It's not dead, it's finished!
Dear all,
Though I have pretty much left the modding scene, I picked up Empire Total War again after two long years. What started as a plan to fix "just a few minor annoyances" resulted in a major overhaul of just about every aspect of the mod. So here it is, The Rights of Man v1.70 (FINAL EDITION).
Because I initially did not plan another release, the changelog is may be rather vague. To make a long story short, v1.70 brings:
- New naval and land battle mechanics, based on the fine work by Yarkis in TROM2 NTW.
- Revised unit stats, costs, and recruitment requirements
- Fine-tuned many aspects of the campaign (building/tech bonuses, traits, economics, diplomacy...)
- A new campaign difficulty system: I don't think anyone plays on "Easy", so this level has become what used to be "Medium". "Medium" and "Hard" are now mostly similar with regard to bonuses and penalties, the main difference being the AI's strategic and diplomatic aggressiveness. "Very Hard" is, well, very hard
Consider this the Final Version of TROM ETW. I'm afraid I do not have the time to work on large modding projects such as these, and I always wanted it to end with a nice, even version number.
Regards,
Johan217