavalry gave chase, striking down many a Cappadocian.

    Result: close Seleucid victory, Cappadocian defeat

    casualties

    Seleucids:3300(2750 wounded)
    Cappadocia:2960(987 captured)



    Update August 280 BC

    The battle of Heraclea



    It would only be a matter of time until the Epeirotes and Romans would meet each other in battle. After having heard of the Roman presence in Heraclea, Pyrrhos decided to march out and meet the Romans on the battlefield. The Romans were too aware of the presence of Pyrrhos, but knew that they would be outnumbered and thus hoped for reinforcements to come before taking the offensive.

    ----------------------------


    Belligerents

    The kingdom of Epeiros
    commander: Pyrrhos Aiakides (command:xxxxx)
    force composition:
    -20000 phalangites
    -2500 Hypastists
    -4000 Greek hoplites
    -1000 Lucanian light infantry
    -1000 Peltasts
    -2000 archers (Illyrians and Cretans)
    -500 Rhodian slingers
    -2000 Macedonian medium cavalry
    -1000 Thessalian cavalry
    -1000 Tarantine cavalry
    -20 elephants
    Total:35000 men

    The republic of Rome
    commander: Publius Valerius Laevinus (command:xxx)
    force composition:
    -10000 Roman legionaries
    -8400 Allied legionaries
    -2200 Allied skirmishers (separate)
    -600 Roman cavalry
    -4900 Allied cavalry
    total:26100 men

    Spoiler Alert, click show to read: 
    Battle order:

    The aim of Pyrrhos was to scout out the Roman movements while take out any Roman scouts, and launch an ambush a night. He will make use of the standard diadochi formation, with the phalanx in middle flanked by the Hypastists, hoplites, light infantry and cavalry. The elephants were held i reserve.

    The Romans, on the event of battle, relied on their standard manipular battle order: the skirmishers harass the advancing enemy before the first line of legionaries was thrown to the fray. This would then be followed later by the second line of legionaries.

    The battle.

    As planned, the Epeirote scouts set forward prior to the battle to find information about the Romans. The scouts managed to well avoid detection by Roman sentries (detection avoid roll:5) and returned succesfully to the Epeirote camp, informing Pyrrhos that the Roman army was smaller than that of his. However, knowing full well the Roman war machine and it's strength, Pyrrhos still opted to do the night ambush to avoid substantial casualties.

    At nightfall, the Epeirote forces closed on the Roman camp, intending to surround them and attack while the Romans were in sleep. However this time the sentries were able to notice the Epeirotes, which was helped by the mass of the army (detection avoid roll:2-1 for large army), and the Roman army was alarmed. Realising that he had been discovered, Pyrrhos organised the battle line, as Laevinus did the same. The battle would begin now.

    The skirmish was to prelude the main battle. The Romans outnumbered the Epeirotes in the skirmish, and were able to push off their enemy (skirmish roll Romans 4+1 for numerical superiority Epeirotes:2). To prevent the Romans from claiming the ground in the battle, he sent his cavalry forward, in which the Romans responded with their own cavalry. The Epeirote cavalry put the Roman skirmishers into withdrawal, put were just and just defeated by the Roman cavalry in return (Epeirote roll:3+1 for quality, Roman skirmishers:1, cavalry:5)

    The Phalanx advanced to take it's position, while the first line of the Romans, consisting of the Hastati and allied legionaries crossed the ford to attack. Pyrrhos had his archers fire at this attacking wave to harass and demoralize it, which came out successfully (archer roll:5) The legionaries retaliated by sending out a hail of pila at the phalanx, but this is didn't manage to have the same effect as the archer volley (pila roll:4) Regardless, the legionaries advanced. The pike wall of the phalangites prevented the legionaries from
    attacking their foe, but the allied legionaries on the flanks were, despite the river making this hard to achieve, do a flanking manouvre on both sides of the phalanx. The Tarantine hoplites attempted to stop this, but the legionaries pushed them back before attacking the phalanx flanks. Despite this, the Phalanx could not be broken by the hastati (engagement roll Romans:2 Epeirotes:4+1 for the pikes) and the legionaries were thrown back.

    With the Hastati defeated, the Principes took over. A new series of attacks began and while the first 2 engagements ended without results, in the third one the Romans were able to make a breakthrough. (first rolls:4,4)(second rolls:2,3) (third rolls:6,2) Laevinus attempted to capitalize by sending out the skirmishers, cavalry and what remained of the first wave. Pyrrhos seeing that the situation was turning against him, unleashed his reserve: the 20 elephants. The elephants caused much confusion and chaos in the Romans, and despite the best attempts of the officers to keep the discipline, the Romans buckled and started fleeing. However, the Romans managed to create a hail of javelins(elephant roll:3) (stampede roll:1)
    This put the Epeirote forces in chaos and halted them, allowing the Romans to withdraw. The Roman army has now retreated to Apulia.

    Results

    Pyrrhic victory for Epeiros

    casualties.

    Rome:5985 men (of which 1078 wounded and 2513 captured)
    Epeiros:4275 men (of which 2137 wounded), 6 elephants wounded


    -------------------------------------

    Other events

    Italy

    -With the Roman defeat at Heraclea, The locals in Messapia, Lucania and Bruttia and all the Greek cities their lands surround have officially declared to join Pyrrhos. The Roman garrison in Rhegium has prevented this city from doing so, slaughtering and sacking the city, which has embarassed Rome in the eyes of it's allies.

    -Tiberius Coruncarius has hastened his movement, reaching Lucania quickly

    Balkans

    -General Milon has returned to Epeiros, gathered part of the kingdoms garrison and joined the Macedonians as his king instructed.

    - General Sosthenes has marched north to face and defeat Antigonos II. However, Antigonos has managed to throw off Sosthenes's attack for the moment. Meanwhile Ptolemy Keraunon closes in from the north

    -The Macedonian forces in the east have marched to Philippes and relieved the city from Maedi warriors, forcing this group off as well. The city of Amphipolis is still under threat. Meanwhile, the more eatsern regions of the kingdom have become invaded by an army of Odrysians udner their king Raizdos, threatening the cities of Lysimachea, Ainos and Maronee.

    -The Getae have invaded Odrysia in force. An Odrysian army engaged them in battle but were defeated.

    -The Skythians have suffered defeats against the Getae and Bhosporus, but still remain at large.

    -The Triballi king Amodecus, having kept only silence in the face of the Paeonian demands, was executed. The successor of the state retains most of the previous policies. One of the nobles has however risen to oppose him.

    -The Arcadians have put the city of Tristhaia under siege. The city refuses to surrender, hoping for reinforcements from the other Achaeans.

    -The Arcadians threatening Tyrrhea have been beaten off by the Spartan relief forces, while the Spartans themselves have besieged Tegea

    -The Dardanian king Monunius has been heavily defeated by combined Dassareti and Grabiani forces.

    - An attempt by the Agranaians to expel the Dardani attackers has ended in a disaster.

    Anatolia

    -The Seleucid sieges upon the cities of Bithynia is taking it's toll: the towns of Kios and Apollonia have surrendered. Prusa and Argillium continue their resistance. A Bithynian army reinforced by Pontic forces marches south.

    -The Seleucid army under Amyntas continues advance to west towards the Cappadocian capital of Mazaka.

    -An Armenian army, sent by Orontes III to aid the Cappadocians is working it's way to Cappadocia.

    -Antiochus has confronted the remaining Syrian rebels at Edessa. The rebels used ambush and anti-elephant tactics, causing high casualties to the Seleucid forces, but were ultimately defeated. This marks the end of the Syrian rebellion.

    -The Seleucid fleet has put the cities of Heracela Pontica, Chalcedon and Tios under blockade, while part of it continues to sail east.


    Gone 2 the celts is out. Triballi becomes an NPC faction.


    -------------------------------------

    Immediate phase update: The Triballi civil strife.



    Following the death of Triballi king Amodecus at the hands of the Paeonians, a new king has ascended. King Syrmus has planned to continue his predecessors policy and continue the war with Macedonia and Paeonia. He has began to prepare a new army for another invasion.

    However, his rise to power is not going unopposed. A major aristocrat by the name Rabocentus has organized a rebellion and has the support of many of the eastern Triballi nobles. He reasons that to continue attacking Macedonia now is foolish, and plans to overthrow Syrmus. To this end, he has called the aid of the Getic king Dromichaetes in this inner conflict, promising a tighter alliance between the two, if the Getae aid him.

    Another problem to Syrmus rises in the Paeonian king, who has with him Triballi nobles, imprisoned after the battle of Srndes pass. Leon of Paeonia has gained this captured nobles to his side, with them promising to be loyal vassals if they are allowed to return to rule their estates. With power being lost by the Triballi throne in west and east, Syrmus must finds himself in big trouble and a hard struggle to maintain his kingdom.





    -------------------------------------

    Battle update: Counter invasion of Southern Bithynia, September 280 BC


    When the Seleucid general Hermogenes invaded the kingdom of Bithynia, the defending army saw it wiser to retreat in the face of an overwhelming foe. This allowed the Seleucid forces to occupy southern Bithynia, bringing several Bithynian settlements, and the Greek city of Kios under siege. The attrition of the siege has forced Kios and the Bithynian town of Apollonia to surrender, lending the Seleucids full control of the south-western Bithynia. The towns in the eastern parts, Prusa and Argillium still continue to resist.

