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Thread: With Fire and Sword 2 (Огнем и Мечом (II) 2: Total War ) !!!!RELEASE!!!! v 0.9.2 BETA

  1. #401
    Legio's Avatar EMPRESS OF ALL THINGS
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    Default Re: With Fire and Sword 2 (Огнем и Мечом (II) 2: Total War ) !!!!RELEASE!!!! v 0.9 BETA

    Is it save game compatible?

  2. #402

    Default Re: With Fire and Sword 2 (Огнем и Мечом (II) 2: Total War ) !!!!RELEASE!!!! v 0.9 BETA

    I think so.
    If anyone has trouble downloading polish locale, please PM.

  3. #403
    Vipman's Avatar Protector Domesticus
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    Default Re: With Fire and Sword 2 (Огнем и Мечом (II) 2: Total War ) !!!!RELEASE!!!! v 0.9 BETA

    2 issues this far:

    1. Although enemy units stand nearby they don't control their towers... So I can bring down walls and gates and send these musket cavalry units I have and kill half the enemy until they decide to move and towers activate
    2. When starting the battle the buttons Wait/Start deployment/battle are not there and it looks like in the screenshot. First time when I played (yesterday) the buttons (although huge like now) where there and I could click them, today I run the game a 2nd and 3rd time and they are missing, and I didn't change anything on the game
    Last edited by Vipman; December 19, 2012 at 05:04 PM.

  4. #404

    Default Re: With Fire and Sword 2 (Огнем и Мечом (II) 2: Total War ) !!!!RELEASE!!!! v 0.9 BETA

    You did for them, as they have contemptuously miscall - bourgeois. So do not be naive to expect that these characters will be something for you to quickly convert and upload patches for the english version of their mod.
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  5. #405

    Default Re: With Fire and Sword 2 (Огнем и Мечом (II) 2: Total War ) !!!!RELEASE!!!! v 0.9 BETA

    we working on solving HUD problem..

    we dont wanna do 4 turns, because its too long time for this campaign for example when reform in 1640 happens in case of 4 turns you will have little amount of huge factions (poland, austria, spain) and its not ok to play it, and we gonna add one more reform in 1660-1670 it will be regular regiment units...

    but in patch we dicrease range of way for characters on strat map..

  6. #406

    Default Re: With Fire and Sword 2 (Огнем и Мечом (II) 2: Total War ) !!!!RELEASE!!!! v 0.9 BETA

    45 new loading screen, painting!
    http://sendfile.pl/247866/loading_screen.7z
    Looking for images of the seventeenth century. TUR,RUS,AUS etc.
    Last edited by Ensis1410; December 20, 2012 at 07:14 AM.

  7. #407

    Default Re: With Fire and Sword 2 (Огнем и Мечом (II) 2: Total War ) !!!!RELEASE!!!! v 0.9 BETA

    Quote Originally Posted by komatozz911 View Post
    we dont wanna do 4 turns, because its too long time for this campaign for example when reform in 1640 happens in case of 4 turns you will have little amount of huge factions (poland, austria, spain) and its not ok to play it, and we gonna add one more reform in 1660-1670 it will be regular regiment units...
    I didn't get the 4 turns thing. Can you repeat that?

    If you are depressed, just stop being depressed.
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  8. #408
    SHREDDER's Avatar Creator CoW, TATW, WF&S
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    Default Re: With Fire and Sword 2 (Огнем и Мечом (II) 2: Total War ) !!!!RELEASE!!!! v 0.9 BETA

    Completely new model Wallachian cavalry

    Before


    After
    3Dmodeller for Call of Warhammer Third Age With Fire and Sword 2 Hetmanat

    Bes
    t Ukrainian site and forum Sich TotalWarS totalwar.fun/board/

  9. #409
    Vipman's Avatar Protector Domesticus
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    Default Re: With Fire and Sword 2 (Огнем и Мечом (II) 2: Total War ) !!!!RELEASE!!!! v 0.9 BETA

    Quote Originally Posted by SHREDDER View Post
    Completely new model Wallachian cavalry
    Spoiler Alert, click show to read: 

