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Thread: With Fire and Sword 2 (Огнем и Мечом (II) 2: Total War ) !!!!RELEASE!!!! v 0.9.2 BETA

  1. #621

    Default Re: With Fire and Sword 2 (Огнем и Мечом (II) 2: Total War ) !!!!RELEASE!!!! v 0.9.2 BETA

    Graphics setting and difficulty level urgently need some translation. There is no text in the graphics settings, and the difficulty level is only obviously if a person has recently played an English language version. Overall, very impressive.

    I have the problem above when I have reinforcements.

  2. #622

    Default Re: With Fire and Sword 2 (Огнем и Мечом (II) 2: Total War ) !!!!RELEASE!!!! v 0.9.2 BETA

    Yeah. Only when reinforcement.
    But it would be cool if we can control the reinforcement with those HUD.



  3. #623

    Default Re: With Fire and Sword 2 (Огнем и Мечом (II) 2: Total War ) !!!!RELEASE!!!! v 0.9.2 BETA

    we know about this bug, its not fixed yet...
    meteor above my city Chelyabinsk 15.02.2013:

    http://www.youtube.com/watch?v=tJOJ6B2XOyA

  4. #624
    mattgoby's Avatar Campidoctor
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    Default Re: With Fire and Sword 2 (Огнем и Мечом (II) 2: Total War ) !!!!RELEASE!!!! v 0.9.2 BETA

    Anyone able to upload the big version download for this on a different site? As those offered are horrible.
    "some people say the iraq war is unnessasary, however i disagree its good practise in case one comes along that we need to fight, just in case the germans have another go"-AL MURRAY

    "us british our world war champions of the world"-AL MURRAY

  5. #625
    Teutonic's Avatar Ordinarius
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    Default Re: With Fire and Sword 2 (Огнем и Мечом (II) 2: Total War ) !!!!RELEASE!!!! v 0.9.2 BETA

    I downloaded OiM2 0.9. Since then it's been updated to 0.9.2 but I can't see anywhere the patch for it, just the whole mod. So to get 0.9.2 we need to download the entire mod again and delete 0.9?

  6. #626

    Default Re: With Fire and Sword 2 (Огнем и Мечом (II) 2: Total War ) !!!!RELEASE!!!! v 0.9.2 BETA

    when installing the translation the instructions say:

    "Before starting to remove bin files and map.rwm"

    which bin files should we remove?

    Also, I cannot play custom battles because, whenever i select the custom battles form the menu the game crashes...is this a known bug or is it just me?
    Last edited by WarlordZ; March 03, 2013 at 12:50 PM.

  7. #627

    Default Re: With Fire and Sword 2 (Огнем и Мечом (II) 2: Total War ) !!!!RELEASE!!!! v 0.9.2 BETA

    Yes, where are these bin files? It might save having to reinstall every few days.

  8. #628

    Default Re: With Fire and Sword 2 (Огнем и Мечом (II) 2: Total War ) !!!!RELEASE!!!! v 0.9.2 BETA

    Let me see if I Am Right Download Version 0.92 and then English Translation ip File open that and the overwrite where the mod was installed and finally delete the map.rwm.

    How do I Uninstall It Just In Case .

    And it says in the installation that you should copy it to the root directory that is
    Program Files (86x)/SEGA/Medieval II Total War. I am worried because it copy files to the data folder of Medieval II does that damage my Vanilla Total War ?
    Last edited by Pyres Δt Varanasi; March 07, 2013 at 07:05 AM.

  9. #629

    Default Re: With Fire and Sword 2 (Огнем и Мечом (II) 2: Total War ) !!!!RELEASE!!!! v 0.9.2 BETA

    it doesnt damage vanila files..
    meteor above my city Chelyabinsk 15.02.2013:

    http://www.youtube.com/watch?v=tJOJ6B2XOyA

  10. #630

    Default Re: With Fire and Sword 2 (Огнем и Мечом (II) 2: Total War ) !!!!RELEASE!!!! v 0.9.2 BETA

    Quote Originally Posted by WarlordZ View Post
    when installing the translation the instructions say:

    "Before starting to remove bin files and map.rwm"

    which bin files should we remove?


    Also, I cannot play custom battles because, whenever i select the custom battles form the menu the game crashes...is this a known bug or is it just me?
    An answer (at least to the first question) would be nice, thanks.

