I have been puttering around porting a RTW mod to M2TW Kingdoms. So far, so good, nothing insurmountable. Until now.
RTW battle models do not have a normal map texture, so I dug into various tutorials to soak up the wisdom dispensed, being a 2D\skinning noob. Regardless of what I am attempting and what combination of settings I am using I get this result:
The horses are from vanilla kingdoms - I didn't think it worth the pain trying to convert them from RTW to M2TW. Could it be something with the original graphics?
RTW works with DDS, so I could work directly with them (*) and simply convert them to TEXTURE format. I have attached the whole set of files including modeldb, edu, sprites etc. For testing one could simply add them to my Bare Geomod set up.
Any suggestions to restore my sanity are welcome.
* using GIMP, opening without mipmaps, apply normal map instructions, save as DDS in BC3/DXT5 format with mipmaps