    However, prince Nicomedes of Bithynia did not plan to sit idly by, for he awaited reinforcements. These came from the kingdom of Pontos, an army led by prince Ariobarzanes. Now the 2 princes prepare to retake lost lands from the Seleucid forces and perhaps lay the foundation for a counter-attack.

    Belligerents

    The Seleucid empire
    commander: general Hermogenes (command:xx)
    Force composition
    -7500 Phalangites
    -1000 Peltasts
    -1500 Karian skirmishers
    -1500 hoplite auxilia
    -1000 Phrygian spearmen
    -1000 light cavalry
    -1500 Medium cavalry
    -1000 heavy cavalry
    Total:16000 men

    The kingdom of Bithynia
    commander: prince Nicomedes (command:xxx)
    Force composition
    -1000 Heavy infantry (Thracians)
    -3000 light infantry (Thracians, Anatolians)
    -1500 hoplites
    -1500 skirmirshers (Greeks, Thracians)
    -1500 medium cavalry (Thracians, Greeks)
    -1100 light cavalry (Thracians, Anatolians)
    Total:9600 men

    The kingdom of Pontos
    commander: pirnce Ariobarzanes (command:xxx)
    Force composition
    -1500 Phalangites
    -800 skirmishers (Greeks, Anatolians)
    -1200 light infantry (Anatolians)
    -600 light cavalry (Anatolians)
    -800 medium cavalry (Greeks, Anatolians)
    -100 Scyhted chariots
    Total:5000 men

    Spoiler Alert, click show to read: 
    Battle order

    As they were about to close on the Seleucid occupied territory, the two princes made their plans. Their scouting had provided them with information that the majority of the Seleucid forces were in west, sieging Prusa and occupying Apollonia and Kios, while a smaller group was besieging Argillium. Thus they decided that Ariobarzanes will relief Argillium with his forces, while Nicomedes would go west to relief Prusa and liberate Apollonia and Kios.

    The Battle.

    At the dawn, both allied groups began crossing the river Rhyndacus. In the east, the Seleucid sentries were able to notice the advancing Pontic army (sentry roll:6) and had the Seleucid officer, put by Hermogenes to command the detachment, informed of this. This officer opted to fight the attackers, thus withdrawing from the siege to form a battle line.(tactic roll:6) This allowed the Pontic forces to be joined by 500 local volunteers from Argillium. The Allied force now had a total of 5500 men, while the Seleucid detachment had 4800 soldiers. The Pontic phalanx was outnumbered by the Seleucid one, but Ariobarzanes had a secret weapon in the scythed chariots.


    As the battle lines were set, Ariobarzenes unleashed the chariots against the Seleucid left flank. The Seleucid officer had no idea of the chariots, and seeing them, he failed to react.(react roll:1) The chariots slammed into the Seleucid cavalry, utterly annihilating them.(chariot roll:6) At the same time, the Pontic cavalry attacked the Seleucid right wing, also annihilating it (attack roll:6). The Seleucid ofrce was now wingless and without flank protection. As the Phalanxes engaged, the Seleucid officer attempted to make a hasty retaliation by manouvreing allied infantry and skirmishers to counter the cavalry and chariots. However, the sight of these foes was too terrifying for the rather unloyal regionals, who then decided
    to flee instead (discipline roll:1). The chariots then began chasing the deserters, while the cavalry attacked the officer and the rear of the phalanx. The officer managed to escpae by a pinch, (danger roll:3, escape roll:6) but the phalanx was surrounded and neutralised.

    Meanwhile in the west, the Seleucid sentries were unable to report of the advancing Bithynian force (sentry roll:2), and thus Nicomedes was able to close to Prusa without detection. Hermogenes, who was besieging the town, was caught offguard by the suddenly appearing Bithynians and ordered his forces to withdraw to west, where he could regroup with the occuping garrisons and organize a battle line. However, his withdrawal wasn't succesful, and the Bithynians (gainining 400 volunteers from Prusa) forced him to battle. Hermogenes sent messengers to Apollonia and Kios to bring reinforcements, while he attempted a defensive battle against overwhelming numbers (5500 against 10000)

    Hermogenes had his phalanx form a crescent to better shield his sides, as the Bithynians advanced towards him. On the right flank, he deployed with the cavalry, while on the left he put his skirmishers. The Bithynian cavalry attacked first. On their right, they devastated the skirmisher wing of Hermogenes, running the light troops down.(roll:5) On their left, the results were opposite, as the Seleucid cavalry counter-attacked and destroyed the Bithynian wing (roll:1). Nicomedes, who was with the Bithynian right wing, circled around the phaalnx to attack Hermogenes in the back. He was successful, and at the same time, a detachment of Bithynian infantry attacked the Seleucid wing from the other side. The Bithynians crused the Seleucid cavalry, (rolls, Bithynia:6+1 for enevelopment, Seleucids:4), although in the heat of the battle, Nicomedes was nearly killed (danger roll:1, survival roll:6) while Hermogenes was able to escape (escape roll:5). With no Seleucid reinforcements in sight, the Bithynians were now able to surround the phalanx, which then surrendered after realising the plight.

    Hermogenes and the Seleucid officer were both able to withdraw into what territory the Seleucids still hold in Bithynia. The counter-invasion, was thus nearly a complete success.

    Result: Enoci victory


    Casualties
    Bithynia:1335 (669 wounded)
    Pontos:1376 (967 wounded)
    Seleucids:9635 (3577 captured)


    -------------------------------------

    Update October 280 BC



    Italy

    -The Epeirote forces continue to be on the move again after a short pause at Heraclea.

    -Ptolemy Aiakides, the crown heir of Epeiros, has besieged Rhegium with a small force, demanding the Roman garrison to surrender, but to no avail.

    -Consul Tiberius Coruncarius continues to close on the Epeirote army with his reinforced legion. The senate has demanded Publius Valerius Laevinus to return to Rome to refill his army.

    Balkans

    -The Dassareti and Grabiani tribes have launched a counter-attack to the Dardanian kingdom, driving the defenders inside hillforts with overwhelming numbers. The Dardani army in Paeonia returns to Dardania to combat this threat.

    -Dissent in Paeonia has increased due to the king's lack of actions against the invaders.

    -The Triballi king has rised an army of 10000 men to fight the invading Paeonians. The Paeonians have decisively defeated him and occupied part of his land. At the same time the rebellious noble Rabocentus has rised a force of his own.

    -In northern Getic kingdom, the Getae forces under Zalmodcigus have defeated the Scythian forces, thus ending the Scytho-Getic war. Similar defeats have happened in Bhosporus, and the Scythians have withdrawn their attacks.

    -The Odrysians have engaged the Getic army once again, and this time the sides fought to a draw, slowing down the Getic advance. In south, the cities of Ainos, Maronee and Lysimachea have surrendered to the Odrysian besiegers.

    -In the surroundings of Amphipolis, the Macedonian forces have defeated the combined Maedi army. The Maedi army, frustrated by defeats, has instead attacked the Paeonian kingdom.

    -The Macedonian forces of Ptolemy Keraunon have surrounded Antigonos II, and defeated his army. Central Thessaly has thus been returned to the control of Ptolemy Keraunon. Antigonos II
    has escaped from Macedonia to Odrysia

    -The Arcadian war continues. The Achaeans have pushed the Arcadian army sieging Tristhaia back to Arcadia, while the Spartans have efeated the Arcadians at Tegea and occpied the city.

    Anatolia

    -The Bithynians continue to push back the Seleucids. Their army has besieged Apollonia and Kios, demanding the Seleucid army to surrender. Seleucid garrison in Apollonia has surrendered, but Hermogenes and the remaining Seleucid forces in Kios continue to hold out.

    -After a long siege, Cordium has surrendered to Pontic forces, and eastern Phrygia is completely occupied by the kingdom of Pontos.

    -The Seleucid fleet has arrived at the coast of Sinope, and the fleet of Sinope has sallied out. The combined fleets have defeated the Enoci fleet blockading the port of Sinope, thus allowing the city to be supplied through sea. This has further encorauged the garrison of Sinope to hold out against the Pontic besiegers.

    -The Seleucid army under Amyntas, upon hearing of the Armenian army encoraching from east, has turned around to face them. The Seleucids met the Armenians in battle and soundly defeated them. The Cappadocians have been able to recover the lost territories, but haven't caught with the Seleucid army.

    -After the Syrian revolt was ended, Antiochus I sent an army north to reinforce Amyntas.

    Current map


    -------------------------------------

    The Battle of Anaxia November 280 BC



    The battle of Heraclea had been a devastating blow to the Roman republic, for it accounted for the loss of more than 5000 soldiers, and gave many of the states of souther Italy the courage needed to break away from Rome and side with Pyrrhos.

