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Thread: CA Modding Summit

  1. #1
    CraigTW's Avatar Ducenarius
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    Default CA Modding Summit

    There's a fair bit of misinformation flying around here. There's also some fact.

    We'd like to hold a modding summit here at The Creative Assembly at the end of July. Maybe we'll hire a venue somewhere. The main thing is we can have these conversations with you ourselves, explain why limitations are in place if they exist, and help if there's any way we can.

    If you're a modder yourself and would like to attend, drop me a line at RallyPoint@Creative-Assembly.com - else please pass this onto someone you know who likes to mod our games.

    Thanks,

    Craig.

  2. #2
    AngryTitusPullo's Avatar Comes Limitis
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    Default Re: Is it likely that Shogun 2 will ever get mod tools?

    Quote Originally Posted by CraigTW View Post
    There's a fair bit of misinformation flying around here. There's also some fact.

    We'd like to hold a modding summit here at The Creative Assembly at the end of July. Maybe we'll hire a venue somewhere. The main thing is we can have these conversations with you ourselves, explain why limitations are in place if they exist, and help if there's any way we can.

    If you're a modder yourself and would like to attend, drop me a line at RallyPoint@Creative-Assembly.com - else please pass this onto someone you know who likes to mod our games.

    Thanks,

    Craig.
    Thanks Craig.

    p/s: Do you sponsor flight tickets from Kuala Lumpur to Heathrow and back if I want to attend?


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  3. #3
    Erwin Rommel's Avatar EYE-PATCH FETISH
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    Default Re: Is it likely that Shogun 2 will ever get mod tools?

    We'd like to hold a modding summit here at The Creative Assembly at the end of July.
    QUICK, somebody grab my Imperial Court robes, I need an escort 50 Hatamoto, 3 sword bearers, 1 sandal bearer, 10 Nobori flag bearers and maybe 4 palanquin bearers.

    We will present our petitions in style, complete with an elaborate paper written by the foremost Japanese calligraphist........

    Whats in the petition?

    Spoiler Alert, click show to read: 
    Imjin War dlc

    (Its clickable by the way....An S2 overhaul mod.)

    Seriously. Click it. Its the only overhaul mod that's overhauling enough to bring out NEW clans
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  4. #4
    Steph's Avatar Maréchal de France
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    Default Re: Is it likely that Shogun 2 will ever get mod tools?

    Email sent. Thanks for this oppening, that would be great if CA and the modding community can have a more direct and opened relationship.

  5. #5
    Akaie's Avatar Sangi Ukon'e no Chūjō
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    Default Re: Is it likely that Shogun 2 will ever get mod tools?

    Quote Originally Posted by CraigTW View Post
    There's a fair bit of misinformation flying around here. There's also some fact.

    We'd like to hold a modding summit here at The Creative Assembly at the end of July. Maybe we'll hire a venue somewhere. The main thing is we can have these conversations with you ourselves, explain why limitations are in place if they exist, and help if there's any way we can.

    If you're a modder yourself and would like to attend, drop me a line at RallyPoint@Creative-Assembly.com - else please pass this onto someone you know who likes to mod our games.

    Thanks,

    Craig.
    Y'know, I had quite a related thought recently, regarding my hopes for a more clear and open dialogue. As such, this looks great.

    Too bad I don't have the flexibility to attend. I'm sure there will be plenty of nuggets of information conveyed back to the TWC, though .

    The S2 Onin War Mod | Boshin: Total Domains
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  6. #6
    Steph's Avatar Maréchal de France
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    Default Re: Is it likely that Shogun 2 will ever get mod tools?

    More information from Craig, who answered very quickly to my email. Thanks Craig!


    Steph: Will it be opened to all your games, or only Shogun?
    Craig: Yes, all games. Although most team members attending will likely have direct experience of coding, designing or mapping on Empire, Napoleon and Shogun 2.

    Steph: Will it be an opportunity to perhaps start something I already proposed, like more collaboration between CA and modders, for instance to create some new map campaign DLC for older games, done “behind the scene” by modders with some CA support, and then release officially by CA as a DLC?
    Craig: We wouldn't rule anything out. I am hoping something good will come of these conversations, so great ideas are always welcome.

    Steph: Since you’ll probably do this in UK, it may be difficult for modders from around the world to attend (I suppose you won't refund plane ticket, will you?), do you plan to make it accessible with some kind of web conference?
    Craig:We will absolutely live stream it in some way.

