Man, I think that is the stupidest question you can ever ask a TW fan. One that likes this kind of games certainly has tried, if not initiated into this kind of games by AoE (like I think most are). But the thing is the AoE was a simple RTS while TW is TBS combined with RTS recreating history. That is not something that you will ever see in this game. Plus, considering that even modders can't modify the campaign map and CA says it's quite difficult and a tool is nigh impossible to be ever released, how would you have the game generate random maps? Plus, do you even think what random maps mean for this kind of game? New cities with new city names, new regions, continents - do you even consider the amount of computing power needed to generate that in any TW game, especially in one that benefits of the latest technology and is not going to be released only next year?