    But Rome was far from defeated. Not only was Laevinus still in possession of an army (although one being plagued by desertion), but his fellow consul Coruncanius was moving close on Pyrrhos with a fresh army. The two consuls attempted to organize a scissor move to strike Pyrrhos from both sides. However, it would take too long from Laevinus to reach the rear of the Epeirotes, and Pyrrhos reached Coruncanius before this could happen. Now a new battle will be fought on the farmlands close to the town of Axana.

    Belligerents

    Republic of Rome
    Commander: Consul Tiberius Coruncanius
    composition:
    -15000 Roman legionaries
    -12000 Allied legionaries
    -2500 Allied skirmishers
    -1500 Roman cavalry
    -3000 Allied cavalry
    Total:34000 men

    Kigdom of Epeiros
    Commander: King Pyrrhus Aiakides
    -17500 Phalangites
    -1750 Hypastis
    -3450 hoplites
    -830 Lucanians
    -820 Peltasts
    -1700 archers
    -450 Rhodian slingers
    -1600 medium cavalry
    -850 heavy cavalry
    -700 Tarantine cavalry
    -19 elephants
    total:29650 men

    Spoiler Alert, click show to read: 
    Prior to the battle, the two armies had become aware of each other, as scouting parties from both sides have ran into each other and briefly skirmished. Afterwards, Coruncanius had decided to set up a camp at a nearby farmland. The Epeirote scouts found this camp later on, and Pyrrhos marched at the it.

    When the Epeirote army had reached the camp, the sentries inside signalled them, that they would surrender. The Epeirote soldiers quickly surrounded the camp, and Pyrrhos prepared to enter the camp. But he hesitated. Pyrrhos felt like there was something amiss here. Thus he opted to send a party of scouts to seach the surroundings of the area, before he would enter the camp. (commander roll:2+2 for excellent command skills)

    After a search, the scouting party returned, reporting Pyrrhos that nothing suspicious was sighted. Feeling confident now, Pyrrhos and his retinue entered the camp. Here they met with the headman of the Romans inside. Here did Pyrrhos's suspicions rise once again: many of these "Romans" seemed to be no warriors, and he did not see any equipment lying around. As he reached the "leader" of the Romans, he began talking.

    "You, what is the meaning of this? I do not believe that the Roman soldiers are scared peasants like these in the camp. What is going around here?"

    "great king, this is a trap! We are but peasants and slaves, forced to act as a decoy. The Roman army is outside hiding in the grain fields."

    "What!? Why did my scouts not inform me of this!? All men, prepare your battle formations outisde the camp!"

    At that point, the Romans had revealed themselves. The Roman legions marched from the field north of the camp towards the Epeirote army, that was hastily attempting to form a battle line. The Epeirotes managed to form their battleline quickly enough to be prepared for the Romans (infantry reform:6, cavalry reform:4). Further failure in Roman plan came when the mercenary Latin cavalry of the Romans attacked from their position too early, instead of waiting for an opportunity as they should have had. (dsicipline roll:1)

    The cavalry engagement began in earnest. However, with the loss of the element of surprise, the Roman attack was lacking in successfulness. At the Epeirote left, the Romans were repulsed after a fight, while at Epeirote right, the cavalry engagement was in the favor of Romans, yet the Roman cavalry could not capitalize on the victory. (left wing roll:3,4)(right wing roll:2,1) Meanwhile the Hastati line threw itself against the Epeirote center. The success of this attack dependend on the flanks. At the left flank,
    the fighting was furious, yet neither side gained the upper hand. However at the right wing, the attackers were utterly crushed. (Hastati attack rolls, left flank:6,6 right flank:1,6) The Hastati were therefore forced to retreat, to be replaced by Principes.

    The Principe attack was not anymore successful than the Hastati one. On the left, the flank attackers were defeated and pushed off, while at the right the fighting continued without success at either side (Principe attack rolls: left:2,6 right:2,2) The Romans also threw their cavalry in again. On the left the results were the same again: at the left the Romans were defeated, while at the right the Epeirotes were being pushed back. (cavalry engagement rerun: left:3,6 right:6,3)

    Pyrrhos, seeing that his right flank was threatening to be overrrun, sent his elephant reinforcements in. (tactic roll:5+2 for excellent leadership) The elephants proved to be very effective, putting all Roman attackers on the right flank to retreat. However, the Romans managed to wound some of the elephants, putting them on stampede. (elephant roll:6) Fortunately for the Epeirotes, the stampede struck the Roman lines, causing much havoc (stampede roll:6) The Roman backbone had thus been broken.

    Coruncarius saw the situation going to the worse, and ordered a retreat: The Triarii were to hold the enemy back while the other elements of the army withdrew from combat. The Epeirote cavalry was able to chase the Romans however, causing more chaos, before The triarii forced them to fall back. The Epeirote infantry could not follow however, as the stampede now continued, the elephants smashing through the phalanx. The Romans finally withdrew from the battle, with the Pyrrhic victory going for the Epeirotes again.

    Result: Costly victory for Epeiros

    casualties
    Rome:10770 (5744 captured)
    Epeiros:8007 (6505 wounded)


    -----------------------------------------

    Update December 280 BC



    Italy

    -Thanks to a highly successful sabotage on the gates of Rhegium, the Epeirote army under prince Ptolemy has broken into the city in the dead of night and caught nearly all of the garrison in their beds. In just a few hours, the entire Roman garrison of Rhegium was massacred, and the Greek city celebrated it's liberators.

    -With the Epeirote victory at Anaxia, much of the Roman control over Samnium has decreased, leading to revolts by the local populace. The armies of both Coruncanius and Barbula have withdrawn towards Rome, leaving the shrunken army of Laevinus into now hostile territory. The main Epeirote army now rests in the city of Capua.

    -The Roman senate is setting out plans to reinforce the legions with new soldiers. The election of new consuls also draw near.

    Balkans

    -The Aetolian league has declared war on the Achaean league, extending the second Peloponnesian war outside the peninsula. The Aetolian fleet has landed troops near the cities of Dyme, Patras, Rhypes and Aigai. Meanwhile, Achaean armies are marching towards the Arcadian cities of Kleitor and Pheneos. In addition, the kingdom of Macedonia has deposited an army of it's own in Corinth.

    -With the Spartan victory at Tegea, Areus I of Sparta continues to push north towards the city of Argos, the old enemy of his city-state. A field battle was fought before the city, resulting in a Spartan victory.

    -Macedonian forces under Ptolemy Keraunon are now marching eastwards, presumably planning to retake the lost cities of the Aegean coastline.

    -The Dardani army previously in Paeonia has now returned to it's home kingdom to defeat the counter attacking Dassareti and Grabiani tribes. The first engagement between the two resulted in Dardani defeat.

    -The Maedi tribe is now plundering and looting the Paeonian kingdom. King Leon of Paeonia has been forced to divide his army in half and send one of these halves back to the kingdom to beat back the invaders. The other half under his command continues to push forward into the Triballi lands.

    Spoiler Alert, click show to read: 
    Battle for Paeonia
    Paeonian army: 4500 men under chieftain Lycceios
    Maedi army: 2500 men under chieftain Pergaious

    Rolls:
    Paeonia:3+1 for outnumbering
    Maedi:4

    Result: Draw


    -The Getic kingdom is now at peace with the Scythian and Odrysian kingdoms. The Getae king now mounts an offensive to Triballi lands to help out the rebel aristocrat Ramodecus.

    -A Thracian army under Antigonos Gonatas is heading east against the city-state of Byzantium, also a member of the Enoci alliance.

    -The large concentration of warriors of mostly Celtic origin, in what is currently known as the territory of the Autaritae tribe, is starting to reach critical levels...

    Anatolia

    -After several months of siege, the Pontic army stationed besieging Sinope launches it's assault. The garrison of Sinope, bolstered by Seleucid naval soldiers braces itself.

    Spoiler Alert, click show to read: 
    Forces:

    Sinope
    commander: Strategos Nikolaos
    composition:
    -1400 Sinopean hoplites
    -700 Sinopean peltasts
    -2400 Seleucid marines
    Total:4500 men

    Pontos
    commander: king Mithridates I Ctistes
    composition:
    -3000 phalangites
    -1000 skirmishers
    -1400 light infantry
    -1000 medium cavalry
    -600 light cavalry
    -800 heavy cavalry
    -6 arrow throwers
    -2 stone throwers
    Total:7000 men

    The Pontic army began the assault with a bombardment with it's siege machines. The wall on the right side of the gate came crashing down first after a few hours of bombarding, followed by the left side wall couple of hours later. (bombardment roll: 3,5) Meanwhile the arrow throwers targeted the peltasts on the walls. Once a gap was created on both sides, a general assault was ordered. A fight ensued at the gaps afterwards, and after a long and bloody battle the defenders were pushed back. The attackers were stopped next at the main street ways leading to the town center. At the left street way the Pontic attackers managed to just and just break through, but t the right side they were kept at bay and finally pushed off. This resulted in the Pontic attack to the center being too weak to achieve anything. As a result the attack failed, and the invading army retreated with heavy casualties suffered. Sinope had held control of itself.

    Result: Successful defence for Sinope.

    casualties:
    Sinope:1400 men
    Pontos:2400 men


    -The remaining Seleucid forces occupying the city of Kios have surrendered to Bithynians, following the usurping of general Hermogenes. Hermogenes is now held captive by the Bithynians, while most of the surrendered Seleucid soldiers have joined the Bithynians.

