Page 10 of 27 FirstFirst 1234567891011121314151617181920 ... LastLast
Results 181 to 200 of 538

Thread: Official All Questions Thread (Maintained by the ACW Team)

  1. #181
    Shirby's Avatar Ikko-Ikki
    Join Date
    Apr 2012
    Location
    Germany
    Posts
    11

    Default Re: [Version 3] General Bug Issues

    Quote Originally Posted by husserlTW View Post
    CTD(s) are not normal. The lag is caused by the new detailed unit models and there is already a development to fix.
    Alright, I see.
    Yea CTD's are not normal thats obvious but hey, they happen on the way to create something great I guess!
    Thanks for the fast response and keep up the great work and community activity!

  2. #182
    shokh's Avatar .
    Join Date
    Sep 2010
    Location
    Austria
    Posts
    2,970

    Default Re: [Version 3] General Bug Issues

    Quote Originally Posted by Shirby View Post
    Hello!
    I got a weird bug/problem...... UNLESS however I zoom closer to any kind of line infantry, then suddenly it starts lagging so badly and if the units are very close to each other it nearly freezes for 1-2seconds.
    This is part of our performance improvements in further updates.
    Some units use a too detailed model in far ranges, and when you zoom in this adds to the zommed units which also use high resolution now.
    We will add more distance models to other units to get rid of that performance drop.
    This will improve also great the perfomance from computers whith lower settings.

  3. #183
    Horatio Hornblower's Avatar Supai
    Join Date
    Sep 2011
    Location
    Milano, Northern Italy
    Posts
    327

    Default

    Quote Originally Posted by husserlTW View Post
    Did you applied the fix correctly (in blue)? If not uninstall mod and install it. Then apply fix and last your personal fix.
    Sure, I did!!
    I'll try again anyway...

    No way...
    It's going to be wearing...

    EDIT: merged double-post... MM
    Last edited by Minas Moth; May 18, 2012 at 09:55 AM. Reason: doubleposting
    Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety.
    (Benjamin Franklin)

  4. #184
    Shirby's Avatar Ikko-Ikki
    Join Date
    Apr 2012
    Location
    Germany
    Posts
    11

    Default Re: [Version 3] General Bug Issues

    Quote Originally Posted by shokh View Post
    This is part of our performance improvements in further updates.
    Some units use a too detailed model in far ranges, and when you zoom in this adds to the zommed units which also use high resolution now.
    We will add more distance models to other units to get rid of that performance drop.
    This will improve also great the perfomance from computers whith lower settings.
    Ah, yeah that makes sense.
    Thanks again for the proper explanation! Looking forward to the future!

  5. #185
    husserlTW's Avatar Artifex
    Join Date
    Mar 2009
    Posts
    6,818

    Default Re: [Version 3] Game crashes on startup

    Give me again your log, because the previous was only the half because of the error.


  6. #186
    Horatio Hornblower's Avatar Supai
    Join Date
    Sep 2011
    Location
    Milano, Northern Italy
    Posts
    327

    Default Re: [Version 3] Game crashes on startup

    Quote Originally Posted by husserlTW View Post
    Give me again your log, because the previous was only the half because of the error.
    D'you mean this one?

