Hi,
I guess this has already been discussed here several times; are there any problems to be expected when using the following script to recruit generals in campaign ?
example
...where "Gondor General" is a placeholder/trigger unit that is buildable in a specific region (Minas Tirith for example), is expensive and available every 25 turns (or more or less)... (the high y co-ordinate is there due to my extended map, it's in front of Minas Tirith that the general spawns in this example)
This simple system can easily bring more useful generals to the game with different bodyguard units etc.



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