    -After catching up with the Armenian army again, the Seleucid general Amyntas has decisively defeated it in a battle in the Sophene region. As a result the kingdom of Armenia withdraws from further engagement in Anatolia. Reinforcements under king Antiochus I himself are following up.

    ----------------------------

    Winter conditions are now set in. The further north your army is located, the more encouraged it is to shelter for the duration of the winter, rather than risk the added ill effects of a winter campaigning.



    ---------------------------------



    Update February 279 BC



    Italy

    -The army of Pyrrhos has spent the winter in the city of Capua. His grip on Italy is growing stronger, as the local populace continues to supply him with men and treasury.

    -The new consuls have been elected. Publius Valerius laevinus is succeeded by Publius Sulpicius Saverrio, while Tiberius Coruncanius is replaced by Publius Decius Mius. In addition, the senate has reformed the army of the republic, with new soldiers reinforcing the ranks of survivors from the battles against Pyrrhus.

    -Occupation forces have been sent by Rome to Etruria and Umbria.

    -Hicetas, the tyrant of Syracuse, has been defeated by the Carthaginians. A peace is concluded between Syracuse and Carthage.

    Balkans

    -The Aetolian army has besieged Patras, capital of the Achaean league. Bands of Aetolian cavalry have been raiding the Achaean countryside, attacking farming communities and villages.

    -The Aetolian navy has conducted series of strikes against the Achaean ports, before the Achaean navy was able to defeat it and push it away.

    -The Macedonian army in Corinth lead by general Sosthenes has been ambushed while on it's way to Pellene by an Achaean army. (see battle report below)

    Spoiler Alert, click show to read: 

    Belligerents

    Kingdom of Macedonia
    commander:Strategos Sosthenes (XXX)
    -3820 phalangites
    -1100 peltasts
    -1615 hoplites
    -1105 medium cavalry
    -805 light cavalry
    -705 heavy cavalry
    Total:9150 men

    The Achaean league
    commander: Strategos Autocrator Leodes (XXX)
    -5330 hoplites (270 on each flank)
    -1870 peltasts (670 on the front)
    -1900 medium cavalry
    -1100 light cavalry
    Total:10200 men

    As the Macedonian forces marched through a road passing through hilly, vegetation filled land (with scout parties on both flanks), they ran into a force of Achaeans. Sosthenes ordered his men
    to set up battle formations. However, he would face a surprise soon.

    -ambush silence (2,4)
    -signal (6)

    There were 2 groups of Achaeans at the sides of the roads in hiding, waiting for the signal to attack. They were able to silence the scout parties, thus making sure that the ambush would be successful. They received the signal, and launched their attack.

    -morale shock (1)

    Despite Sosthenes's attempts to maintain formation and morale, the ambush strike overwhelmed his men's morale. The Macedonian army descended into chaos, and the Achaeans fell on them with battlefury.

    -Sosthenes danger roll (6-2)
    -Leodes danger roll (1)
    - Leodes survival roll (5)
    -Autolycus danger roll (3)
    -Mnasyllus danger roll (4)
    -Polybios danger roll (4)
    -Hermippos danger roll (2)
    -Megareus danger roll (1)
    -Megareus survival roll (1)
    -Eualcidas danger roll (5)

    A greater part of the Macedonian army was cut down, but Sosthenes and a handful of men, mostly cavalry, were able to escape. The battle didn't go without a mess for the Achaeans either, as some men were lost in the battle, including one of the strategi, Megareus.

    Result: Decisive Achaean victory.

    losses
    Macedonia: 8290 men (2763 captured)
    Achaea: 751 men (150 wounded)


    -The siege of Kleitor has been broken by the Arcadians.

    -The Spartas have laid siege to Argos. The Spartan army has sent some of it's warriors to occupy the surrounding area. After some resistance, Tiryns and Asine have fallen.

    -The army of Ptolemy Keraunon has marched to Thrace. Most of the city-states here have rejoined him (including Perinthe, which had been under Odrysia longer), expect for Meronee. Thus Ptolemy has laid siege to it.

    -The Dassareti and Grabiani have plundered half of the Dardanian kingdom. The Dardanians retain control in the east.

    -After a disappointing attempt, the frustrated Maedi have withdrawn their attack to Paeonia and returned to their home kingdom.

    -Attempts to advance by both Leon of Paeonia and Ramodecus against the Triballi king Syrmus have been stalled by the latters defensive measures.

    -Byzantium is being besieged by Antigonos Gonatas and his Thracian army.

    Anatolia

    -The Bithynian-Pontic army under princes Nicomedes and Ariobarzanes have continued the war against the Seleucids to their own territory, invading and occupying much of Mysia. The amount of unease in Dorian city-states increases even more.

    -A radical twist to the turn of events has occured. The kingdom of Cappadocia has switched sides, declaring not only peace, but also military alliance with the Seleucid empire. To demonstrate this, the king of Cappadocia had had the Pontic soldiers in his ranks to be killed to a man. Many of the Pontic soldiers were able to fight back, and a battle erupted, where the Cappadocians suffered heavily. The remaining Pontic soldiers withdrew into their kingdom.

    -A new naval battle has been fought in the Bhosporum. The Enoci fleet confronted the Seleucid blockaders, and has been able to decisively defeat the Seleucid navy here.


    Battle of Ebunorum, march 279 BC



    In the events of the last year, consul Publius Valerius Laevinus was defeated at Heraclea by Pyrrhos, and the defeat of his college Coruncanius at Antaxia left his dwindling army trapped in hostile territory. Disease and mutinty have continued weakening his force, and he has set up a camp near the town of Ebunorum in Campania.

    Pyrrhos however knew that he could not allow Laevinus to remain in his newly acquired territory, without risking him devastating the land and his supply lines. So once he found himself prepared, he marched south-east from Capua, towards the known position of Laevinus, while leaving a modest garrison to the city. He wanted to have the army dealt with, before it could interpret any of the incoming smaller forces from Bruttia and Messapia, as well as secure his back before he faces the new Roman armies coming from Latinium.

    Army of Pyrrhus
    -13000 Phalangites
    -1400 Hypastists
    -2000 hoplites
    -1675 Lucanian infantry
    -6500 Samnite infantry
    -1185 Peltasts
    -1000 archers
    -375 Rhodian slingers
    -1590 Greek medium cavalry
    -705 Thessalian heavy cavalry
    -585 Tarantine cavalry
    -3500 Campanian cavalry
    -2500 Samnite cavalry
    -18 elephants
    Total:38875 men, 18 elephants

    Army of Laevinus
    -6689 Roman legionaries
    -5382 Allied legionaries
    -1505 Allied skirmishers
    -324 Roman cavalry
    -2670 Allied cavalry
    Total:16570 men

    -----------------------------

    Intelligence roll:6

    The spies of Epeiros had located the Roman camp with ease, finding lots of details about it without detection. The Roman camp was protected by a wooden palisade, and the ratios were bad.

    Epeirote march roll:4 (-1 for a large army)

    Pyrrhos, despite the size of his force, was able to reach the Roman location relatively quickly. His plan was to strike at the dead of night, and slaughter the Romans in their sleep.

    Epeirote leadership roll:6
    Roman leadership roll:3 (-1 for the poor supply situation)

    Luckily, he had the leadership for it, as his men were rested and ready, while the Romans had a very bood supply situation, along with desertion problem and a general distrust towards their commander. In order for Pyrrhos to carry out his plan, he had to first take out all Roman sentries and patrols guarding their camp. He tasked his archers with sniping the sentries while his cavalry would take care of the patrols.

    sentry elimination roll:4
    patrol elimination roll:3
    detection roll:3 (-1)

    Even though the sentries were successfully taken out, one of the patrols avoided being killed, and was able to flee to the camp, and warn Laevinus of the enemy.

    Laevinus strategy roll (1-3 for sallying out of camp, 4-6 for remaining inside):5

    Laevinus deemed the best strategy for the situation to be that his army remained inside the camp, rather than fight the full might of Pyrrhos at the field. Pyrrhos came up with an answer to this soon. He ordered his archers to lit their arrows on fire, and shoot them to the camp, potentially burning the Romans.

    Roman fire extinguish roll:4

    However, despite a few close calls the Romans were able to extinguish any flames that were born. With no results coming, Pyrrhos, went for a more straight forward approach. He ordered the elephants to ram the palisade walls down.

    Elephant attack roll:4
    elephant danger roll:6

    The elephants did their job, without being seriously wounded in the process. Now the Epeirote soldiers launched their assault on the Roman camp.

    Epeirote roll:4
    Roman roll:3 (-1)

    Laevinus danger roll:1 (-1)
    survival roll:2 (-1)

    After a long and very bloody fight, the Romans were broken and put to a flee. Many were captured right there, however, Laevinus and a good portion of men were able to flee north.

    Messapian force march roll:6

    Laevinus capture roll:1 (-1)

    What did they not know, was that a smaller army from Messapia was advancing in this area. This army, upon noticing the remnants of the Roman army, fell on them, and completely vanquished it. Laevinus was captured during this rout.