    Warpath

    Code:
    Actions:
    * 16:34:30 -> Mod started
    * 16:34:30 -> bg_art.pack present in data.
    * 16:34:30 -> bg_boot.pack present in data.
    * 16:34:30 -> bg_core.pack present in data.
    * 16:34:30 -> bg_db.pack present in data.
    * 16:34:30 -> bg_models.pack present in data.
    * 16:34:30 -> bg_movie.pack present in data.
    * 16:34:30 -> bg_music.pack present in data.
    * 16:34:31 -> CS selected. Launching procedure started:
    * 16:34:31 -> scripting_gb_csa.lua copied.
    * 16:34:31 -> mod bg_art.pack;
    * 16:34:31 -> mod bg_core.pack;
    * 16:34:31 -> mod bg_db.pack;
    * 16:34:31 -> mod bg_models.pack;
    * 16:34:31 -> mod bg_music.pack;
    * 16:34:31 -> mod bg_camp_wpath.pack;
    * 16:34:31 -> mod bg_cs_wpath.pack;
    * 16:34:31 -> ACW mod files commands added in user script for CS WPATH.
    * 16:34:31 -> bg_camp_wpath.pack present in data.
    * 16:34:31 -> bg_cs_wpath.pack present in data.
    * 16:34:31 -> Startpos copied from C:\Program Files (x86)\Steam\steamapps\common\empire total war\data\campaigns\ACW_WPATH\CS to C:\Program Files (x86)\Steam\steamapps\common\empire total war\data\campaigns\ACW_WPATH.
    * 16:34:31 -> User script current commands:
    * 16:34:31 -> mod bg_art.pack;
    * 16:34:31 -> mod bg_core.pack;
    * 16:34:31 -> mod bg_db.pack;
    * 16:34:31 -> mod bg_models.pack;
    * 16:34:31 -> mod bg_music.pack;
    * 16:34:31 -> mod bg_camp_wpath.pack;
    * 16:34:31 -> mod bg_cs_wpath.pack;
    * 16:34:31 -> User script end.
    * 16:34:31 -> Launching procedure completed.
    * 16:34:33 -> Empire started succesfully
    * 16:36:25 -> Check Files dialog opened.
    * 16:36:27 -> Check Files dialog closed.
    * 16:36:29 -> Edit Script dialog opened.
    * 16:36:30 -> Edit Script dialog closed.
    * 16:37:31 -> ACW mod is closing.
    * 16:37:31 -> ACW ready selected.
    * 16:37:32 -> ACW launcher closed.
    End of log report.
    --------------------------
    RTI

    Code:
    Actions:
    * 16:42:45 -> Mod started
    * 16:42:45 -> bg_art.pack present in data.
    * 16:42:45 -> bg_boot.pack present in data.
    * 16:42:45 -> bg_core.pack present in data.
    * 16:42:45 -> bg_db.pack present in data.
    * 16:42:45 -> bg_models.pack present in data.
    * 16:42:45 -> bg_movie.pack present in data.
    * 16:42:45 -> bg_music.pack present in data.
    * 16:42:47 -> RTI3 campaign selected (menu).
    * 16:42:49 -> CS selected. Launching procedure started:
    * 16:42:49 -> scripting_us_csa.lua copied.
    * 16:42:49 -> mod bg_art.pack;
    * 16:42:49 -> mod bg_core.pack;
    * 16:42:49 -> mod bg_db.pack;
    * 16:42:49 -> mod bg_models.pack;
    * 16:42:49 -> mod bg_music.pack;
    * 16:42:49 -> mod bg_camp_rti.pack;
    * 16:42:49 -> mod bg_cs_rti.pack;
    * 16:42:49 -> ACW mod files commands added in user script for CS RTI3.
    * 16:42:50 -> bg_camp_rti.pack moved from C:\Program Files (x86)\Steam\steamapps\common\empire total war\ACW\Packs to C:\Program Files (x86)\Steam\steamapps\common\empire total war\data.
    * 16:42:50 -> bg_cs_rti.pack moved from C:\Program Files (x86)\Steam\steamapps\common\empire total war\ACW\Packs to C:\Program Files (x86)\Steam\steamapps\common\empire total war\data.
    * 16:42:50 -> C:\Program Files (x86)\Steam\steamapps\common\empire total war\data\bg_camp_wpath.pack bg_camp_wpath.pack found in C:\Program Files (x86)\Steam\steamapps\common\empire total war\data and moved back to C:\Program Files (x86)\Steam\steamapps\common\empire total war\ACW\Packs.
    * 16:42:50 -> C:\Program Files (x86)\Steam\steamapps\common\empire total war\data\bg_cs_wpath.pack bg_camp_wpath.pack found in C:\Program Files (x86)\Steam\steamapps\common\empire total war\data and moved back to C:\Program Files (x86)\Steam\steamapps\common\empire total war\ACW\Packs.
    * 16:42:50 -> Startpos copied from C:\Program Files (x86)\Steam\steamapps\common\empire total war\data\campaigns\ACW_RTI3\CS to C:\Program Files (x86)\Steam\steamapps\common\empire total war\data\campaigns\ACW_RTI3.
    * 16:42:50 -> Regions copied from C:\Program Files (x86)\Steam\steamapps\common\empire total war\data\campaigns\ACW_RTI3\CS to C:\Program Files (x86)\Steam\steamapps\common\empire total war\data\campaigns\ACW_RTI3.
    * 16:42:50 -> User script current commands:
    * 16:42:50 -> mod bg_art.pack;
    * 16:42:50 -> mod bg_core.pack;
    * 16:42:50 -> mod bg_db.pack;
    * 16:42:50 -> mod bg_models.pack;
    * 16:42:50 -> mod bg_music.pack;
    * 16:42:50 -> mod bg_camp_rti.pack;
    * 16:42:50 -> mod bg_cs_rti.pack;
    * 16:42:50 -> User script end.
    * 16:42:50 -> Launching procedure completed.
    * 16:42:52 -> Empire started succesfully
    * 16:43:28 -> ACW mod is closing.
    * 16:43:28 -> ACW ready selected.
    * 16:43:29 -> ACW launcher closed.
    End of log report.
    --------------------------
    Last edited by Horatio Hornblower; May 18, 2012 at 09:44 AM.
    Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety.
    (Benjamin Franklin)

