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Thread: [RELEASE] AOR 2.3, a massive balancing submod for FRoGS

  1. #41
    fightermedic's Avatar Ishiyumi no shashu
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    Default Re: [Alpha Release 0.3] The AOR mod, a submod for FROGS that brings FRoME to 3.2

    it should, why are you asking?
    Check out my AOR and balancing Mod for Third Age Total War


  2. #42
    GundamGuru's Avatar Ikko-Ikki
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    Default Re: [Alpha Release 0.3] The AOR mod, a submod for FROGS that brings FRoME to 3.2

    Hot Fix #1
    Attached Files Attached Files

  3. #43
    Jolee's Avatar Ikko-Ikki
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    Default Re: [Alpha Release 0.3] The AOR mod, a submod for FROGS that brings FRoME to 3.2

    Quote Originally Posted by fightermedic View Post
    does it simply vanish or crash with an actual error message?
    and does it still only crash at battles?
    damn, if only i had a good idea what could cause this crashes, since it's working perfectly well for myself
    just to be 100% sure, you didn't install this over Frogs 3.2 but vanilla 3.2 yes?

    it crashs after loading a battle. it plays not a role if its Custom or Campaign. its every battle. it load and after the load i come back to the desctop.

    i istall vanilla 3.2 and after that i copied all folders into the game folder. the game is going on...i can play the campaign, but without battles. only autobattles works.

    maybe some files aren't entziped correctly. i had some problems when i unpacked the downloading files...some files are unpacket incorrectly

  4. #44
    GundamGuru's Avatar Ikko-Ikki
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    Default Re: [Alpha Release 0.3] The AOR mod, a submod for FROGS that brings FRoME to 3.2

    Just a quick update: hotfix0.3 seems to have cured my ills. Many thanks. And best of luck Jolee, hope your probs get resolved.

  5. #45
    fightermedic's Avatar Ishiyumi no shashu
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    Default Re: [Alpha Release 0.3] The AOR mod, a submod for FROGS that brings FRoME to 3.2

    Jolee, since it is working for GundamGuru now, this has to be something on your end
    try this: install the mod, but NOT the hotfix
    then copy the attached file into the third_age_3/data folder and replace the old one
    if that doesn't work you can test the hotfix GundamGuru has uploaded
    if you still can't play, your pc really must have messed up when extracting the rar files, maybe the download indeed has been corrupted

    glad it is working and thanks for the upload @GundamGuru
    Attached Files Attached Files
    Last edited by fightermedic; June 21, 2012 at 01:35 AM.
    Check out my AOR and balancing Mod for Third Age Total War


  6. #46
    Kabe difendā
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    Default Re: [Alpha Release 0.3] The AOR mod, a submod for FROGS that brings FRoME to 3.2

    This might not be a bug but a part of the mod, but i was fighting a siege battle whit the Ered luin dwarfs against Oog. I won but took some losses, so most of my units was down to around 30 man. When it was my turn, all this men was gone. Was it because they where so few left? But I had multiple units of same type, so in other mods they are melted together. So I kind of won the battle, but still lost my army. Guess it was around 400 men (and dwarfs) that suddenly was gone

  7. #47
    fightermedic's Avatar Ishiyumi no shashu
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    Default Re: [Alpha Release 0.3] The AOR mod, a submod for FROGS that brings FRoME to 3.2

    no this should not be, i will fix it, the unit survive threshold was set to high
    Check out my AOR and balancing Mod for Third Age Total War


  8. #48
    GundamGuru's Avatar Ikko-Ikki
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    Default Re: [Alpha Release 0.3] The AOR mod, a submod for FROGS that brings FRoME to 3.2

    Jolee, a possible solution for your problem occurred to me. have you turned off your computers adjustment for daylight savings time? this was causing my TATW to crash after it was updated to 3.0 and all subsequent patches. i don't know why this seems to work, but it does. here's hoping.

  9. #49
    fightermedic's Avatar Ishiyumi no shashu
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    Default Re: [Alpha Release 0.3] The AOR mod, a submod for FROGS that brings FRoME to 3.2

    just a little heads up guys:
    version 1.0 is coming very soon, it is based on the newest Frogs for 3.2 and therefore has even more new units! Also some minor things and the vale of anduins banner are fiexed; unit balancing should be even better than before now too
    look forward to it!
    Last edited by fightermedic; July 01, 2012 at 01:06 PM.
    Check out my AOR and balancing Mod for Third Age Total War


  10. #50
    paradamed's Avatar Ronin
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    Default Re: [Alpha Release 0.3] The AOR mod, a submod for FROGS that brings FRoME to 3.2

    Cool!

