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Thread: Official All Questions Thread (Maintained by the ACW Team)

  1. #421
    Minas Moth's Avatar Sabre of Secession
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    Default Re: Official All Questions Thread (Maintained by the ACW Team)

    Quote Originally Posted by matekaitis View Post
    is there any way of capturing artillery?
    no...

  2. #422
    Ikko-Ikki
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    Default Campaign -> moved to Official All Questions Thread by MM

    Is it possible to "Research Research" In the campaign?

  3. #423
    Post Hoc's Avatar Sōkō yumi
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    Default Re: Campaign

    No, but you can try and get tech from other nations via diplomacy.
    "To say of what is that it is not, or of what is not that it is, is false, while to say of what is that it is, and of what is not that it is not, is true" ~ Aristotle

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  4. #424
    Ikko-Ikki
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    Default Re: Campaign

    Thanks man

  5. #425
    Nigrinus's Avatar Yari-hei
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    Default Re: Campaign

    Pressing T opens up the tech screen too...

  6. #426
    Post Hoc's Avatar Sōkō yumi
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    Default Update frequency -> moved to Official All Questions Thread by MM

    The team seems to update versions of this mod faster than any other ive team ive seen. Which is awesome. Would it be prudent to wait for a major release, before starting a campaign? If so, will the next release be in the not to distant future?
    "To say of what is that it is not, or of what is not that it is, is false, while to say of what is that it is, and of what is not that it is not, is true" ~ Aristotle

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  7. #427
    FIGHT Black Phoenix's Avatar Ikko-Ikki
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    Default Just said many thanks for the staff modders -> moved to Official All Questions Thread by MM

    Hi,

    Just wanted to say a many thanks for this fabulous mod I was looking everywhere and especially to those who have produced it.

    Long life for this mod and the modder

  8. #428
    shokh's Avatar .
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    Default Re: Update frequency

    The next update will be 3.4. In there are complete new features which are very complex.
    This means That this update will take a longer time compared to previous updates.
    So you are fine to start a long campaign now.

  9. #429
    shokh's Avatar .
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    Default Re: Just said many thanks for the staff modders

    It´s a pleasure to here that the hard work putted into this piece was worth it.

    In return i wanna say a big thanks to all who give us feedback, kind words, reputation and donations.

  10. #430
    Post Hoc's Avatar Sōkō yumi
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    Default Re: Update frequency

    Thanks, duly noted.
    "To say of what is that it is not, or of what is not that it is, is false, while to say of what is that it is, and of what is not that it is not, is true" ~ Aristotle

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  11. #431
    Post Hoc's Avatar Sōkō yumi
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    Default Re: Campaign

    Ah i hadnt noticed that. i guess you can research tech.
    "To say of what is that it is not, or of what is not that it is, is false, while to say of what is that it is, and of what is not that it is not, is true" ~ Aristotle

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  12. #432
    Post Hoc's Avatar Sōkō yumi
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    Default Re: Official All Questions Thread (Maintained by the ACW Team)

    Will spies and gentlemen be implemented in 3.4?
    "To say of what is that it is not, or of what is not that it is, is false, while to say of what is that it is, and of what is not that it is not, is true" ~ Aristotle

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  13. #433
    shokh's Avatar .
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    Default Re: Official All Questions Thread (Maintained by the ACW Team)

    Yes it is planned. With other names, appearance and other functions.

  14. #434
    Joe31's Avatar Ikko-Ikki
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    Default Re: Official All Questions Thread (Maintained by the ACW Team)

    Does researching tech have and advantages in campaign and battles? I know that buildings can be constructed without the usual technology needing be researched, but in battles would the tech 'carbines' for example benefit my cav units? Or is the whole tech/research system worthless in the 3.3 mod?

    Great mod by the way! Very enjoyable! Kudos!

  15. #435
    shokh's Avatar .
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    Default Re: Official All Questions Thread (Maintained by the ACW Team)

    In the actual version research would hurt the balance. A real civil war techtree is planned for 3.5

  16. #436
    Joe31's Avatar Ikko-Ikki
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    Default Re: Official All Questions Thread (Maintained by the ACW Team)

    Wow you guys are really out-doing yourselves.
    Without aggrevating you guys, is the an estimated release date or is it pretty much in the distant future?
    -Either way you can bet your bottom dollar I'm downloading it.

  17. #437
    Dragonsfire's Avatar Yari-hei
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    Default Re: Official All Questions Thread (Maintained by the ACW Team)

    in 2.6 we had the option to build wooden forts, will this option be available in further versions? This helps in the defense of choke points on the campaign map that way you don't have to have big armies focused on defending. Right now in my current CSA campaign I have 3 full stacks defending Virginia, when I played 2.6 I would have 5 forts with 5 infantry regiments(2 regular or zouaves, and 3 volunteer reg.) Depending on the fort being assaulted I would get reinforcements from Richmond or from any of the other forts. So here is my layout

    3.3- 3 full stacks= 60 units
    2.6- 5 forts+Richmond garrison, and reserve artillery/cavalry= 35 units

    So forts in my case would lower the amount of troops needed for defense, and would free up 25 units or 1 full stack for the offensive in another theater of war like in Missouri and Michigan.

    Also in my current campaign, it is in summer 1864 and it is a pure stalemate I send my 3 full stacks in to attack the unions 3 full stacks+ multiple half stacks. Once I march foward they intercept my armies and I stand at the defense and they attack my lines. At the end of 40 minute battles it is a draw due to me not being able to kill off all their units and vice versa for them. It is very interesting lol. As for my other theaters Kentucky is heavily contended my 3/4 stack is building up alot of exp. from defending against wave after wave of Northern soldiers. I've successfully captured Missouri and waiting for my frontier army to return from Nebraska to march on Michigan. I believe my stalemate in the east will come to an end once my 2 western armies put pressure on New York and split up the armies guarding D.C.

  18. #438
    shokh's Avatar .
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    Default Re: Official All Questions Thread (Maintained by the ACW Team)

    Quote Originally Posted by Joe31 View Post
    Wow you guys are really out-doing yourselves.
    Without aggrevating you guys, is the an estimated release date or is it pretty much in the distant future?
    -Either way you can bet your bottom dollar I'm downloading it.
    Performance Version 3.4 will hit in a few days. Version 3.5 which adds a lot of stuff will need some time, to declare now a release date would be only bad for us, the version and in the end you.

    in 2.6 we had the option to build wooden forts, will this option be available in further versions?
    No problem, wooden forts will be back then.

  19. #439
    Dragonsfire's Avatar Yari-hei
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    Default Re: Official All Questions Thread (Maintained by the ACW Team)

    hooray for forts!!!

  20. #440
    Joe31's Avatar Ikko-Ikki
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    Default Re: Official All Questions Thread (Maintained by the ACW Team)

    Quote Originally Posted by shokh View Post
    Performance Version 3.4 will hit in a few days. Version 3.5 which adds a lot of stuff will need some time, to declare now a release date would be only bad for us, the version and in the end you.



    No problem, wooden forts will be back then.
    So will version 3.4 be a download add on, or will all of my 3.3 files need to be deleted in order to successfully play 3.4?
    Sorry if this is a dumb question, this is the first modded game I've played.

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