  11. #631

    Default Re: With Fire and Sword 2 (Огнем и Мечом (II) 2: Total War ) !!!!RELEASE!!!! v 0.9.2 BETA

    BIN files are situated in the text folder.

  12. #632

    Default Re: With Fire and Sword 2 (Огнем и Мечом (II) 2: Total War ) !!!!RELEASE!!!! v 0.9.2 BETA

    Hey guys I'm having this problem:
    Spoiler Alert, click show to read: 



    I can't begin Battles because I can't click anything it just stays in the pre-battle speech.

  13. #633

    Default Re: With Fire and Sword 2 (Огнем и Мечом (II) 2: Total War ) !!!!RELEASE!!!! v 0.9.2 BETA

    How about hitting enter?



  14. #634
    Megasalexandros's Avatar Campidoctor
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    Default Re: With Fire and Sword 2 (Огнем и Мечом (II) 2: Total War ) !!!!RELEASE!!!! v 0.9.2 BETA

    Personally i cant play it, i did everything asked from but the game still crashes when i try to enter the simplest option.
    MACEDONIA ETERNAL GREEK KINGDOM

  15. #635
    WarbornUK's Avatar Tiro
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    Default Re: With Fire and Sword 2 (Огнем и Мечом (II) 2: Total War ) !!!!RELEASE!!!! v 0.9.2 BETA

    Quote Originally Posted by komatozz911 View Post
    what site would you suggest? exсept for torrents because its rule of our site to not make it.. and what about gamefront? is it bad site too?
    Gamefront would be much better. Also Mediafire. Or Rapidshare. Any of those.

  16. #636

    Default Re: With Fire and Sword 2 (Огнем и Мечом (II) 2: Total War ) !!!!RELEASE!!!! v 0.9.2 BETA

    Quote Originally Posted by WarbornUK View Post
    Gamefront would be much better. Also Mediafire. Or Rapidshare. Any of those.
    strategyinformer could be also good

  17. #637
    Bladelok's Avatar Libertus
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    Default Re: With Fire and Sword 2 (Огнем и Мечом (II) 2: Total War ) !!!!RELEASE!!!! v 0.9.2 BETA

    Basically I have the same problem as some of you guys. Whenever I click "Custom Battle" or on the Campaign button, bam, crash to desktop. Which is a bummer.

    I have installed the English translation and removed all BIN files as well as map.rwm from OiM2/data/text (actually I just cut and paste to a separate folder on the desktop, just in case), and installed some fix that is on the forum, with the hope it solves my problem, but to no avail.

    This is what I found on system.log

    Spoiler Alert, click show to read: 
    21:31:41.901 [system.rpt] [always] CPU: SSE221:31:41.902
    [system.rpt] [always] ==== system log start, build date: Feb 25 2008 version development ===
    21:31:41.907 [system.io] [always] mounted pack packs/data_0.pack
    21:31:41.907 [system.io] [always] mounted pack packs/data_1.pack
    21:31:41.909 [system.io] [always] mounted pack packs/data_2.pack
    21:31:41.911 [system.io] [always] mounted pack packs/data_3.pack
    21:31:41.911 [system.io] [always] mounted pack packs/data_4.pack
    21:31:41.912 [system.io] [always] mounted pack packs/localized.pack
    21:31:54.960 [script.err] [error] Script Error in mods/OiM2/data/export_descr_unit.txt, at line 10580, column 38
    missile range of 430 is impossible with projectile mortar_shot (max range 430)
    21:31:54.960 [script.err] [error] Script Error in mods/OiM2/data/export_descr_unit.txt, at line 10616, column 38
    missile range of 430 is impossible with projectile mortar_shot (max range 430)
    21:31:54.960 [script.err] [error] Script Error in mods/OiM2/data/export_descr_unit.txt, at line 10652, column 38
    missile range of 430 is impossible with projectile mortar_shot (max range 430)
    21:31:54.961 [script.err] [error] Script Error in mods/OiM2/data/export_descr_unit.txt, at line 10688, column 38
    missile range of 430 is impossible with projectile mortar_shot (max range 430)
    21:31:54.961 [script.err] [error] Script Error in mods/OiM2/data/export_descr_unit.txt, at line 10724, column 38
    missile range of 430 is impossible with projectile mortar_shot (max range 430)
    21:32:01.053 [script.err] [error] Script Error in mods/OiM2/data/export_descr_character_traits.txt, at line 5880, column 11
    Could'n find level name description string for trait(Bloodthirsty) level(Fine_with_Blood).
    21:32:01.053 [script.err] [error] Script Error in mods/OiM2/data/export_descr_character_traits.txt, at line 5881, column 21
    Could'n find description string for trait(Bloodthirsty) level(Fine_with_Blood_desc).
    21:32:01.053 [script.err] [error] Script Error in mods/OiM2/data/export_descr_character_traits.txt, at line 5882, column 28
    Could'n find effect description string for trait(Bloodthirsty) level(Fine_with_Blood_effects_desc).
    21:32:01.054 [script.err] [error] Script Error in mods/OiM2/data/export_descr_character_traits.txt, at line 5900, column 28
    Could'n find effect description string for trait(Bloodthirsty) level(Bloodthirsty_effects_desc).
    21:32:01.054 [script.err] [error] Script Error in mods/OiM2/data/export_descr_character_traits.txt, at line 5931, column 11
    Could'n find level name description string for trait(Haemophobic) level(Fears_Blood).
    21:32:01.054 [script.err] [error] Script Error in mods/OiM2/data/export_descr_character_traits.txt, at line 5932, column 21
    Could'n find description string for trait(Haemophobic) level(Fears_Blood_desc).
    21:32:01.055 [script.err] [error] Script Error in mods/OiM2/data/export_descr_character_traits.txt, at line 5933, column 28
    Could'n find effect description string for trait(Haemophobic) level(Fears_Blood_effects_desc).
    21:32:02.469 [game.script] [error] Condition parsing error in mods/OiM2/data/export_descr_advice.txt, at line 14590, column 29
    Plug-in/Building level name militia_barracks not found in building database
    21:32:02.469 [game.script] [error] Condition parsing error in mods/OiM2/data/export_descr_advice.txt, at line 14599, column 29
    Plug-in/Building level name army_barracks not found in building database
    21:32:02.469 [game.script] [error] Condition parsing error in mods/OiM2/data/export_descr_advice.txt, at line 14608, column 29
    Plug-in/Building level name royal_armoury not found in building database
    21:32:02.469 [game.script] [error] Condition parsing error in mods/OiM2/data/export_descr_advice.txt, at line 14653, column 29
    Plug-in/Building level name armoury not found in building database
    21:32:02.470 [game.script] [error] Condition parsing error in mods/OiM2/data/export_descr_advice.txt, at line 15535, column 29
    Plug-in/Building level name kings_stables not found in building database
    21:32:10.612 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.


    I have also noticed that a great deal of people are having the same problem, but it seems that the only answer they got was "you installed it wrong". I am 100% sure I installed it right, I followed the instructions to the letter. So, is there no one who knows what the problem really is?

  18. #638

    Default Re: With Fire and Sword 2 (Огнем и Мечом (II) 2: Total War ) !!!!RELEASE!!!! v 0.9.2 BETA

    did you try this fix?

    does mod work without english translation?
    meteor above my city Chelyabinsk 15.02.2013:

    http://www.youtube.com/watch?v=tJOJ6B2XOyA

  19. #639

    Default Re: With Fire and Sword 2 (Огнем и Мечом (II) 2: Total War ) !!!!RELEASE!!!! v 0.9.2 BETA

    did you try this fix? http://www.twcenter.net/forums/showt...ubmod-amp-Fix-!

    does mod work without english translation?
    meteor above my city Chelyabinsk 15.02.2013:

    http://www.youtube.com/watch?v=tJOJ6B2XOyA

  20. #640
    Bladelok's Avatar Libertus
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    Default Re: With Fire and Sword 2 (Огнем и Мечом (II) 2: Total War ) !!!!RELEASE!!!! v 0.9.2 BETA

    Quote Originally Posted by komatozz911 View Post
    did you try this fix? http://www.twcenter.net/forums/showt...ubmod-amp-Fix-!

    does mod work without english translation?
    Yes, I said that I tried that fix...but to no avail. I'd try what he says after but I can't afford to uninstall all my stuff in the MTW2 folder.

    I'm an english-speaker. I'd try it without english translation but what's the point? I wouldn't understand a thing so the game would still be unplayable in a way.

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