    Result: Epeirote victory

    casualties
    Epeirotes:4728 (2364 wounded)
    Romans:14021 (5098 wounded)

    ----------------------------------

    Update April 279 BC



    Italy

    -The Roman consular armies have set out, and are about to move into Epeirote held territory.

    -While Pyrrhos has remained in Campanian-Lucanian border after the battle of Ebunorum, his son, Ptolemy has started moving north from Rhegium.

    Balkans

    -The kingdom of Macedonia has assembled a new army to replace the one that was destroyed at Pellene. Construction of a temple to Ares has began in Corinth.

    -The army of Milon has withdrawn from the service of Ptolemy Keraunon, and returned back to Epeirote homeland

    -The imprisoned Macedonian soldiers from the battle of Pellene have been sold by the Achaeans to the Ptolemaic empire. The 3000 soldiers await shipment to Egypt in Akrotirion Tainaron.

    -The Spartan army besieging Argos has unsuccessfully launched an assault at the city. This was later followed by Argive sally against the Spartan sige camp, which was again a failure. Meanwhile, the majority of Spartan force has been taking hold of the surrounding land. The town of Nauplia fell after a second attempt to take it.

    -The kingdom of Dardania is now at peace with the kingdoms of Dassareti and Grabiani. As part of the peace treaty, Dardania had to cede some of its territories to the victors, as well as pay a large amount of tribute.

    -A plot to capture and imprison the king of Dardania by his subject nobles has failed. The king escaped to his capital, and the plotting nobles have declared war on him.

    -The Gallic armies have set out. The army of Bolgios has invaded numerous Illyrian tribes on the western coast, which has led to a movement of alliances. The army of Cerethius has set itself against the kingdom of Dardania. The army of Brennos has attacked the already torn and divided Triballi kingdom.

    Anatolia

    -The king of Bithynia, Zipoetes I has died of old age. He has been succeeded by Nicomedes I.

    -A rebellion against the king of Cappadocia has occured. Local nobles declared war and independence, and the kings authority has decreased rapidly.

    -A large Seleucid army is passing through Cappadocia, its target being the Pontic occupied Phrygia.


    -------------------------------
    Invasion of Illyria


    The Gallic invasion took three routes by which to go, and the army of Bolgios went to the western route, going through the Illyrian lands. The first tribe to feel the fury of the Keltoi were the Daorsi: in a short and brutal battle, the Daorsi defenders were smashed and their villages were plundered. In the aftermath, the Gauls found out that the Daorsi had been supported by the Ardioi tribe to their south-east. Thus the Gauls knew where to go next.

    But the Illyrians were already reacting to the invasion. Pleuratus, the king of Labaetas had called an alliance for the local illyrian kingdoms and Greek colonies to join, so that they could better resist the invaders. The coaliation of 8 Illyrian tribes and 2 Greek cities was able to gather an army that could potentially stand at least some chance against the enemy.

    Belligerents:
    Spoiler Alert, click show to read: 

    Gallic army
    Commanders: Bolgios, Batthatanius
    -18000 infantry
    ->8900 freeman infantry
    ->3580 vassal infantry
    ->1800 noble infantry
    ->3560 skirmishers
    -2000 elite infantry
    -4000 cavalrymen
    ->2060 light cavalry
    ->1880 heavy cavalry
    -8000 cavalryman servants
    -3000 Illyrian auxilia
    ->1600 infantry
    ->800 skirmishers
    ->600 cavalry
    total: 34780 men

    Illyrian armies
    Commanders: Pleuratus, Epulon, Longarus
    Army of Ardioi (1600)
    ->200 heavy infantry
    ->650 light infantry
    ->550 skirmishers
    ->200 cavalry
    Army of Selepitanoi (2400)
    ->300 heavy infantry
    ->1000 light infantry
    ->700 skirmishers
    ->400 cavalry
    Army of Olokenion (2000)
    ->1000 hoplites
    ->600 skirmishers
    ->400 cavalry
    Army of Dassareti (1800)
    ->400 heavy infantry
    ->700 light infantry
    ->400 skirmishers
    ->300 cavalry
    Army of Grabaei (2800)
    ->600 heavy infantry
    ->1000 light infantry
    ->700 skirmishers
    ->500 cavalry
    Army of Scirtari (2000)
    ->300 heavy infantry
    ->800 light infantry
    ->700 skirmishers
    ->200 cavalry
    Army of Labeates (1400)
    ->500 heavy infantry
    ->500 light infantry
    ->200 skirmishers
    ->200 cavalry
    Army of Abri (1800)
    ->100 heavy infantry
    ->1000 light infantry
    ->600 skirmishers
    ->100 cavalry
    Army of Chelidoni (2000)
    ->350 heavy infantry
    ->750 light infantry
    ->600 skirmishers
    ->300 cavalry
    Army of Lissos (1600)
    ->900 hoplites
    ->400 skirmishers
    ->300 cavalry
    Total: 19400 men


    Action at Rhizon

    The Gauls started making their way towards Rhizon, in their masses. Their goal was to sack the town quickly, before progressing further south-west towards Olokeinon. The Ardioi general Longarus knew, that they would have to hold their town alone without support from their allies for the moment.

    Intelligence rolls
    Gauls:2
    Ardioi:1

    However, neither had any information on the status of their opponents, the Ardioi even less. The Gauls sent 2000 cavalry and skirmishers ahead to make contact with the Illyrian settlement first.

    Ardioi preparation roll:3

    When they arrived, they found the Ardioi somewhat unprepared, as many of their warriors and even more civilians were left outside the fortified town. They immediately started attacking these isolated groups. Numerous small skirmishes began, where the Illyrians were slaughtered by superior numbers. Many warriors fought vain last stands in order to allow the civilians to flee to the town, only to have the Gallic riders to hunt them down instead. Eventually a part of the Illyrians outside were able to withdraw to the town, and the Gauls were left outside. After an hour, the main bulk of the Gallic army arrived to the area. Bolgios and Batthatanius now had to think of a quick way to start an assault against the town.

    Resource roll:6

    Fortunately, the area was surrounded by forest. Bolgios ordered trees to be cut down, and their trunks to be used as a battering ram to break down the wooden walls. Although the Ardioi soldiers attempted to discourage the attackers with missile attacks, several parts of the wall were brought down, and an assault was launched.

    Assault rolls
    Gauls (+1 for superior numbers):2
    Ardioi:1

    The battle did not go well for the Ardioi. The Gallic warriors overpowered their enemies swiftly, and before the fight was even over, many of the younger warriors were already pillaging the town. The Gallic commanders ordered scouts to be sent south-east to check on any activity in that direction, while the main army continued collecting plunder from the town. The place was left ravaged by looting, killing and raping. After three days, the scouts returned.

    Scouting roll:6

    They returned with a lot of important information: Two armies of Illyrians were known to approach Rhizon from south-east: One south of lake Scutari, and one north of it. The southern army contained the armies of the Abri tribe and the Greek city of Lissos led by king Epulon of Abri. These would be joined by forces from Olokeinon and the Selepitanoi. The northern force was formed from the armies of Labaetas, Dassareti, Grabaei, Chelidones and Scirtari, and the army was led by king Pleuratus of Labaetas.

    The Gauls decided to divide to three groups: Batthatanius led the biggest part of soldiers to north of the lake where he would confront Pleuratus, while Bolgios marched along the southern coast to meet Epulon. The oldest and most trusted soldiers were left behind to guard the loot gathered so far.

    Result: Gallic victory, Rhizon sacked.

    casualties
    Gauls:814 men killed or wounded
    Ardioi: 1585 men killed or captured.

    Action at Selepitanoi.

    Epulons army march roll:2

    Epulon had had troubles with advancing to the Selepitanoi lands, as he had to handle the discord between Greeks and Illyrians in his army. Thus when he was about to close to Olokeinon, Bolgios had already arrived to Selepitanoi territory. The Selepitanoi, being unable to retreat into a fortified settlement in the face of the invaders, were forced to fight them in the open field.

    Battle rolls
    Gauls (+2 for superior numbers):5
    Selepitanoi:1

    Danger rolls
    Gauls:5

    Gallic chase roll:1

    The Illyrian force was badly demoralized by the sheer size of the enemy and their sudden appearance, and the Gauls overrun their enemies in a short order. However, the Illyrians were able to withdraw quickly to Olokeinon, as the Gauls spread out to plunder the area. The region was looted as much as it could, before the army continued moving further south-east, but the enemy survivors had escaped.

    Result: Gallic victory, Selepitanoi territory sacked

    casualties
    Gauls:963 men killed or wounded
    Selepitanoi:1714 men killed or captured

    Action at Meteon

    Pleuratus's army march roll:5

    Pleuratus was much swifter with his movement, and was able to gather the tribal armies before facing the enemy army. The action would take place north of the town of Meteon. Both parties sent skirmish parties ahead to get a touch on the enemy.

    Skirmish rolls
    Gauls:5
    Illyrians:3

    The ensuing small battle was won by the Gauls, and they drove the cavalry and skirmishers of the Illyrians away. But neither side was able to achieve any advantage over another through this battle. Soon enough the main bulk of both armies arrived to the scene.