  11. #51
    Kabe difendā
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    Default Re: [Alpha Release 0.3] The AOR mod, a submod for FROGS that brings FRoME to 3.2

    Nice, looking forward to it. Will the unit survive threshold be fixed as well? Kind of ruins the game for me now

  12. #52
    fightermedic's Avatar Ishiyumi no shashu
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    Default Re: [Alpha Release 0.3] The AOR mod, a submod for FROGS that brings FRoME to 3.2

    Quote Originally Posted by Suppersopp View Post
    Nice, looking forward to it. Will the unit survive threshold be fixed as well? Kind of ruins the game for me now
    yes it will be fixed
    that one was a rather stupid mistake of me
    i think i will post a few screenshots of the new units later, stay tuned
    Check out my AOR and balancing Mod for Third Age Total War


  13. #53
    Kindjal83's Avatar Ashigaru
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    Default Re: [Alpha Release 0.3] The AOR mod, a submod for FROGS that brings FRoME to 3.2

    Quote Originally Posted by fightermedic View Post
    version 1.0 is coming very soon, it is based on the newest Frogs 3.2 and therefore has even more new units!
    Those are good news indeed! Looking forward to it!

  14. #54
    fightermedic's Avatar Ishiyumi no shashu
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    Default Re: [Alpha Release 0.3 - some new preview screens of 1.0 up!] The AOR mod, a submod for FROGS that brings FRoME to 3.2

    i uploaded the screenshots, they can be viewed at post #1 - some of the units are already in 0.3 but most will be new in 1.0 - but mind you, there are going to be much more new units than you can seen in post 1!
    if all goes well i'll be able to upload the mod version 1.0 on friday
    Check out my AOR and balancing Mod for Third Age Total War


  15. #55
    fightermedic's Avatar Ishiyumi no shashu
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    Default Re: [RELEASE] AOR 1.0, a massive rebalancing submod for FRoGS 2.1

    good news folks: 1.0 is Out! No more Alpha, but a proper and shiny (i hope ;P ) release! Took a little longer than expected due to some bugfixing with Arnor and some more campaign map balancing, but now happy playing! (sadly not save game compatible )
    check the first post for download links etc..
    Last edited by fightermedic; July 01, 2012 at 01:01 PM.
    Check out my AOR and balancing Mod for Third Age Total War


  16. #56
    Kabe difendā
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    Default Re: [RELEASE] AOR 1.0, a massive rebalancing submod for FRoGS 2.1

    Thanks! Looks so forward to try this out

  17. #57
    Jack Daniel's's Avatar Kabe difendā
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    Default Re: [RELEASE] AOR 1.0, a massive balancing submod for FRoGS 2.1

    Hi Figthermedic, I installed everything like instructed. But when I try to start a campaignand select a faction it doesn't start, it just goes back to the begin screen.

    Any possible solutions? Thanks

  18. #58
    fightermedic's Avatar Ishiyumi no shashu
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    Default Re: [RELEASE] AOR 1.0, a massive balancing submod for FRoGS 2.1

    i have installed frogs and my mod one more time and i'm still not able to reproduce any reported errors
    i'll release a reup of most of the smaller files though, on the off chance that some files got corrupted in the packing or uploading process
    Check out my AOR and balancing Mod for Third Age Total War


  19. #59
    David93's Avatar Shiny
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    Default Re: [RELEASE] AOR 1.0, a massive balancing submod for FRoGS 2.1

    Quote Originally Posted by Jack Daniel's View Post
    Hi Figthermedic, I installed everything like instructed. But when I try to start a campaignand select a faction it doesn't start, it just goes back to the begin screen.

    Any possible solutions? Thanks
    You may need to delete map.rwm

    The Orcs of Gundabad Erin go Bragh FROGS

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  20. #60
    fightermedic's Avatar Ishiyumi no shashu
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    Default Re: [RELEASE] AOR 1.0, a massive balancing submod for FRoGS 2.1

    here is a reup of the most important files, if you are having problems try it, not sure if it does any good, but it might
    http://www.mediafire.com/download.php?spacq3oh66si7rd

    Quote Originally Posted by David93 View Post
    You may need to delete map.rwm
    shouldn't be necessary since my mod includes an updated map.rwm - but can't hurt either!
    Last edited by fightermedic; July 02, 2012 at 02:42 PM.
    Check out my AOR and balancing Mod for Third Age Total War


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