View Poll Results: Revise Trade Incomes

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  • Keep (Quarter Income + Roll chance for half)

    1 25.00%
  • Revise (Quarter Income)

    3 75.00%
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Thread: [PROPOSAL] Trade Income (Revised)

  1. #1

    Default [PROPOSAL] Trade Income (Revised)

    As per our current system, my 5 trade routes (for 300 AL) accumulated 330,000+ gold for 1 years income, based on the Quarter Income + Chance of Half Roll.

    My proposal:

    Remove the chance for half, as it's just going to complicate and ub3rfy the incomes, just go with quarter income, every week. Keeps it simple (no need for rolls just calculation by those involved in a particular route), and then we can just add it up accordingly

    EXAMPLE:

    Player 1 (60,000)+
    Player 2 (40,000)= (100,000)

    (100,000)/4 = 25,000.
    The Trade income for the year is 25,000 (it can be changed or further effected by Regions controlled, or Income bonuses for skill traits).

    This is simple, we make some extra cash from engaging in trade, and we can then say we have trade without whiners like before complaining trade income should be added

    Good idea?
    Last edited by Dance the older; June 22, 2012 at 03:47 PM.

  2. #2
    jakev2's Avatar Primicerius
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    Default Re: [PROPOSAL] Trade Income (Revised)

    I think it should be a tenth rather than a quarter.
    House Tully, Lords Paramount of the Trident in A Game of Thrones RPG



  3. #3

    Default Re: [PROPOSAL] Trade Income (Revised)

    Quote Originally Posted by jakev2 View Post
    I think it should be a tenth rather than a quarter.
    Well we can iron out details I suppose in this discussion.

    I would be inclined to drop my vote to Trade accounting for 20% of combined income (1/5th of each route).

    1/10th can be negotiable.

    I agree while trade can be prosperous, we should limit the incomes, 330k can buy ALOT of things in this game lol.

    We should complete this before RP continues IG. We need to act fast on fixing this, as it can effect our RP tremendously. If we keep the same, I'm going to spend my 330k asap as I have originally planned to.

    So lets get this discussion done quick.
    Last edited by Dance the older; June 22, 2012 at 03:57 PM.

  4. #4
    Bonez's Avatar Protector Domesticus
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    Default Re: [PROPOSAL] Trade Income (Revised)

    I think I'm with Scipio on revising the incomes, I am good with whatever you agree as long as it removes the roll.

  5. #5
    Pericles of Athens's Avatar Vicarius Provinciae
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    Default Re: [PROPOSAL] Trade Income (Revised)

    Quote Originally Posted by jakev2 View Post
    I think it should be a tenth rather than a quarter.
    This SO much. I'm making way too much of trade.

    I say we just bring it down to this quick simple easy.


  6. #6

    Default Re: [PROPOSAL] Trade Income (Revised)

    We need to act quick as RP is being effected by this and we can't update our trades

  7. #7

    Default Re: [PROPOSAL] Trade Income (Revised)

    1/5th or 1/10th, imo.

    ..and I sort of agree..or people may get confused.

  8. #8

    Default Re: [PROPOSAL] Trade Income (Revised)

    1/10th seems too little. 1/5th is better. An entire years trade income, 1/10th would be too little

    I did a lot of RP for 1/10th lol, that's unacceptable look at some of my convincing discussions.
    Last edited by Dance the older; June 22, 2012 at 08:48 PM.

  9. #9
    Pericles of Athens's Avatar Vicarius Provinciae
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    Default Re: [PROPOSAL] Trade Income (Revised)

    I think land income should be worth more than trade so I think 1/10th is better..

    Plus we don't want incomes to high or everyone will have everything..
    Last edited by Pericles of Athens; June 22, 2012 at 08:56 PM.


  10. #10

    Default Re: [PROPOSAL] Trade Income (Revised)

    Quote Originally Posted by Pericles of Athens View Post
    I think land income should be worth more than trade so I think 1/10th is better..

    Plus we don't want incomes to high or everyone will have everything..
    People like the Lannister's can have everything. Different routes will provide different Trade incomes. Nobody's trade incomes will be the same. 10,000/year is nothing. It has to be more for an entire years import/exports (especially if your just exporting).

    As I said, I was generous to run this to a vote, I could always take my 330k and spend it, as I had it before any of this was brought up technically.

    1/5th is far better then 1/4th and a roll for half. Let's not be too pushy.

  11. #11
    Pericles of Athens's Avatar Vicarius Provinciae
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    Default Re: [PROPOSAL] Trade Income (Revised)

    I have too much income from trade and I just don't think it's right.. 1/10th is much better and more realistic in a medieval tins frame..


  12. #12

    Default Re: [PROPOSAL] Trade Income (Revised)

    Could always add in a limited amount of trade routes someone can have. Otherwise, sure you can cut 1/4 to 1/5 or 1/10 but if you keep adding routes, it really will not matter.
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  13. #13

    Default Re: [PROPOSAL] Trade Income (Revised)

    I thought there was a max of 5 or 6?

  14. #14
    Pericles of Athens's Avatar Vicarius Provinciae
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    Default Re: [PROPOSAL] Trade Income (Revised)

    Meh if it will get this done faster I can agree to 1/5th but I would say go for 1/6th, it will keep numbers more even thus easier to manage. :p

    Edit
    And it's a given I dont want rolls with it.
    Last edited by Pericles of Athens; June 22, 2012 at 10:53 PM.


  15. #15
    Bonez's Avatar Protector Domesticus
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    Default Re: [PROPOSAL] Trade Income (Revised)

    Quote Originally Posted by Xion View Post
    I thought there was a max of 5 or 6?
    There is.

  16. #16
    jakev2's Avatar Primicerius
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    Default Re: [PROPOSAL] Trade Income (Revised)

    Think about this; if one of the major houses (with two regions totalling around 100,000 gold) trades with 6 other major houses, each with about 100,000 also, with 1/5th they make 40,000 gold per route, which still gives them the possiblity of 240,000. With a tenth the more or less absolute upper limit on trade income would be half that, about 120,000, so its just a case of which you'd prefer.
    House Tully, Lords Paramount of the Trident in A Game of Thrones RPG



  17. #17

    Default Re: [PROPOSAL] Trade Income (Revised)

    1/5th still drastically reduces 1/4th plus the roll.

    The roll needs elimination entirely.

    But as I stated, 120k isn't a lot a year when you split it up.

    Lord Henryk, Lord Veklund, and Qorsyn Dayne will all divide yearly trade incomes so for example 120k would be split to 40k each per year, which I'm comfortable with.

    But this will be determined by what fraction it is overall

    After recalculating my overall trade combinations, 1/10th equals to 120kish which is fine by me. We can do 1/10th
    Last edited by Dance the older; June 23, 2012 at 07:46 AM.

  18. #18
    Pericles of Athens's Avatar Vicarius Provinciae
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    Default Re: [PROPOSAL] Trade Income (Revised)

    If were gonna change it to 1/10th trade with no rolls it should be put to a vote, as we need this fixed so people can update banks.

    Edit
    I'm obviously in favor of it.
    Last edited by Pericles of Athens; June 23, 2012 at 03:43 PM.


  19. #19

    Default Re: [PROPOSAL] Trade Income (Revised)

    All for 1/10th?? I

  20. #20
    Bonez's Avatar Protector Domesticus
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    Default Re: [PROPOSAL] Trade Income (Revised)

    Aye

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