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Thread: Foot based heroes dont fight well

  1. #21
    k/t's Avatar Ronin
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    Apr 2009
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    Default Re: Foot based heroes dont fight well

    I think Captains get some extra HPs. They're often among the last left.

  2. #22
    Kihei
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    Default Re: Foot based heroes dont fight well

    and he also killed a lot of enemy soldiers.
    Quote Originally Posted by Jean=A=Luc View Post
    What the hell is wrong with you people?

  3. #23
    Ikko-Ikki
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    Jun 2012
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    Default Re: Foot based heroes dont fight well

    I guess i can try giving troll animations to foot generals but im really not sure how to go about that. Or where to find those animations. Ive beem able to change animations of whole units before by setting there animation in the export_descr_unit as another unit. (Tonight im gonna try making warg archers for otmm and oog) but generals are add on unit with their own animations so its not as easy.

    And to clarify i dont want to make just heros fight better on foot i want all foot based captains and generals to fight better

  4. #24
    Ultra123's Avatar Sōkō yumi
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    Nov 2009
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    Default Re: Foot based heroes dont fight well

    as a side note just to mention as i think its relevant, the Silvan Heavy spearmen the ones who can shieldwall (im using baron sams mod my 'vanilla' copy is covered in dust somewhere...) when put into their shield wall formation and with a captain and you deploy them in i think its 2 ranks the captain and flag bearer appears directly at the rear of the formation on their own, effectivily having the rest of the units protecting them. this could be emulated for generals perhaps? using shieldwall as a way of safguarding him from the front with the added trouble of making sure his ass is covered? could be a useful ideafor dwarven generals and perhaps some evil ones, i always notice my goblin/orc/uruk generals die extremely fast in combat for some reason against even basic enemy militia. thats fine, but at least let them be killed after their bodyguard dies valiently trying to keep them up....

  5. #25
    LaLaLand's Avatar Yari-hei
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    May 2013
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    Default Re: Foot based heroes dont fight well

    Bump.


    ... Was there ever a solution for this? The problem is that the General use the "One handed animation" which does not include a shield. So every hit he get is a hit to the body with a corresponding long animation of him twitching about. Additionally the said animation cant break blows from opponents unlike animations that include a shield or a two-hander, leaving enemies open to hit your general as much as they would like.

    Essentially he is using the same animation set as a peasant archer in melee. Its terrible.

    Giving the general a two-handed weapon or at least a bloody shield to block with would do wonders.

  6. #26
    Shashu
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    Default Re: Foot based heroes dont fight well

    Quote Originally Posted by LaLaLand View Post
    Giving the general a two-handed weapon or at least a bloody shield to block with would do wonders.
    I believe that theres different weapons for different generals... I just saw Celeborn with a sword and shield.....
    //ThaDoews

    TATW + MOS 1.41 + EMM

    SS6.4 + BftB

  7. #27
    Loki_999's Avatar Taihō no heishi
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    Default Re: Foot based heroes dont fight well

    I'm sure someone once stated having a shield can be a disadvantage, because when they get hit, they play the block animation and this means for that frame they cannot attack, so when under heavy attack they cannot attack back. Therefore it can be an advantage for your units to not have a shield.

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