  7. #187
    husserlTW's Avatar Artifex
    Join Date
    Mar 2009
    Posts
    6,818

    Default Re: [Version 3] Game crashes on startup

    Is this all or you send me only the actions? I need the whole thing...


  8. #188
    Horatio Hornblower's Avatar Supai
    Join Date
    Sep 2011
    Location
    Milano, Northern Italy
    Posts
    327

    Default Re: [Version 3] Game crashes on startup

    Quote Originally Posted by husserlTW View Post
    Is this all or you send me only the actions? I need the whole thing...
    Sorry!!
    Here you are:

    Code:
    ACW 3.X log - 18/05/2012
    --------------------------
    Info:
    Registered owner: Giorgio, Is admin? True, Has limited token? True
    OS: Windows XP x 64
    Memory: Total: 6135 Available: 4846
    Display: 1600 x 900 - 32 bit
    --------------------------
    Mod Installation Path:
    ACW path: C:\Program Files (x86)\Steam\steamapps\common\empire total war\ACW
    Current Campaign: Warpath
    Steam Status: On
    --------------------------
    Current non vanilla files in data folder:
    
    --------------------------
    Actions:
    * 16:42:45 -> Mod started
    * 16:42:45 -> bg_art.pack present in data.
    * 16:42:45 -> bg_boot.pack present in data.
    * 16:42:45 -> bg_core.pack present in data.
    * 16:42:45 -> bg_db.pack present in data.
    * 16:42:45 -> bg_models.pack present in data.
    * 16:42:45 -> bg_movie.pack present in data.
    * 16:42:45 -> bg_music.pack present in data.
    * 16:42:47 -> RTI3 campaign selected (menu).
    * 16:42:49 -> CS selected. Launching procedure started:
    * 16:42:49 -> scripting_us_csa.lua copied.
    * 16:42:49 -> mod bg_art.pack;
    * 16:42:49 -> mod bg_core.pack;
    * 16:42:49 -> mod bg_db.pack;
    * 16:42:49 -> mod bg_models.pack;
    * 16:42:49 -> mod bg_music.pack;
    * 16:42:49 -> mod bg_camp_rti.pack;
    * 16:42:49 -> mod bg_cs_rti.pack;
    * 16:42:49 -> ACW mod files commands added in user script for CS RTI3.
    * 16:42:50 -> bg_camp_rti.pack moved from C:\Program Files (x86)\Steam\steamapps\common\empire total war\ACW\Packs to C:\Program Files (x86)\Steam\steamapps\common\empire total war\data.
    * 16:42:50 -> bg_cs_rti.pack moved from C:\Program Files (x86)\Steam\steamapps\common\empire total war\ACW\Packs to C:\Program Files (x86)\Steam\steamapps\common\empire total war\data.
    * 16:42:50 -> C:\Program Files (x86)\Steam\steamapps\common\empire total war\data\bg_camp_wpath.pack bg_camp_wpath.pack found in C:\Program Files (x86)\Steam\steamapps\common\empire total war\data and moved back to C:\Program Files (x86)\Steam\steamapps\common\empire total war\ACW\Packs.
    * 16:42:50 -> C:\Program Files (x86)\Steam\steamapps\common\empire total war\data\bg_cs_wpath.pack bg_camp_wpath.pack found in C:\Program Files (x86)\Steam\steamapps\common\empire total war\data and moved back to C:\Program Files (x86)\Steam\steamapps\common\empire total war\ACW\Packs.
    * 16:42:50 -> Startpos copied from C:\Program Files (x86)\Steam\steamapps\common\empire total war\data\campaigns\ACW_RTI3\CS to C:\Program Files (x86)\Steam\steamapps\common\empire total war\data\campaigns\ACW_RTI3.
    * 16:42:50 -> Regions copied from C:\Program Files (x86)\Steam\steamapps\common\empire total war\data\campaigns\ACW_RTI3\CS to C:\Program Files (x86)\Steam\steamapps\common\empire total war\data\campaigns\ACW_RTI3.
