They've already said they won't do this, because it would be such a large investment of time and money.
And why was his thread necro'd? (Or semi-necro'd, at least.)
OPEN BATTLEFIELD CAPTURE POINTS AND IMPACT PUFFS HAVE GOT TO GO!
REVERT INFANTRY THROWING PILAE TO ROME TW'S SYSTEM AS IT WAS PERFECT!
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If native languages are implemented, I hope they are optional. As I only know English and a little Spanish, I will have no idea what they are saying. I think the game will be much more entertaining if the units and generals speak the same language that the player understands.
Doing the ancient languages properly is impossible. even the few people who speak latin today do not speak the same as the romans did, which is easy to understand considering the huge regional variation in contemporary languages such as english. personally i would rather they not attempt to do faction languages, it won't get done properly. just wait for a language mod to come out. it'll much better quality anyway.
I don't see a point in making this thread. I mean, i do want languages but CA clearly said they wont...seems some people are too hard headed to accept it...
Instead of nagging about languages i recommend nagging about the 8 playable factions. At least that seems more reasonable.
I might be wrong about this but...
Didn't the Carthaginians speak some form of Phoenician, and didnt the Phonecian alphabet use a system of symbols representing syllables that only included consonants so we basically have no idea how to read their language, much less make sound files for it?
Punic language can be reconstructed, you can even buy punic grammars (although they are very expensive). Both greek and present day semitic alphabets derive from phoenician alphabet, for example greek letter beta is beth in phoenician, gama is gaml, delta is daleth and so on. They did not write down vowels, but surprisingly they do have symbols for them, A is known as aleph for example.
voted no, this is nothing a company should do, this is a job for mods
id rather see them invest the money in building good game mechanics, that's what mods can't do