OK, final version for FTM is out! It will be available through ModDB probably sometime tomorrow, and in the meantime I have a Game Front mirror in this post. Unless someone finds a game-killing bug, I have no plans on working on the mod's FTM version anymore.
The only issue I found was with the statistics screen. For the life of me I can't figure out why the strategic resource page keeps crashing. I thought that adding Gold would fix it due to it being a hard-coded requirement to be in the game, but no. So, please be careful when browsing the economy section of the statistics tab, otherwise you'll hit a CTD.
Changelog:
-Reorganized the starting build queues for Japan, France, and UK. Ships that are furthest along are placed at the top so they finish earlier. This helps the AI clear out its starting backlog of units, since it isn't capable of changing build priorities
-Lowered the USSR's IC from 100 to 90.
-Removed all IC from Yunnan, Xinjiang, Tibet, and Xibei San Ma
-Lowered China's IC from 38 to 30. Moved most remaining IC to Shanghai, Suzhou, Hangzhou, Wuhan, and Chengde. The Move Industry decision has been updated to reflect the change
-Added Tungsten to Portugal, USSR, and China. It provides a 15% bonus to hard attack.
-increased building practical gains by 50% of their current values.