    * 16:42:50 -> User script current commands:
    * 16:42:50 -> mod bg_art.pack;
    * 16:42:50 -> mod bg_core.pack;
    * 16:42:50 -> mod bg_db.pack;
    * 16:42:50 -> mod bg_models.pack;
    * 16:42:50 -> mod bg_music.pack;
    * 16:42:50 -> mod bg_camp_rti.pack;
    * 16:42:50 -> mod bg_cs_rti.pack;
    * 16:42:50 -> User script end.
    * 16:42:50 -> Launching procedure completed.
    * 16:42:52 -> Empire started succesfully
    * 16:43:28 -> ACW mod is closing.
    * 16:43:28 -> ACW ready selected.
    * 16:43:29 -> ACW launcher closed.
    End of log report.
    --------------------------
    Could be because of this?

    OS: Windows XP x 64

    I tick off "Run the program..." compatibility with "Windows XP" (Service Pack 3)".

    EDIT:
    Nope...

    Code:
    ACW 3.X log - 18/05/2012
    --------------------------
    Info:
    Registered owner: Giorgio, Is admin? True, Has limited token? False
    OS: Windows 7 x 64
    Memory: Total: 6135 Available: 4824
    Display: 1600 x 900 - 32 bit
    --------------------------
    Mod Installation Path:
    ACW path: C:\Program Files (x86)\Steam\steamapps\common\empire total war\ACW
    Current Campaign: Warpath
    Steam Status: On
    --------------------------
    Current non vanilla files in data folder:
    
    --------------------------
    Actions:
    * 19:50:35 -> Mod started
    * 19:50:35 -> bg_art.pack present in data.
    * 19:50:35 -> bg_boot.pack present in data.
    * 19:50:35 -> bg_core.pack present in data.
    * 19:50:35 -> bg_db.pack present in data.
    * 19:50:35 -> bg_models.pack present in data.
    * 19:50:35 -> bg_movie.pack present in data.
    * 19:50:35 -> bg_music.pack present in data.
    * 19:50:41 -> CS selected. Launching procedure started:
    * 19:50:41 -> scripting_gb_csa.lua copied.
    * 19:50:41 -> mod bg_art.pack;
    * 19:50:41 -> mod bg_core.pack;
    * 19:50:41 -> mod bg_db.pack;
    * 19:50:41 -> mod bg_models.pack;
    * 19:50:41 -> mod bg_music.pack;
    * 19:50:41 -> mod bg_camp_wpath.pack;
    * 19:50:41 -> mod bg_cs_wpath.pack;
    * 19:50:41 -> ACW mod files commands added in user script for CS WPATH.
    * 19:50:41 -> bg_camp_wpath.pack present in data.
    * 19:50:41 -> bg_cs_wpath.pack present in data.
    * 19:50:41 -> bg_cs_txt.pack moved from C:\Program Files (x86)\Steam\steamapps\common\empire total war\ACW\Packs to C:\Program Files (x86)\Steam\steamapps\common\empire total war\data.
    * 19:50:41 -> Startpos copied from C:\Program Files (x86)\Steam\steamapps\common\empire total war\data\campaigns\ACW_WPATH\CS to C:\Program Files (x86)\Steam\steamapps\common\empire total war\data\campaigns\ACW_WPATH.
    * 19:50:41 -> User script current commands:
    * 19:50:41 -> mod bg_art.pack;
    * 19:50:41 -> mod bg_core.pack;
    * 19:50:41 -> mod bg_db.pack;
    * 19:50:41 -> mod bg_models.pack;
    * 19:50:41 -> mod bg_music.pack;
    * 19:50:41 -> mod bg_camp_wpath.pack;
    * 19:50:41 -> mod bg_cs_wpath.pack;
    * 19:50:41 -> User script end.
    * 19:50:41 -> Launching procedure completed.
    * 19:50:47 -> Empire started succesfully
    * 19:50:53 -> ACW mod is closing.
    * 19:50:53 -> ACW ready selected.
    * 19:50:54 -> ACW launcher closed.
    End of log report.
    --------------------------



