When I say I changed every single value on the handicap table to 0, I do mean every single thing. Including all the bonuses that the AI gets on harder difficulties like reduced unit cost and upkeep.
I play on VH, and honestly, I feel the game is still much better without those.
And YES! The AI can handle the unrest caused by the resistance! Although, I can't say that they all can handle it, the smart ones will remain garrisoned in the castle town long enough for the penalty to fade away, and then move on. There is the occasional silly aggressive AI that tries to hop between provinces quickly without thinking what would happen, and they rightly get destroyed in no time by the rebels and their enemies. Sometimes, they even beat that odd and turn into a superpower.
The thing I like the most about having the AI subject to the resistance penalty:
- Dead clans don't always remain dead. Tokugawa, for example, has never been able to survive past turn 3 in an unmodded campaign. Now, however... depending on the political situation around their homeland, they often come back even after they're destroyed, and sometimes manage to carve out a chunk of Chubu for themselves. Same with many other clans--great or minor.
Tools: MMS 1.3 - PFM 2.4.1 - EditSF 1.0.7
Minor TW Tools: Savegame Autobackup, RandomSeedChanger, Replay Browser, Preference Editor
My mods: Extended Camera - No Handicap on Normal - Add occupation resistance to AI - FotS Defenses Rebalance
If you're artistically inclined, I could do with some icons for my mods and tools....
Hopefully I'll get around to posting vids in my YouTube channel at one time.
It certainly is 'easier' in that the AI doesn't get insane bonuses; although I must say that modifying every single value on the table to 0 doesn't seem to really remove all the bonuses the AIs get.
For example: In a VH Mori campaign, turn 50-something, I invade Shikoku to put down the backstabbing Chosokabe. After beating their three full stacks that were lounging in their castles and capturing all of the island except Awaji, I force them to accept peace and become my vassals. I also decided that I'd demand some money from them as reparations. I must say that I was profoundly surprised when I found out that they were willing to give up nearly 30,000 koku so to avoid total annihilation.
Nearly 30,000 koku. On turn 50-something. On the diplomacy window their wealth was listed only 'Moderate.' And yet they could pay me this incredible amount... Interesting...
There are currently 1 users browsing this thread. (0 members and 1 guests)