    Battle rolls
    Gauls (+1 for superior numbers):6
    Illyrians:4

    Danger rolls
    Gauls:5
    Illyrians:4

    While the Illyrians fought with great valor and tactics, they were immediately hard pressed by the Gallic onslaught. The flanks of the defenders were quickly overrun, and the Illyrians had to withdraw. The Gauls went after them.

    Gallic chase roll:5
    Pleuratus capture roll:4

    The pursuit was highly successful, with many Illyrians chased down and killed. Among them was king Pleuratus himself.

    Result:Gallic victory

    casualties
    Gauls:3263 men killed or wounded
    Illyrians:6504 men killed or captured

    Gaul march rolls
    Bolgios:5
    Batthatanius:5

    Both Gallic armies were able to continue marching relatively quickly after the battles. Batthatanius ignored Meteon in favor of continuing towards Scodra, the capital of Labaetas instead. Meanwhile Bolgios continued towards the Greek town of Olokeinon.

    Action at Olokeinon

    Illyrian withdraw roll (+1 for close proximity):6

    The army of Epulon, upon meeting the Selepitanoi survivors who told of the attack, decided to turn back and return to Olokeinon. He was able to successfully withdraw to the town before the Gauls could catch his army. The Gauls reached the town in a few hours later.

    Resource roll:6

    Like Rhizon, Olokeinon was surrounded by ample amount of trees, which Bolgios put to good use. With wooden rams, the Gauls brought the walls down and launched their attack.

    Assault rolls
    Gauls:2
    Illyrians:2

    However, the Illyrians and Greeks were prepared, blocking the attackers in the streets. In the end the Gauls were successfully held back, although with high casualties. Bolgios had to momentarily withdraw the attack and the Gallic army set up a camp to lick its wounds.

    Result: Illyrian defensive victory

    casualties
    Gauls:3269 men killed or wounded
    Illyrians:2257 men killed or wounded

    Action at Scodra

    Illyrian withdraw roll:2

    What remained of the Illyrian army that faced the Gauls at Meteon were caught unawares by a Gallic vanguard army from Batthatanius's force. The few Illyrian soldiers were killed and captured in short order. Soon enough Batthatanius had the town of Scodra surrounded and under siege.

    Resource roll:1

    Unfortunately he could not find anything to use for an assault, as trees could not be found in abundance in the area. Batthatanius had a sub-ordinate commander govern the besieging of Scodra, while he returned to oversee the siege of Meteon.

    Result: Besiegement of Scodra

    casualties
    Gauls:134 men killed or wounded
    Labaetas:2546 men killed or wounded

    -------------------------------

    Battles of Peloponnesos, May 279 BC


    Action at Achaea

    After the victory against Macedonians at Pellene, the Achaean army decided to head back to its home territory, in order to defend the capital city of the league, Patras. The Aetolian league had declared war some months ago, and invaded by sea. Patras had been put under siege, but as the Aetolian navy had been defeated at sea, there was no way that the attackers could be resupplied for the moment. Raiding farming communities has been the main provider of ratios for the army so far. If the Aetolians lose this battle, they will face certain defeat in the war.

    Belligerents

    Spoiler Alert, click show to read: 
    Aetolian league
    -commander: Strategos Autocrator Ambrosios
    -6000 Hoplite Phalangites
    -2000 Peltasts
    -1360 Medium Cavalry
    -320 Light Cavalry
    Total:9680 men

    Achaean league
    Main army
    -commander: Strategos autocrator Leodes
    -4180 hoplites
    -1465 peltasts
    -1490 medium cavalry
    -860 light cavalry
    Garrison
    -commander: Strategos Hyakinthos
    -1500 hoplites
    -700 peltasts
    -100 medium cavalry
    -200 light cavalry
    Total:10500 men


    Upon hearing that their scouting parties had been interrupted and crushed by the approaching Achaean army, Ambrosios made his decision: he broke off the siege of Patras, and marched to confront the enemy army. The garrison of Patras was observing as the Aetolians began leaving. The 2500 men strong garrison could have followed the enemy, and attacked their rear.

    Hyakinthos strategy roll:2

    However the garrison commander, strategos Hyakinthos was unsure of the situation, and could not make a good judgement of it. Thus he decided to remain with his force in Patras and not risk a potential trap. His lack of action would deny the Achaeans the possibility to attack the enemy from two sides.

    As the armies started to get closer and closer, both sides started to try find a good spot to deploy. The Achaeans employed scouts in this task.

    Achaean scouting roll:4

    deployment roll
    Aetolia:5
    Achaea (+1 for scouting):4

    But even though their scouts did a good job with locating a suitable place, the Aetolians reached the location faster. The Achaeans had been forced to fight uphill. With both armies facing each other on the field, the skirmish phase began.

    skirmish phase
    Aetolia (+1 for higher ground):6
    Achaea:2

    Much thanks to the high ground advantage, the Aetolians were successful in winning the skirmish. This projected them another advantage in the main battle that was coming up next.

    Battle phase (2D6)
    Aetolia (+1 for successful skirmish, +1 for higher ground):13
    Achaea:8

    Aetolian danger roll:3
    Achaean danger roll:6

    With a successful skirmish and a terrain advantage, the Aetolians win the battle easily, their flanks winning over the Achaean ones, and then swooping in to pressure the hoplite center. With the battle about to be lost, Leodes orders a retreat out of the battle.

    Achaean morale roll:6
    Aetolian harass roll (-1 for orderly retreat):2

    The Achaean army is able to withdraw from the defeat in good order, and no general panic happens. The attempt by Aetolian cavalry and skirmishers to pursue the enemy becomes unsuccessful, as they could not strike against an retreating army that was doing it in coherence. The Achaeans moved back south-east to regroup.

    Result: Aetolian victory

    casualties
    Aetolian league: 1176 men wounded or dead
    Achaean league: 2245 men wounded or dead

    -----------------------------------------

    Action at Argolis

    Meanwhile in southern part of the peninsula, the kingdom of Sparta had been waging war against the Arcadians and Argives. The city of Argos had been besieged and the surrounding communities occupied. However, the Arcadians were preparing to help their allies, and now sent an army to fight the Spartan invaders. In the Spartan army was their king, Areus I himself.

    Belligerents

    Spoiler Alert, click show to read: 
    Arcadian league army
    Commander: Strategos Ergiyios
    -2000 hoplites
    -800 peltasts
    -600 cavalry
    Argive garrison
    Commander: Strategos Hypeirochus
    -800 Hoplites
    -400 Peltasts
    Total:4600 men

    Kingdom of Sparta
    Commander: King Areus I
    -955 Spartan hoplites
    -1255 Allied hoplites
    -425 peltasts
    -370 cavalry
    Total:3005 men


    intelligence rolls
    Arcadia:3
    Sparta:1

    The Arcadians did not have accurate information about their enemy, but knew that their own army had a slight numerical advantage over the Spartans, and that the Argive garrison would support them further. The Spartans on the other hand, had no clue of the incoming enemy army.

    Argive strategy roll:4
    Spartan morale roll:4

    Upon the Arcadian arrival, the Spartans became slightly confused, yet they maintained position and prepared for battle. The Argives meanwhile made haste to sally out of the city to support their allies. The Spartans were thus forced to fight against two enemies coming from two sides.

    Battle roll (2D6)
    Arcadia and Argives:9
    Sparta (-1 for being surrounded):8

    Arcadian danger roll:3
    Argive danger roll:6
    Spartan danger roll:1
    Spartan survival roll:3

    Spartan morale roll:4

    Having to fight in such a situation, it was no wonder that the Spartans would begin losing. However, they would not yield in the face of the enemy, and with the leadership of their king, Areus the Spartan army attempted to fight its way through the enemy.

    Spartan break-away roll:1

    Unfortunately for them, the Arcadians and Argives would not yield either, and the Spartan army could not break through at all. As the death toll increased, the Spartans were finally forced to surrender. A total of 1200 Spartan soldiers, including Areus himself were captured. In the aftermath, the Arcadians and Argives began arguing, who will take over the prisoners. In the end, the Argives got their way, and received the Spartan captives.

    Result: Leaguer victory

    casualties
    Spartans: 1800 killed, rest are captured
    Arcadians: 968 killed or wounded
    Argives:459 killed or wounded


    ------------------------------------

    Battle update: Invasion of Moesia

    The Gallic army under Brennos had began its invasion by attacking the land of Triballi kingdom, divided in parts by the ongoing civil war and Paeonian invasion. The Gauls surged into the royal Triballi territories controlled by king Syrmus. The invaders occupied and sacked some undefended villages, but upon being about to attack the fortified Triballi settlements to the west, king Syrmus came to make an offer to Brennos; with the prize of valuables worth of 30000 Drachma, Brennos would leave his kingdom be and attack his enemies instead.

    Brennos was unsure of if to accept or not, for he wanted to know the alternate choices first. Thus he contacted the rebel aristocrat Ramodecus, and asked him if he would pay Brennos for helping him to ascend to the throne. However, Ramodecus turned this offer down immediately, trusting his Getae allies more than the Gaul (ironically, the Getae forces left his lands soon afterwards, having not been interested with fighting the Gauls outside their own kingdom). Having been neglected (and insulted in the process), Brennos accepted Syrmus's offer and marched east with his men.