    Last edited by Horatio Hornblower; May 18, 2012 at 12:56 PM.
    Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety.
    (Benjamin Franklin)

  9. #189
    husserlTW's Avatar Artifex
    Join Date
    Mar 2009
    Posts
    6,818

    Default Re: [Version 3] Game crashes on startup

    O.K. lets see now... I can see that you are admin but you ave have some limitations:

    Is admin? True, Has limited token? True
    This does not mean that it is the cause of the problem but it might be, so better solve that. Next I see that all actions are completed. So your CTD now happens after the game is launched. When exactly? It does not start at all? In first ACW screen loading? After game menu in campaign loading? No error message from Windows?


  10. #190
    Dave Strider's Avatar Hime
    Join Date
    Nov 2009
    Location
    Maine
    Posts
    16,926

    Default Re: [Version 3] General Bug Issues

    Quote Originally Posted by Minas Moth View Post
    really?haven't tried it myself... but, maybe you are supposed to chose the same button... in custom/multi battle you can easily chose who you want to be...

    it won't be taken out for sure... but try as I suggested above, both of you chose CS or US and try it...
    That indeed did work, but it's still an unnecessary hassle IMO.
    Quote Originally Posted by Kip Specter View Post
    Quit this train of thought lest the Hedge Clippers of Shut the Up be loosed upon your posts.
    Find out why Democrats are just as bad as Republicans.

  11. #191
    Ikko-Ikki
    Join Date
    Jul 2011
    Posts
    27

    Default Re: CTD when i try to start a campaign

    Quote Originally Posted by husserlTW View Post
    Do you login Steam first before starting DMUC launcher? If you miss it and you get a CTD you have to reboot before try again.
    I've never had to open steam for DMUC to work. i'll try it, though.

  12. #192
    husserlTW's Avatar Artifex
    Join Date
    Mar 2009
    Posts
    6,818

    Default Re: [Version 3] General Bug Issues

    Quote Originally Posted by Comrade Chernov View Post
    Yes...you might honestly want to take it out. It screws up Multiplayer.
    The selecting of US and CS buttons are not only used for the faction selection as in game's faction selection menu. It is used to alter different campaign files depending the faction you choose to play as (it's a along story to explain why). That is why in MP the game says about different versions because you and your mate have selected different factions and the mod loaded different files to each of you. This is absolute necessary in SP and not just "an unnecessary hassle". Team is more skilful than you think...
    Last edited by husserlTW; May 18, 2012 at 05:59 PM.