    (note he did not actually rule out the question about refunding plane ticket )

    Steph: Do you think it could be done during a week end? May be easier to attend for the modders who have a job.
    Craig: If that suits most attendees, yep

    Steph: Do you plan to use this opportunity to gather information about the needs of modders for tools (or evolution of db) to help with existing/future games?
    Craig: It would be very interesting to have those conversations, although we obviously can't commit to anything at this stage.

    Steph: A suggestion: why not creating a kind of more direct channel between CA and the most active modders, where we could get some answers about how to do some things (like what was started in the "ask CA thread" for XML modding), where we could have a kind of email connection to some of you guys, get the info, and then help the less active modders ourselves? It may take less of your time since we could filter the questions, and the answers?
    Craig: We're building an official Wiki for situations just like that, with a separate section just for modders. More on that when I have it.

    Mostly good news

  7. #7
    wangrin's Avatar Unguibus et Rostro
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    Default Re: Is it likely that Shogun 2 will ever get mod tools?

    Quote Originally Posted by CraigTW View Post
    There's a fair bit of misinformation flying around here. There's also some fact.

    We'd like to hold a modding summit here at The Creative Assembly at the end of July. Maybe we'll hire a venue somewhere. The main thing is we can have these conversations with you ourselves, explain why limitations are in place if they exist, and help if there's any way we can.

    If you're a modder yourself and would like to attend, drop me a line at RallyPoint@Creative-Assembly.com - else please pass this onto someone you know who likes to mod our games.

    Thanks,

    Craig.
    Great, really great

    It's the kind of move I was waiting for.

    What do you mean exactly by "direct experience of coding, designing or mapping", what level in coding do you expect ?


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  8. #8

    Default Re: Is it likely that Shogun 2 will ever get mod tools?

    Quote Originally Posted by CraigTW View Post
    There's a fair bit of misinformation flying around here. There's also some fact.

    We'd like to hold a modding summit here at The Creative Assembly at the end of July. Maybe we'll hire a venue somewhere. The main thing is we can have these conversations with you ourselves, explain why limitations are in place if they exist, and help if there's any way we can.

    If you're a modder yourself and would like to attend, drop me a line at RallyPoint@Creative-Assembly.com - else please pass this onto someone you know who likes to mod our games.

    Thanks,

    Craig.
    Can't wait to see what will become of it. Maybe all our hopes and dreams will come true.

  9. #9
    ♘Top Hat Zebra's Avatar Praepositus
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    Default Re: Is it likely that Shogun 2 will ever get mod tools?

    Quote Originally Posted by CraigTW View Post
    There's a fair bit of misinformation flying around here. There's also some fact.

    We'd like to hold a modding summit here at The Creative Assembly at the end of July. Maybe we'll hire a venue somewhere. The main thing is we can have these conversations with you ourselves, explain why limitations are in place if they exist, and help if there's any way we can.

    If you're a modder yourself and would like to attend, drop me a line at RallyPoint@Creative-Assembly.com - else please pass this onto someone you know who likes to mod our games.

    Thanks,

    Craig.

    That's..... Well, fantastic!
    "Rajadharma! The Duty of Kings. Know you: Kingship is a Trust. The King is the most exalted and conscientious servant of the people."

  10. #10
    Lord Baal's Avatar Praefectus
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    Default Re: Is it likely that Shogun 2 will ever get mod tools?

    Quote Originally Posted by LestaT View Post
    Thanks Craig.

    p/s: Do you sponsor flight tickets from Kuala Lumpur to Heathrow and back if I want to attend?
    Oh my good you live in Kuala Lumpur? That's awesome!

    Also, I hope they try to tackle old things like building more than one thing at the same time in medieval 2..
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  11. #11
    Steph's Avatar Maréchal de France
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    Default Re: Is it likely that Shogun 2 will ever get mod tools?

    Quote Originally Posted by Lord Baal View Post
    Oh my good you live in Kuala Lumpur? That's awesome
    No, he is living un Uulan Bator, but he plans to go by train to Kuala Lumpur, and take the plane from there to London.

  12. #12
    CraigTW's Avatar Ducenarius
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    Default Re: Is it likely that Shogun 2 will ever get mod tools?