    As the Gauls began advancing towards Ramodecus, one of the sub-ordinate officers of Brennos, chieftain Drustan broke off from the main army with 1400 warriors. His splinter group took ships in the nearest coastal village near the river Danube, and sailed across to attack settlements at the other side. Regardless, the rest of the host continued east.

    Belligerents

    Gauls
    Commanders: Brennos, Achichorius

    -7850 freeman infantry
    -2300 vassal infanry
    -1150 noble infantry
    -2200 skirmishers
    -2500 elite warriors
    -1735 light cavalry
    -1200 heavy cavalry
    -5660 cavalryman servants
    -1400 infantry
    -750 skirmishers
    -550 cavalry
    total:28390 men

    Triballi
    Commander:Ramodecus
    -1000 noble infantry
    -3100 infantry
    -1200 skirmishers
    -950 cavalry
    total:6250 men

    Gallic intelligence roll:4

    Triballi deployment roll:3

    To find more about his enemy, Brennos sent scouting bands of cavalry to find about enemy lands and deployment. They returned to inform him that there were several villages around Nicopolis ad Istrum (the current capital of Ramodecus's faction), each garrisoned by local warriors. Although Gauls were not certain of it, Brennos suspected that Nicopolis would most likely have the largest garrison of all of them. This was in fact true. Ramodecus had 2000 men in total at Nicopolis, while other villages had between 500 and 1000 men, led by local nobles. Brennos decided to divide his army to smaller separate groups to attack each village, before they would unite to launch an attack against Nicopolis.

    Action at Cescus

    Triballi morale roll:6

    Cescus was located on the coast of Danuvius and west of Nicopolis. The garrison, 750 men strong, felt highly confident of its ability to repel the Celts. 2600 Gallic warriors under chieftain Aminos approached the town, surrounding it and prepared to attack.

    Battle roll
    Gauls:2
    Triballi:5+1

    Thanks to the high-spirits and valor of the Triballi warriors, they were successfully able to repel the Celtic attack and force Aminos to return to his camp. This would mean that Aminos's force could not participate in the attack against Nicopolis when it was time.

    Losses
    Gauls:326
    Triballi:198

    Action at Utum

    Triballi morale roll:2

    Utum is a village between Cescus and Nicopolis. Chieftain Teutomatos took his 2800 clan members against the village. The 950 Triballi defenders did not feel themselves as confident as those in Cescus. Once he had his camp prepared, Teutomatos commenced the assault

    Battle roll
    Gauls:5
    Triballi:3-1

    The Gauls were much more successful in Utum than at Cescus, crushing the defenders and seizing control of the town. With the land route between Cescus and Nicopolis taken, Teutomatos was in position to prevent all but boat movement between those two villages, even if Aminus was routed.

    Losses
    Gauls:224
    Triballi:334, the rest were imprisoned

    Action at Doriones

    Triballi morale roll:2

    Doriones was located south of Utum, and was much more far removed from Nicopolis than the other villages targeted. But it still had to be taken in order to surround the capital. Like at Utum, the 700 defenders of Doriones did not think that they could hold out long against the numbers of the Gauls. Facing against them were the 2 small warbands of chiefs Tincommios and Orgetoros, numbering in total of 2530 warriors. The 2 chiefs decided to set their camps separately and attack the town from two sides.

    Battle roll
    Gauls:1
    Triballi:6-1

    Unfortunately for them, this resulted in the assault failing completely. Tincommios was not aware that Orgetoros had launched his assault earlier than planned, and the Triballi defenders were able to focus on him alone. They even sallied off to his camp and plundered it, capturing and killing many of the clan members. Tincommios suffered the same defeat and rout from the village two hours later. Doriones had avoided capture by the Gauls and even routed those who attack it.

    Losses
    Gauls:708, additional 260 scattered
    Triballi:206

    Action at Securisca

    Triballi morale roll:4

    Securisca was located south-east of Nicopolis, and its garrison had slightly better battle-mood than their comrades in Utum. These 900 men would have to face the 2700 men strong Panno-Illyrian auxilia contingent under chieftain Bato. Bato was a competent leader, having fought in battles his fellow Illyrians when the Gauls overpowered them. He set up his siege camp and prepared assault to the village.

    Battle roll
    Gauls:4
    Triballi:2

    Batos assault was successful, and Securisca fell to the Gallic allies. With Scuriscus under Gallic control, the failure to take Doriones did not hold too much importance.

    Losses
    Gauls:269
    Triballi:323, the rest were imprisoned

    Action at Dimum

    Triballi morale roll:3

    The last town that needed to be taken before Nicopolis itself could be attacked. Like Cescus, it could be used to control ship movement in Danuvius out of Nicopolis. Dinum was defended by 950 Triballi warriors. Against them would be 2840 men under chieftain Gallicos and his sub-ordinate chief Malac. Gallicos and Malac would try to go by the same plan as Tincommios and Orgetoros did, attacking the town simultaneously from 2 sides.

    Battle roll
    Gauls:3
    Triballi:2

    For the credit of Gallicos, he succeeded with his plan, even though the Triballi were nearly able to push Malacs attack off. The defenders were surrounded and Dinum fell.

    Losses
    Gauls:217
    Triballi:317, the rest were imprisoned

    Action at Nicopolis

    Triballi morale roll:2

    With Nicopolis nearly completely surrounded, Brennos was able to assault it and prevent Ramodecus from potentially escaping. He demanded Teutomatos, Bato and Gallicos to send as much men as they could to join him without leaving too little men behind for garrisoning. This host he bolstered with additional 4500 warriors, before launching a concentrated assault against Nicopolis with full 10000 men. Nicopolis was the only settlement to have walls however, and was defended by 2000 Triballi warriors. The Gauls had to cut down trees in order to supply themselves with rams.

    construction roll:1

    Unfortunately, There was no major success in building rams at the first day. The next day the Gauls retried construction of rams.

    construction roll:5+1

    This time the Gauls were successful, building several rams for the attack. With their weapons ready, the invaders assaulted the town.

    Battle roll
    Gauls:1
    Triballi:3

    Gallic morale roll:4-1 for bad failure

    The first assault was unsuccessful for the Gauls,and they were forced to withdraw. However, Brennos managed to convince his warriors to do a second assault tomorrow.

    Battle roll
    Gauls:2+1 for previous assault
    Triballi:2

    Brennos danger roll:3
    Ramodecus escape roll:2

    Fighting was once again intense, and mostly thanks to the previous attack having caused many losses to the defenders, the Gauls were able to overwhelm them and seize the town. Ramodecus, seeing the situation
    hopeless, decided to attempt escape. He was nearly successful, mounting a river boat before the Gauls could catch him. Unfortunately, the boat soon crashed to a rock, and Ramodecus along with others in the boat were eaten by the river and taken away.

    Losses
    Gauls:805
    Triballi:1408, rest were captured.

    With the victory over the local Triballi, the Gauls were free to start plundering the land. The plunder of the land, along with the payment promised to them by Syrmus gave them great amount of wealth. This of course would not be enough for Brennos, for he craved for more. Only a few Triballi villages survived the attack, a feeling of unease gathering in them as they waited for the future.

    Result: Gallic victory

    Total Gallic losses:2509 dead, scattered and wounded

    Last edited by The Kybrothilian; January 26, 2013 at 05:26 AM.
    [Col] The Kybrothilian
    Best subforum: http://www.twcenter.net/forums/forum...hp?60-Coliseum
    If you are interested in reading an AAR that also let you decide its course, visit here: http://www.twcenter.net/forums/showt...ticipative-AAR
    This artist is awesome (warning: some artwork contain nudity): http://syrsa.deviantart.com/
    "So long as you are a slave to the opinions of the many you have not yet approached freedom or tasted its nectar."
    -Flavius Claudius Julianus
    "The people that once bestowed commands, consulships, legions, and all else, now concerns itself no more, and longs eagerly for just two things - bread and circuses!"
    -Decimus Junius Juvenalis
    "A time will come when the whole world will go mad. And to anyone who is not mad, they will say:'You are mad, for you are not like us'"
    -Prophet Muhammed (p.b.u.h.)

  4. #4
    Braeburn's Avatar Sōkō yumi
    Join Date
    May 2012
    Location
    Dumaguete City, Negros Oriental, Phillipines
    Posts
    875

    Default Re: 280 BC: Gallic invasion RTD

    I got dibs on Rome.
    [Col] Braeburn

  5. #5
    The Kybrothilian's Avatar Captain Demoman here
    Join Date
    Feb 2011
    Location
    Forest and lake filled Finland
    Posts
    8,385

    Default Re: 280 BC: Gallic invasion RTD

    Braeburn plays as Tiberius Coruncarius of the Roman republic. The other Rome slot (Publius Valerisu Flaeveus) is still open though.

    Note on the Rome faction: Even though the players play as consuls, who change yearly, the players still stay there only changing characters. Only killing the current character kicks a player out of the game.