  13. #193
    irishviking5's Avatar Yari-hei
    Join Date
    Aug 2009
    Location
    the united states in new jersey
    Posts
    110

    Default Re: [Version 3] Game crashes on startup

    ok everytime i try to play this game your loading menu ill click csa it will get to the loading screen then say empire total war stop working. if i load this game up from steam i can get to the grand campaign click on the british who are either the usa or csa then it will say empire total war stopped working. can you please help me. thank you.
    ps. i read the part where it said the only way the moderator would answer my problem id need to do something but i dont know how

  14. #194
    Horatio Hornblower's Avatar Supai
    Join Date
    Sep 2011
    Location
    Milano, Northern Italy
    Posts
    327

    Default Re: [Version 3] Game crashes on startup

    Quote Originally Posted by husserlTW View Post
    O.K. lets see now... I can see that you are admin but you ave have some limitations:

    This does not mean that it is the cause of the problem but it might be, so better solve that. Next I see that all actions are completed. So your CTD now happens after the game is launched. When exactly? It does not start at all? In first ACW screen loading? After game menu in campaign loading? No error message from Windows?
    It happens when I click on CS or US...it loads the program but I can't see the loading screen, I see only a black screen and then it crashes to desktop.
    Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety.
    (Benjamin Franklin)

  15. #195
    Ikko-Ikki
    Join Date
    Jul 2011
    Posts
    27

    Default Re: [Version 3] Game crashes on startup

    I had DMUC installed before i installed ACW, so when i start the launcher and then click either US or CS, i get a message that says there are files that belong to neither ACW nor vanilla, then i click ok. I see a loading screen for 20-30 seconds, then it crashes. Is it possible to have both mods installed and operational at the same time?

  16. #196
    husserlTW's Avatar Artifex
    Join Date
    Mar 2009
    Posts
    6,818

    Default Re: [Version 3] Game crashes on startup

    Quote Originally Posted by irishviking5 View Post
    ps. i read the part where it said the only way the moderator would answer my problem id need to do something but i dont know how
    It is just to open a txt and copy the content in your post or attach it. There are detailed instructions, ask there what you do not understand.

    Quote Originally Posted by Horatio Hornblower View Post
    It happens when I click on CS or US...it loads the program but I can't see the loading screen, I see only a black screen and then it crashes to desktop.
    Sorry, I am out of ideas here. Last trick is after CTD do not close the ACW launcher but start the game normally using Empire shortcut (or exe).

    Have also in mind that today the official 3.1 patch is released with many changes. So we can start a new round...

    Quote Originally Posted by Carbonox Infernox View Post
    I had DMUC installed before i installed ACW, so when i start the launcher and then click either US or CS, i get a message that says there are files that belong to neither ACW nor vanilla, then i click ok. I see a loading screen for 20-30 seconds, then it crashes. Is it possible to have both mods installed and operational at the same time?
    Sorry, you cannot. But you can have both installed and play each one at a time. In this case, if you played ACW and you want next time to play DMUC, when you will close ACW launcher you have to select Vanilla Ready (after that you can actually play what ever you like). I do not know what is the corresponding action for DMUC.
    Last edited by husserlTW; May 19, 2012 at 04:37 AM.


  17. #197
    Tango12345's Avatar VTW Mod Leader
    Join Date
    Sep 2009
    Location
    London, UK
    Posts
    14,071

    Default Re: [Version 3] Game crashes on startup

    There is a button entitled "disable DMUC files" in the DMUC launcher under the Options menu. Using that should help.

    Hopefully when the next version comes out it will co-exist with other mods more easily.

  18. #198
    Horatio Hornblower's Avatar Supai
    Join Date
    Sep 2011
    Location
    Milano, Northern Italy
    Posts
    327

    Default Re: [Version 3] Game crashes on startup

    Quote Originally Posted by husserlTW View Post

    Sorry, I am out of ideas here. Last trick is after CTD do not close the ACW launcher but start the game normally using Empire shortcut (or exe).

    Have also in mind that today the official 3.1 patch is released with many changes. So we can start a new round...


    Ok, thank you Husserl!!
    Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety.
    (Benjamin Franklin)

  19. #199
    Minas Moth's Avatar Sabre of Secession
    Join Date
    Feb 2011
    Location
    Croatia
    Posts
    1,393

    Default Re: [Version 3] General Bug Issues

    Quote Originally Posted by husserlTW View Post
    This is absolute necessary in SP and not just "an unnecessary hassle". Team is more skilful than you think...
    I'll drink to that husserl

  20. #200

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •