General Rules on Post #7
The year is 1370. Six years ago, various laws and resolutions were passed. But rather than bring peace, prosperity and strength, it plunged the empire into a bloody civil war. The then Emperor captured, imprisoned and forced to abdicate. This was followed by the slaughter of the Electors. The other Princes fought each other, for each had their own vested interests. Neighbor turned on neighbor, and succeeded only in destroying each other. Assassinations became the order of the day. The future seemed dark for the empire. At that moment, help arrived from the most unusual sources. A nobleman, commander in the formal imperial army, was crowned by the pope as the new Holy Roman Emperor. He marched, and bested the traitors one by one. Meanwhile, the pope kept the empire safe from outside by keeping its neighbors under restrain.
At last, the Emperor triumphed. But the guarantee of the pope is as long as the pope himself. With the coming of a new pope, the neighbors would no doubt attempt to seize themselves glory, and some lands. Therefore, the path lies clear. The Emperor must rebuild the empire, and attempt to restore it to its former glory.
An overview of the starting conditions
The current administration is in shambles. The Emperor has now a strong hold on the realm. The constitution and laws had been tweaked to help him restore peace. The realm is now ready for re-organisation. That is to say, there is possibility for either re-structuring or carving out new subject states of the empire. The Reichstag is virtually non-existent, as there are no longer any heads of subject states left, due to war, assassinations and abdications. No doubt, these places have to be filled. The higher offices are now being managed by trustworthy aides of the Emperor and by able people from the Vatican.
Diplomacy can be considered as neutral. The current pope has held the neighboring powers at bay, for now. But that guarantee would go with the pope.
The Imperial army (under the control of Emperor) is neither excellent nor bad. It is to say, just sufficient to defend the realm. The empire has no formal navy.
The realm is self-sufficient agriculturally. But trade needs to pick up in order to compete with kingdoms like England and like.
Forum Structure Das Heilige Römische Reich
A Holy Roman Empire RPG
- The Imperial Government
This is the seat of the Kaiser, and the center of Imperial government, politics and power. It is from here, that the Reich is governed.
- The Reich
Behold! Here likes the states and institutions of the Empire. Here, you will find all events and adventures.
- Beyond the Reich
Here lie the lands beyond the Holy Roman Realm. There awaits epic adventures and glories for those stout of heart.
- The Battlefields
For Glory and the Fatherland!
- The Residences
Here lie the personal abodes and seats of power of the people of the Reich.
- The Grand Archives
Here you find a vast collection of dusty records and scrolls of the Empire.
Researches and Advances I intend this game to be unique in regards that we have a scholarly path here – The Path of the Quill. Hence, it is only natural that there should be Researches and Technological advances. Therefore, in this game, scholars can attempt research as quests. The quest would depend on the character’s intelligence stats, and on rolls. Rolls will be rolled to determine how much a research advances. The quest in itself will be a role-play between the character and the moderator.The following points should sum up the rest of the idea.
Any character can take up to research or an advance. However, scholars would have a definite advantage in this regard. This is by taking into consideration the background learning and intelligence stats.
To protect the game from spoil effects, moderators would keep an eye on what quests are started.
For instance, a quest to discover or make gunpowder is acceptable. But a quest to build a F-22 Raptor fighter jet is just pushing it.
Moderator List Head Moderator: m_1512
Moderators: Okmin, Lucius Malfoy