    Quote Originally Posted by wangrin View Post
    What do you mean exactly by "direct experience of coding, designing or mapping", what level in coding do you expect ?
    By that I meant our team, as in CA members attending

    I know this is exciting stuff, but we should definitely keep expectations in check. We're really keen to see what the community can do with what's already out there. If we can help with that, we will.

    I think it's a conversation we should definitely be having.

  13. #13
    Hazbones's Avatar Senator
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    Default Re: Is it likely that Shogun 2 will ever get mod tools?

    I definitely think a web conference is in order. This way ALOT more people can hear what is going on and there can be a whole slew of questions directly from the community to the horse's head so to speak.
    I think Craig needs to have that master list of "What is missing from TW games" handy to let us know which one of those dozens of ideas are currently sticking to the surface of "good ideas" in CA's eyes.

  14. #14
    MathiasOfAthens's Avatar Comes Rei Militaris
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    Default Re: CA modding summit

    Really good idea Craig, thanks to ever who proposed this to the chiefs. I think I can speak for everyone here, or maybe not, we just want you to really focus 100% on making future titles more moddable. Ted is a good step, now we just need to be able to modify the map. Add new regions, etc. We understand its difficult to work on past titles so we just hope future titles will be easier to work on now.

    Maybe at the very least you could showcase to the summit the future TW game's map so they can offer any tips on region design, etc... maybe they will think there is not enough regions or some are too big like how France was in ETW.

    I like in Stockholm and I am not exactly sure what my plans are in late July, besides a trip I have already bought to Copenhagen so I dont know if I can go to London... I only have experience in mapping and scripting M2 TW so I wouldnt be of much help to the newer games.
    Last edited by MathiasOfAthens; June 06, 2012 at 09:13 AM.

  15. #15
    Lord Baal's Avatar Praefectus
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    Default Re: CA modding summit

    Ok, modders of all the corners of Total War Nation! Bring your shiniest examples of scripting, modeling and well, modding!!!
    PROUD TO BE A PESANT. And for the dimwitted, I know how to spell peasant. <== This blue things are links, you click them and magical things (like not ending up like a fool) happens.
    Visit my utterly wall of doom here.
    Do you wanna play SS 6.4 and take your time while at it? Play with my 12 turns per year here.
    Y también quieres jugar Stainless Steel 100% en español? Mira por aca.

  16. #16
    Steph's Avatar Maréchal de France
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    Default Re: CA modding summit

    There is one slight problem in what you just said. Some like the Total War genre, and would be very happy to see more modding possibilities in the next title.

    But we also have some who likes it because of the setting. For instance, I have absolutly zero interest in the American Civil War, and even if CA made a very good game focused on that, I won't buy it.

    While I'm very interested in Napoleonic wars and I'm disappointed it's not out of CA's radar.. So while I understand going back to former titles is difficult, I hope this summit can help to expand the life span of older titles, by giving a new breath to their modding, and (big hope which is actually rather hopeless) perhaps a patch or DLC for them.

    "we just hope future titles will be easier to work on now", well in my case it's not sufficient. It's important, but if the setting sparks no interest, it's a big waste.
    And even more frustrating!

    Kind of "Look how good it would be with the new engine if they made NTW2!"

  17. #17
    Flikitos's Avatar Campidoctor
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    Default Re: CA modding summit

    Good news CA, what would be the subject of that summit, only about S2TW (or future games) or the TW games in general (like older ones like RTW, MIITW and ETW)?

  18. #18
    Steph's Avatar Maréchal de France
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    Default Re: CA modding summit

    Craig already answered:

    Steph: Will it be opened to all your games, or only Shogun?
    Craig: Yes, all games. Although most team members attending will likely have direct experience of coding, designing or mapping on Empire, Napoleon and Shogun 2.

  19. #19
    Lord Baal's Avatar Praefectus
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    Default Re: CA modding summit

    It's obvious, being older, there's less chances of the ones that worked on Shogun, Medieval, Rome and Medieval 2 being still around.
    PROUD TO BE A PESANT. And for the dimwitted, I know how to spell peasant. <== This blue things are links, you click them and magical things (like not ending up like a fool) happens.
    Visit my utterly wall of doom here.
    Do you wanna play SS 6.4 and take your time while at it? Play with my 12 turns per year here.
    Y también quieres jugar Stainless Steel 100% en español? Mira por aca.

  20. #20

    Default Re: CA modding summit

    That's really exciting news. Good move, Craig and thanks.
    I'm hoping for this meeting minutes published

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