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Thread: Mundus Magnus AI

  1. #1
    Aymer de Valence's Avatar Protector Domesticus
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    May 2011
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    Default Mundus Magnus AI

    Hey guys


    I'm currently playing through a Julii campaign on Mundus Magnus (version 2 or 3), and i'm now at 260BC, and Dacia, the Greeks, and the Thracians haven't expanded AT ALL - and haven't even tried. I accept it is only 10 turns, but all the other factions have done something at least; these 3 haven't even tried to take anything (Dacia and Thrace haven't even moved). See the picture in the link. Is this normal for this mod? Certainly the Dacians could have easily taken several rebel settlements by now, but instead, they are doing nothing. Will they eventually do something, or will they simply let Macedon take advantage all the time?


    http://cloud-2.steampowered.com/ugc/...CF5F9F475B38B/

    thanks.
    Cry God for Harry, England and Saint George!

  2. #2

    Default Re: Mundus Magnus AI

    Not sure. Thrace did the same thing in a campaign of mine before as well. However I have no knowledge on how to fix this

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