
Originally Posted by
alin
Well, the engine has it's limitations and we cannot do that easily, I'm unsure if it's even possible as we would required new animation events that are not there(riding, riding to charge, etc.).
However we do implement a technique on some units, for example you'll see some archer units with their shield on their back while using the bow and no bow in the garytos, but when in idle the shield will appear on the left hand and bow in garytos. Also this technique is used sometimes to holster the current weapon, if this is a sword for example, when switching to the new weapon.
And there more cases where we use this.