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View Poll Results: Fear or Love, what shall it be?

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  • Chivalry(Respect) Protect the innocent, and fight for the just.

    42 54.55%
  • Dread(Fear) Ten lashes to the slowes man, and the gallows to anyone who oppose us!

    35 45.45%
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Thread: To be Feared or Loved? That is the question!

  1. #21
    Mikail Mengsk's Avatar Baitai kihei
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    Default Re: To be Feared or Loved? That is the question!

    better to be feared, than loved

    with the donwgrade of chivalry's effect on public order, i'd say that motto is true

    before that, i would have gone with chivalry
    It's only after you have lost everything, that you are free to do anything.

  2. #22
    Aldor's Avatar Kihei
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    Default Re: To be Feared or Loved? That is the question!

    Quote Originally Posted by SinerAthin View Post
    It'd be more fitting that units routed faster, but had a significantly higher chance of going into a last-stand mode if caught up by the enemy's forces in fear of getting caught
    Ye that's what I was thinking aswell
    Earlier post
    Quote Originally Posted by Aldor View Post
    I prefer:
    Logic:
    I would make sure I'm not captured by a dreaded general. This means running when I can escape, but fighting harder when I know I won't get away.


    Now only modding that into the game mechanics and we'er done.

  3. #23
    Son of Mars's Avatar Supai
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    Default Re: To be Feared or Loved? That is the question!

    Meh I'm not too particular. I usually prefer chiv with govs and dread for the gens. I usually execute prisoners with any faction because I don't want them coming back to fight me as I capture quite a lot of prisoners. I'll usually only sack or exterminate a settlement if it will get public order green. I won't risk an uprising putting my conquest in jeopardy.

  4. #24
    Gigan's Avatar Taihō no heishi
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    Default Re: To be Feared or Loved? That is the question!

    dread is more useful in this mod since you dont use diplomacy much. in stainless steel, vanilla, and other mods the stupid reputation system keeps me from getting a high dread general
    without lowering my reputation to untrustworthy making diplomacy impossible and other ai nations hating me

  5. #25
    Finlander's Avatar Now Back To Work!
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    Default Re: To be Feared or Loved? That is the question!

    The real cruel person is the one who actually let the orc prisoners run away! That's why my generals always tend to be with high dread. I can't help it - I just like to execute all my prisoners as I think its the right thing to do. However, I never burn down towns and villages unless I play as an evil faction.

  6. #26
    knicolas2's Avatar Sōkō yumi
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    Default Re: To be Feared or Loved? That is the question!

    i mostly ransom orcs . but just for the money
    Leader of knicolas' Hotseat

    I hate it so much sometimes..

  7. #27
    KIHEV's Avatar Kabe difendā
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    Default Re: To be Feared or Loved? That is the question!

    Quote Originally Posted by Finlander View Post
    The real cruel person is the one who actually let the orc prisoners run away! That's why my generals always tend to be with high dread. I can't help it - I just like to execute all my prisoners as I think its the right thing to do. However, I never burn down towns and villages unless I play as an evil faction.
    This is exactly the same way I act
    I noticed there's a downside of not burning towns though:
    generals will also develop chivalrous traits (such as "chivalrous in rule") resulting in a decreased dreadfulness.

  8. #28
    Taihō no heishi
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    Default Re: To be Feared or Loved? That is the question!

    Since Chivalry's effects on growth(The major point of Chivalry) are now practically non-existent, Dread's just better in all aspects.

  9. #29
    Ikko-Ikki
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    Default Re: To be Feared or Loved? That is the question!

    I pretty much Agree, but its actually hard in this mod to get a high-dread general if you dont constantly fight with him. High tax rates are painful when the pop growth is already so low, and the starting population so small. Low taxes are pretty much a must (except on last turn of construction), and even if you keep all your blood and gore guys on the castles they end up getting fair in rule for some odd reason.

    That said, Dread is much more effective. As stated earlier, if your taking enough causalities to rout your army, you've got lots of problems already.

  10. #30
    Bladvak's Avatar Ishiyumi no shashu
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    Default Re: To be Feared or Loved? That is the question!

    I use cavalry a lot, usually outnumbered 3-5 times, so chiv gives me a good boost to morale ... + that I'm usually a nice guy that lets orcs and swordsmen to be ransomed for further usage (big grin here )

    the only time I execute prisoners is when the strategic map demands it - attacking a stack near an enemy city and killing everyone on both enemy stack or when capturing too many/too powerful troops/generals(read Nazgul here)
    Quote Originally Posted by Yomamashouse View Post
    I have one complaint - this mod is so engrossing that I have lost the ability to enjoy any other mods. I tried others and they never matched up to EB.

    I think Foot needs to put a warning saying "You may wish to play other mods before playing this mod, as EB will destroy your ability to find other mods exciting and fulfilling".

    Milo Forsyth, Transfiguration Professor at Hogwarts, Beyond Potter http://www.twcenter.net/forums/forumdisplay.php?f=1772

  11. #31
    Aztec-Man's Avatar Ikko-Ikki
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    Default Re: To be Feared or Loved? That is the question!

    if it was me I would rather be feared because people wont hurt you when they scared of you

  12. #32
    dannyalex's Avatar Senshi
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    Default Re: To be Feared or Loved? That is the question!

    none is innocent

  13. #33
    Macilrille's Avatar Kei kihei
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    Default Re: To be Feared or Loved? That is the question!

    Quote Originally Posted by Aztec-Man View Post
    if it was me I would rather be feared because people wont hurt you when they scared of you
    I think you will find that quite a few rulers through the years have thought as you do only to discover how wrong they were. A few names from the last year spring to mind even:

    Assad
    Ghaddafi
    Mubarak
    Ben Ali
    Ali Abdullah Saleh

    Add to that lots and lots of despots through the Middle Ages and Antiquity where they had no mass media or globalised social media.

    Want to reconsider your stance?

  14. #34
    Aztec-Man's Avatar Ikko-Ikki
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    Default Re: To be Feared or Loved? That is the question!

    Quote Originally Posted by Macilrille View Post
    I think you will find that quite a few rulers through the years have thought as you do only to discover how wrong they were. A few names from the last year spring to mind even:

    Assad
    Ghaddafi
    Mubarak
    Ben Ali
    Ali Abdullah Saleh

    Add to that lots and lots of despots through the Middle Ages and Antiquity where they had no mass media or globalised social media.

    Want to reconsider your stance?
    Yes but when you think of Modsters the head guys they rule by fear, so his men will be loyal to him because they are afraid to upset him. If someone loves you they will do things to upset you or hurt and will just expect you to put up with it cause you love them

  15. #35
    Macilrille's Avatar Kei kihei
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    Default Re: To be Feared or Loved? That is the question!

    I do not know what world you live in or what history you have studied, but it is very different from mine.

    And if you mean mobsters/gangsters as heads of criminal organisations, consider who most often offs the Don... His closest henchman who wants his position, has most to fear and most to gain.

    In any case that has nothing to do with the ruling of kingdoms, cities and nations which is what we are talking about.

    Or leading men, which I have experience with.

    In any case, this is straying from the topic.

    Generals should have high Dread, Governors high Chivalry.

  16. #36
    Bowmaster's Avatar Taihō no heishi
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    Default Re: To be Feared or Loved? That is the question!

    For Governor, chivalry. For general, dread. But I want good side generals to have chivalry rather than dread.

    But if you need dread to defeat the enemy, that's lame. If you need that kind of special effects, you don't know how to play.

  17. #37
    Kirā
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    Default Re: To be Feared or Loved? That is the question!

    I'd go for chivalry, slightly harder to get than dread, but definately more beneficial:
    Chivalry increase order in settlement (Governer influence):
    Chivalry 1 _______________ Chivalry 10

    Meaning i can leave governor alone in the city and march the troops to the front. Getting Chiv of 7 or better increase pop growth ny 1 point (not much, but can tip the balance).
    Chivalry is unfortunatelly pretty pointless during battle. I played battle with high chivalry gen, but with only one command star- my trops started routing. (On the other hand, even 5 command stars allowed my troops to fight for a long time - some further testing would be nice)

    To say also that Dread is useless for governor would be a lie.



    High dread also give some order in settlement but definately lower than chivalry. Also, when settlement is conquered by highly dreaded general, population tend to "fear" him for longer period than chivalrous one (again "order" line - it is represented by little skulls). I haven't noticed any more effect of Dread upon settlement.

  18. #38
    Bob Doad's Avatar Banzai jūden-ki
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    Default Re: To be Feared or Loved? That is the question!

    I like to roleplay so when I play as the elves I try and keep chivalry high. However, I execute all prisoners if they are mainly orcs. I do not kill humans.

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