    Before


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    Awesome! +rep

  10. #410

    Default Re: With Fire and Sword 2 (Огнем и Мечом (II) 2: Total War ) !!!!RELEASE!!!! v 0.9 BETA

    Very nice!
    The whole modern world has divided itself into Conservatives and Progressives. The business of Progressives is to go on making mistakes. The business of the Conservatives is to prevent the mistakes from being corrected. - G.K. CHESTERTON

  11. #411

    Default Re: With Fire and Sword 2 (Огнем и Мечом (II) 2: Total War ) !!!!RELEASE!!!! v 0.9 BETA

    60 new loading screen, painting!
    http://sendfile.pl/248008/loading_screen.7z

  12. #412
    sven18's Avatar Civis
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    Default Re: With Fire and Sword 2 (Огнем и Мечом (II) 2: Total War ) !!!!RELEASE!!!! v 0.9 BETA

    Hi guyes! Nice mod!when will be Moldavian faction?

  13. #413

    Default Re: With Fire and Sword 2 (Огнем и Мечом (II) 2: Total War ) !!!!RELEASE!!!! v 0.9 BETA

    when we do units))

  14. #414
    sven18's Avatar Civis
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    Default Re: With Fire and Sword 2 (Огнем и Мечом (II) 2: Total War ) !!!!RELEASE!!!! v 0.9 BETA

    Somebody help! I have instaled- just how is descripted in instruction
    When I launch the game- the menu is without text- (Single player,Exist,options, Lan game) just nothing!!! an then throughs me up on the desktop and show the little table of "Calips"error
    What to do?

  15. #415

    Default Re: With Fire and Sword 2 (Огнем и Мечом (II) 2: Total War ) !!!!RELEASE!!!! v 0.9 BETA


  16. #416

    Default Re: With Fire and Sword 2 (Огнем и Мечом (II) 2: Total War ) !!!!RELEASE!!!! v 0.9 BETA

    Sweet. The 0.65 English version will not work with that(yet), correct?

  17. #417

    Default Re: With Fire and Sword 2 (Огнем и Мечом (II) 2: Total War ) !!!!RELEASE!!!! v 0.9 BETA

    You got your working at least. I still get the ctd at startup.

    EDIT: I've added the troubleshooting once again. Any help is apreciated
    Spoiler Alert, click show to read: 
    00:08:22.238 [system.rpt] [always] CPU: SSE2
    00:08:22.239 [system.rpt] [always] ==== system log start, build date: Feb 25 2008 version development ===
    00:08:22.244 [system.io] [always] mounted pack packs/data_0.pack
    00:08:22.244 [system.io] [always] mounted pack packs/data_1.pack
    00:08:22.246 [system.io] [always] mounted pack packs/data_2.pack
    00:08:22.247 [system.io] [always] mounted pack packs/data_3.pack
    00:08:22.248 [system.io] [always] mounted pack packs/data_4.pack
    00:08:22.249 [system.io] [always] mounted pack packs/localized.pack
    00:08:25.418 [script.err] [error] Script Error in mods/OiM2/data/export_descr_buildings.txt, at line 372, column 182
    unit(dragoons) does not match up to the ownership for faction(normans)
    00:08:25.422 [script.err] [error] Script Error in mods/OiM2/data/export_descr_buildings.txt, at line 443, column 182
    unit(dragoons) does not match up to the ownership for faction(normans)
    00:08:25.425 [script.err] [error] Script Error in mods/OiM2/data/export_descr_buildings.txt, at line 528, column 182
    unit(dragoons) does not match up to the ownership for faction(normans)
    00:08:25.437 [script.err] [error] Script Error in mods/OiM2/data/export_descr_buildings.txt, at line 673, column 182
    unit(dragoons) does not match up to the ownership for faction(normans)
    00:08:25.443 [script.err] [error] Script Error in mods/OiM2/data/export_descr_buildings.txt, at line 745, column 182
    unit(dragoons) does not match up to the ownership for faction(normans)
    00:08:25.450 [script.err] [error] Script Error in mods/OiM2/data/export_descr_buildings.txt, at line 830, column 182
    unit(dragoons) does not match up to the ownership for faction(normans)
    00:08:26.217 [script.err] [error] Script Error in mods/OiM2/data/export_descr_guilds.txt, at line 207, column 44
    Building level name armoury not found as a level in building database
    00:08:26.217 [script.err] [error] Script Error in mods/OiM2/data/export_descr_guilds.txt, at line 252, column 44
    Building level name militia_barracks not found as a level in building database
    00:08:26.217 [script.err] [error] Script Error in mods/OiM2/data/export_descr_guilds.txt, at line 261, column 44
    Building level name army_barracks not found as a level in building database
    00:08:26.217 [script.err] [error] Script Error in mods/OiM2/data/export_descr_guilds.txt, at line 270, column 44
    Building level name royal_armoury not found as a level in building database
    00:08:26.218 [script.err] [error] Script Error in mods/OiM2/data/export_descr_guilds.txt, at line 1280, column 44
    Building level name kings_stables not found as a level in building database
    00:08:26.865 [script.err] [error] Script Error in mods/OiM2/data/export_descr_ancillaries.txt, at line 3364, column 43
    Building level name army_barracks not found as a level in building database
    00:08:26.866 [script.err] [error] Script Error in mods/OiM2/data/export_descr_ancillaries.txt, at line 3505, column 39
    Building level name kings_stables not found as a level in building database
    00:08:26.916 [script.err] [error] Script Error in mods/OiM2/data/export_descr_advice.txt, at line 14330, column 42
    Building level name militia_barracks not found as a level in building database
    00:08:26.916 [script.err] [error] Script Error in mods/OiM2/data/export_descr_advice.txt, at line 14344, column 42
    Building level name militia_barracks not found as a level in building database
    00:08:26.916 [game.script] [error] Condition parsing error in mods/OiM2/data/export_descr_advice.txt, at line 14590, column 29
    Plug-in/Building level name militia_barracks not found in building database
    00:08:26.917 [game.script] [error] Condition parsing error in mods/OiM2/data/export_descr_advice.txt, at line 14599, column 29
    Plug-in/Building level name army_barracks not found in building database
    00:08:26.917 [game.script] [error] Condition parsing error in mods/OiM2/data/export_descr_advice.txt, at line 14608, column 29
    Plug-in/Building level name royal_armoury not found in building database
    00:08:26.917 [game.script] [error] Condition parsing error in mods/OiM2/data/export_descr_advice.txt, at line 14653, column 29
    Plug-in/Building level name armoury not found in building database
    00:08:26.918 [game.script] [error] Condition parsing error in mods/OiM2/data/export_descr_advice.txt, at line 15535, column 29
    Plug-in/Building level name kings_stables not found in building database
    00:08:38.832 [system.rpt] [error]

    Last edited by Jupiter93; December 21, 2012 at 05:11 PM.

  18. #418
    Wallachian's Avatar Citizen
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    Default Re: With Fire and Sword 2 (Огнем и Мечом (II) 2: Total War ) !!!!RELEASE!!!! v 0.9 BETA

    Quote Originally Posted by SHREDDER View Post
    Completely new model Wallachian cavalry

    Before


    After
    Amazing job guys! I take it komatozz has put the materials i sent him to good use

  19. #419

    Default Re: With Fire and Sword 2 (Огнем и Мечом (II) 2: Total War ) !!!!RELEASE!!!! v 0.9 BETA

    Quote Originally Posted by sven18 View Post
    Somebody help! I have instaled- just how is descripted in instruction
    When I launch the game- the menu is without text- (Single player,Exist,options, Lan game) just nothing!!! an then throughs me up on the desktop and show the little table of "Calips"error
    What to do?
    Install the polish translation. It worked for me.

    If you are depressed, just stop being depressed.
    - Ace Rimmer | March 18th ,2014

  20. #420

    Default Re: With Fire and Sword 2 (Огнем и Мечом (II) 2: Total War ) !!!!RELEASE!!!! v 0.9 BETA

    Polish localization for version 0.9.1 will come to the end of the weekend.

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