    The same goes for the Aetolian and Achaean league factions, where the strategos changes yearly.
    Last edited by The Kybrothilian; July 21, 2012 at 08:17 AM.
    [Col] The Kybrothilian
    Best subforum: http://www.twcenter.net/forums/forum...hp?60-Coliseum
    If you are interested in reading an AAR that also let you decide its course, visit here: http://www.twcenter.net/forums/showt...ticipative-AAR
    This artist is awesome (warning: some artwork contain nudity): http://syrsa.deviantart.com/
    "So long as you are a slave to the opinions of the many you have not yet approached freedom or tasted its nectar."
    -Flavius Claudius Julianus
    "The people that once bestowed commands, consulships, legions, and all else, now concerns itself no more, and longs eagerly for just two things - bread and circuses!"
    -Decimus Junius Juvenalis
    "A time will come when the whole world will go mad. And to anyone who is not mad, they will say:'You are mad, for you are not like us'"
    -Prophet Muhammed (p.b.u.h.)

  6. #6
    the new username's Avatar Ronin
    Join Date
    Apr 2011
    Location
    somewhere in Africa(yes, portugal is africa at the moment)
    Posts
    4,821

    Default Re: [14 slots open]280 BC: Gallic invasion RTD

    I want to play as Makedonia of Ptolemy Keraunos.

  7. #7
    Raritу's Avatar ♢Pride and Passion♢
    Join Date
    Aug 2010
    Location
    Equestria
    Posts
    2,759

    Default Re: [12 slots open]280 BC: Gallic invasion RTD

    I'll probably go with Achaean for now, though I could barely see the regions.

  8. #8
    Suspended by Request
    Join Date
    May 2007
    Location
    North Way
    Posts
    7,693

    Default Re: [11 slots open]280 BC: Gallic invasion RTD

    I'll join the gay cowboy pony on Rome

  9. #9
    the mysterious F's Avatar Baitai kihei
    Join Date
    Sep 2011
    Location
    In a mysterious place
    Posts
    3,377

    Default Re: [10 slots open]280 BC: Gallic invasion RTD

    I want Sparta

  10. #10
    Enarec's Avatar Sōkō no yari
    Join Date
    Aug 2011
    Location
    Estonia
    Posts
    1,149

    Default Re: [9 slots open]280 BC: Gallic invasion RTD

    This caught my interest thanks to Public Enemy. I would like to play as Epeiros. I have great plans regarding the Pyrrhic Wars.
    Last edited by Enarec; July 21, 2012 at 01:32 PM.

  11. #11
    Diamat's Avatar 난 황제이다!
    Join Date
    Apr 2010
    Location
    My Mind
    Posts
    5,813

    Default Re: [8 slots open]280 BC: Gallic invasion RTD

    I take Cappadocia.

  12. #12
    Pinkerton's Avatar Kamikaze
    Join Date
    Jan 2012
    Location
    Argentina
    Posts
    6,233

    Default Re: [8 slots open]280 BC: Gallic invasion RTD

    I think I will take Pontos,

  13. #13
    The Kybrothilian's Avatar Captain Demoman here
    Join Date
    Feb 2011
    Location
    Forest and lake filled Finland
    Posts
    8,385

    Default Re: [8 slots open]280 BC: Gallic invasion RTD

    Quote Originally Posted by Pinkerton Stardust View Post
    I think I will take Pontos,
    that one is taken

    Choose another one
    [Col] The Kybrothilian
    Best subforum: http://www.twcenter.net/forums/forum...hp?60-Coliseum
    If you are interested in reading an AAR that also let you decide its course, visit here: http://www.twcenter.net/forums/showt...ticipative-AAR
    This artist is awesome (warning: some artwork contain nudity): http://syrsa.deviantart.com/
    "So long as you are a slave to the opinions of the many you have not yet approached freedom or tasted its nectar."
    -Flavius Claudius Julianus
    "The people that once bestowed commands, consulships, legions, and all else, now concerns itself no more, and longs eagerly for just two things - bread and circuses!"
    -Decimus Junius Juvenalis
    "A time will come when the whole world will go mad. And to anyone who is not mad, they will say:'You are mad, for you are not like us'"
    -Prophet Muhammed (p.b.u.h.)

  14. #14
    Pinkerton's Avatar Kamikaze
    Join Date
    Jan 2012
    Location
    Argentina
    Posts
    6,233

    Default Re: [7 slots open]280 BC: Gallic invasion RTD

    Paeonia, please

  15. #15
    The Kybrothilian's Avatar Captain Demoman here
    Join Date
    Feb 2011
    Location
    Forest and lake filled Finland
    Posts
    8,385

    Default Re: [7 slots open]280 BC: Gallic invasion RTD

    very well
    [Col] The Kybrothilian
    Best subforum: http://www.twcenter.net/forums/forum...hp?60-Coliseum
    If you are interested in reading an AAR that also let you decide its course, visit here: http://www.twcenter.net/forums/showt...ticipative-AAR
    This artist is awesome (warning: some artwork contain nudity): http://syrsa.deviantart.com/
    "So long as you are a slave to the opinions of the many you have not yet approached freedom or tasted its nectar."
    -Flavius Claudius Julianus
    "The people that once bestowed commands, consulships, legions, and all else, now concerns itself no more, and longs eagerly for just two things - bread and circuses!"
    -Decimus Junius Juvenalis
    "A time will come when the whole world will go mad. And to anyone who is not mad, they will say:'You are mad, for you are not like us'"
    -Prophet Muhammed (p.b.u.h.)

  16. #16
    Suspended by Request
    Join Date
    Feb 2010
    Location
    Limerick, Ireland
    Posts
    25,420

    Default Re: [6 slots open]280 BC: Gallic invasion RTD

    Give me the faction that requires the least amount of work for me to win.

  17. #17
    Photo Finish's Avatar Yari-hei
    Join Date
    Jan 2012
    Location
    Riga,Latvia
    Posts
    133

    Default Re: [6 slots open]280 BC: Gallic invasion RTD

    ^unfortunately, Ptolemy is an NPC

    I go! | History of war | Propaganda is written by the Victor. History is written by the Observer.

  18. #18
    The Kybrothilian's Avatar Captain Demoman here
    Join Date
    Feb 2011
    Location
    Forest and lake filled Finland
    Posts
    8,385

    Default Re: [6 slots open]280 BC: Gallic invasion RTD

    Quote Originally Posted by Ferdiad View Post
    Give me the faction that requires the least amount of work for me to win.
    There is no such factions. The biggest and strongest states have multiple enemies and internal troubles to manage, while the smaller factions require co-operation and careful diplomacy to survive. And then there's Rome, whose players wont have all the say in their factions's policies.

    If you really want to join, you have the following factions to choose from:
    Macedonia (Antigonos II Gonatas)
    Aetolian league
    kingdom of Dardani
    kingdom of Triballi
    kingdom of Getae
    kingdom of Odrysai
    Last edited by The Kybrothilian; July 22, 2012 at 05:05 AM.
    [Col] The Kybrothilian
    Best subforum: http://www.twcenter.net/forums/forum...hp?60-Coliseum
    If you are interested in reading an AAR that also let you decide its course, visit here: http://www.twcenter.net/forums/showt...ticipative-AAR
    This artist is awesome (warning: some artwork contain nudity): http://syrsa.deviantart.com/
    "So long as you are a slave to the opinions of the many you have not yet approached freedom or tasted its nectar."
    -Flavius Claudius Julianus
    "The people that once bestowed commands, consulships, legions, and all else, now concerns itself no more, and longs eagerly for just two things - bread and circuses!"
    -Decimus Junius Juvenalis
    "A time will come when the whole world will go mad. And to anyone who is not mad, they will say:'You are mad, for you are not like us'"
    -Prophet Muhammed (p.b.u.h.)

  19. #19
    Suspended by Request
    Join Date
    May 2007
    Location
    North Way
    Posts
    7,693

    Default Re: [6 slots open]280 BC: Gallic invasion RTD

    I'd rather play the Getae if that is no problem

  20. #20
    The Kybrothilian's Avatar Captain Demoman here
    Join Date
    Feb 2011
    Location
    Forest and lake filled Finland
    Posts
    8,385

    Default Re: [6 slots open]280 BC: Gallic invasion RTD

    Quote Originally Posted by Påsan View Post
    I'd rather play the Getae if that is no problem
    Transferred.
    [Col] The Kybrothilian
    Best subforum: http://www.twcenter.net/forums/forum...hp?60-Coliseum
    If you are interested in reading an AAR that also let you decide its course, visit here: http://www.twcenter.net/forums/showt...ticipative-AAR
    This artist is awesome (warning: some artwork contain nudity): http://syrsa.deviantart.com/
    "So long as you are a slave to the opinions of the many you have not yet approached freedom or tasted its nectar."
    -Flavius Claudius Julianus
    "The people that once bestowed commands, consulships, legions, and all else, now concerns itself no more, and longs eagerly for just two things - bread and circuses!"
    -Decimus Junius Juvenalis
    "A time will come when the whole world will go mad. And to anyone who is not mad, they will say:'You are mad, for you are not like us'"
    -Prophet Muhammed (p.b.u.h.)

Page 1 of 9 123456789 LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •