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Thread: [PREVIEW] Orcs and Goblins

  1. #1
    Kolwen's Avatar Artifex
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    Default [PREVIEW] Orcs and Goblins


    Spear Chukka :
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    The opportunity to spear large monsters from a distance or to skewer several man-sized creatures in a single shot appeals greatly to the violent and bloody nature of any greenskin. The bolt thrower, or Spear Chukka as it is termed by Orcs & Goblins works along the same lines as a giant crossbow, which fires a single spear-sized bolt at high velocity. This method of warfare is widely regarded by Goblins as an excellent way to kill things whilst avoiding retribution in return. There is certainly no shortage of crew for these rickety hand-made war machines.


    Rivers Troll

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    River Trolls are green coloured trolls with huge fangs, wide ears and blue scales along their body. They live in the marshes, swamps, lakes and rivers of the Old World. River trolls are noted for the fact that even compared to normal trolls, they are exceptionally disgusting and smelly, being quite possibly the most pungent creatures to live in the Old World. The stench of rotten fish and other questionable matter that emanates from them is so powerful that it can bring a man to his knees. It is very difficult to remove a River Troll once it has become entrenched in a body of water. Like others of its breed, the River Troll can regenerate all but the most hideous wounds, and can spew acidic vomit at anyone.


    Goblin
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    Goblins, also affectionately known as gobbos or grots, are small, greenskinned and mean little humanoids. They are the counterparts to their brawny Orc cousins, making up in intelligence and sheer craziness what they lack in size and stature. Another common trait amongst goblins is their remarkable cowardice. Instead of loving heads-up close combat, as Orcs do, their favourite method of fighting is to shoot the enemy with bows from behind; if that can't be done, a spear is second best.


    Giants :

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    Giants are huge, stupid monsters who blunder about searching for flesh and beer. But it was not always so, for theirs is a tragic story... Millennia ago, the Giants lived in castles hewn from the vast peaks of the Mountains of Mourn, their realm a peaceful archipelago of plateaus surrounded by a sea of white cloud. Civilisations rose and fell below, but these Sky Titans remained hidden from the eyes of the smaller races. This world was shattered when the Ogre homelands were destroyed by the coming of the Great Maw, forcing the Ogres into the mountains. A war in the heavens ensued. Though the Sky Titans were mighty, the Ogres' numbers prevailed, and they held feast after feast in the castles of their victims before pulling down their fastnesses and hurling them into the valleys below. The few surviving Sky Titans fled. Forced into small tribes, they became inbred, their intellect dwindling. Now the last remaining Giants are nomads, terrorising the Old World as mercenaries or brutes.


    Night Goblin

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    Many years ago some Goblins took to living in the deep cave systems beneath the Worlds Edge Mountains. Over the centuries these became distinct in type and are now known as Night Goblins. Many abandoned Dwarf strongholds have been taken over by Night Goblin tribes, and much of the ancient Dwarf Empire is now infested with these creatures. Night Goblins are essentially very similar to ordinary Goblins, although they are even more vicious. Night Goblins have developed a strong aversion to sunlight that leads them to wear dark hoods and cloaks to keep off the rays of the sun when they come out into the open. They prefer to move around at night and they usually hide away during the day. Their equipment and fighting style is somewhat different, incorporating the infamous Night Goblin Fanatics, highly trained net fighters, and savage herds of Cave Squigs. They can also be seen using tamed Giant Spiders as mounts.Night Goblins cultivate vast quantities of the multicolored fungi that grow in the cool damp caves where they live. Some of these fungi contain toxins which are either hallucinogenic or downright poisonous - but Goblins have tough digestive systems which can cope with this sort of thing. Their Shamans love to experiment with the various strains of fungi: eating them, brewing them into fungus beer, and concocting potent poisons to use on their enemies.
    Last edited by Arandir Tur-Anion de Bodemloze; February 01, 2013 at 09:04 AM.

  2. #2
    The Holy Pilgrim's Avatar In Memory of Blackomur
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    Default Re: New Faction - Orcs and Goblins

    Can't have the Dwarves without da Greenskinz

  3. #3
    paradamed's Avatar Praepositus
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    Default Re: New Faction - Orcs and Goblins

    Cool! Is there a planned roster already?

  4. #4
    Bernardius's Avatar Decanus
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    Default Re: New Faction - Orcs and Goblins

    awesome!
    EB II is finally out! ...NOW!!!...

  5. #5

    Default Re: New Faction - Orcs and Goblins

    Hmm, perhaps you should enlarge the map and actually start with Malekith fighting the Greenskin together with the Dwarfs.

  6. #6
    The Holy Pilgrim's Avatar In Memory of Blackomur
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    Default Re: New Faction - Orcs and Goblins

    Quote Originally Posted by Karabekian View Post
    Hmm, perhaps you should enlarge the map and actually start with Malekith fighting the Greenskin together with the Dwarfs.
    If anything, that should be a sub-mod, but even then, it's kind of a stretch.

    The campaign should focus on the Sundering, for obvious reasons

  7. #7
    Kolwen's Avatar Artifex
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    Default Re: New Faction - Orcs and Goblins

    Perhaps a new campaign? Would you like it?

  8. #8
    The Holy Pilgrim's Avatar In Memory of Blackomur
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    Default Re: New Faction - Orcs and Goblins

    I would be up for it, but the Sundering campaign is perfect map-wise. No need for expansion of the map in that area

  9. #9

    Default Re: New Faction - Orcs and Goblins

    Quote Originally Posted by Kolwen View Post
    Perhaps a new campaign? Would you like it?
    Malekith fighting the greenskins as a separate campaign would be amazing. It would add a new level of dynamics to the entire mod.

  10. #10

    Default Re: New Faction - Orcs and Goblins

    As far as i know about the lore, Malekith was at the beginning of his career allied with the dwarfs and fought against beastmen and other villians.
    The chance to play a campaign with Malekith is awesome and i would really enjoy it




  11. #11

    Default Re: New Faction - Orcs and Goblins

    I don't know if making said other campaign should be a priority at the moment though but it would be pretty awesome to go and kill orcs with elves and vice versa

  12. #12

    Default Re: New Faction - Orcs and Goblins

    atm it is not our priority, and yes we know this part of the lore.

    in another hand, we have secret project that will not disappoint the fans of the Sundering mod and we are hardly working on it at moment.

    stay tuned.

    "With Hate, all things are possible." Malus Darkblade

  13. #13

    Default Re: New Faction - Orcs and Goblins

    Quote Originally Posted by TWmadman View Post
    atm it is not our priority, and yes we know this part of the lore.

    in another hand, we have secret project that will not disappoint the fans of the Sundering mod and we are hardly working on it at moment.

    stay tuned.
    I understood what you meant, but the word you were looking for may have been "heartily" ?

  14. #14

    Default Re: New Faction - Orcs and Goblins

    means we are working hard to see it done as soon as possible, since we are too few modders (only Kolwen and I). but we keep it up do not worry.

    "With Hate, all things are possible." Malus Darkblade

  15. #15
    The Holy Pilgrim's Avatar In Memory of Blackomur
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    Default Re: New Faction - Orcs and Goblins

    I agree. Heartily is a better word choice.

    "Hardly Working," typically means that there is barely any work going on.

    "Heartily Working," means that you have your heart put into this project (which we all know that you do) and that much progress is being made or that you are trying to make progress.

  16. #16

    Default Re: New Faction - Orcs and Goblins

    Quote Originally Posted by The Holy Pilgrim View Post
    I agree. Heartily is a better word choice.

    "Hardly Working," typically means that there is barely any work going on.

    "Heartily Working," means that you have your heart put into this project (which we all know that you do) and that much progress is being made or that you are trying to make progress.

    Yes, English makes no sense... so glad its my first language lol

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