4. Lead Battle Designer Jamie Ferguson said that there would be Beach Landings, in other words, will one be able to make some troops hit the harbour and go into the city from there, while a main force move into the front (walls)? Or just one or the other?
This demo is all about scale, and what the latest iteration of CA’s proprietary strategy engine can do with it. The battle of Carthage is the setting for a seamless assault by sea and land. A vast force of Roman ships pile from the black ocean into a sweeping coastline, expelling hundreds of legionaries onto a beach overlooking the towering fortress-city of Carthage as arrows and rocks rain down on them. It’s Saving Private Ryan in sandals, and a dramatic statement that navies and armies are no longer separate, compartmentalised entities for Total War.
- Taken from RockPaperShotguns first news article about Rome II.
5. In Rome 2 Total War, will there be Greek City States? In Rome 1 Total War, there were 1 factions, but the Greeks was spitted into many city states, how will this be in the game? Will we have a Spartan faction, a Atheinian faction and so on? Or just the normal 1 faction?
One faction definitively but I am still keeping the question.
10. Will there be more units in Rome 2 Total War then in Rome 1 TW?
Refer to the question below
16. How will CA make us care more for the units? I think many don't want the "Oh I lost my hoplites, oh well, just buy a new one I guess.".
There will be this system that will add more to units and armies you have. Legions and units will make their own history and should feel personalized than ever before. Which will make you weep when you lose your hoplites. Hopefully this system will apply for all factions and not only the Romans.