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Thread: Faction Preview: Babylon!

  1. #1

    Default Faction Preview: Babylon!

    Bāb Ilū
    Babylon

    The Rise of Persia Modification is in ongoing development and now, the team is proud to present the world's first reconstruction of the Babylonian army ever.
    Geographical Situation:
    A view on ancient Babylon today via Satellite:


    Historical Situation:

    63 years ago, Nabū Apal Uşur has destroyed the empire of the ruthless, murderous and merciless Assyrians. Once their army has been scattered and their might broken, the time-honored city of Babylon has risen to power again. The Name of Babylon is older than any language we know. It is "Babilum" (or similar). In this word, the later Akkadian speaking people recognized their words Bāb Ilū, which means something like Gate of the Gods. Hence the Greeks obviously heard something like Babylon.

    Nabū Kudurri Uşur reclaimed the old realm, that belonged to Babylon. But his utterly justified claims were not accepted everywhere. While the Medes finally realized a peaceful co-existence with the Great Kings was the best way to strengthen both empires, others had been obstinate. So they had to be conquered with raw force and the most vicious of them taken as slaves and deported from their home to Babylon. But sowing the great clemency that characterizes the new Babylonian Kings, even the Judah King was released from captivity and given an honored position.
    Egypt's attacks had to be fenced off, but again the Kings remained successful, the empire expanding into Arabia and Kilikia. Babylon's future seemed safe.

    Everything has changed. The King Nabū Nā'id was old, very old. Curiously he decided to live in the desert some years ago. Since then, nobody has heard anything from him. His son Bel Šar Ra Uşur rules more or less, but he is not given enough power, he would need.

    A Persian Usurpator, called Kuruš has overthrown the Median overlords and prepared to march against Sardeis. The conquest of Lydia by Kuruš could change the balance of power severely, Babylon would be encircled by enemies completely.
    And the King is still in the desert! An determined offensive could break the Persian power until they grow to strong. But since the King is absent, fellow Babylonians can only hope, King Kroisos and his undefeated army can hold their own against the Persian onslaught.

    But if this usurpator succeeds and turns against Babylon he will not only face the city's famed walls, Babylon's army is also ready. It is in most aspects the heir of the Assyrian military concerning equipment and doctrine.
    Like most eastern armies, the levies form up slingers and archers paired with wicker shield bearers. These may lack experience, spirit and equipment, but they can do their job showering the enemy with their missile volleys.
    The highly advanced military organization of the Assyrians had not only developed sophisticated battle field communication with standards but also corps of professional troops, which Babylon employed too. Very heavily armed spearmen are more than a match for any close combat troops, sword armed archers are both competent in close combat and able to devastate the enemy with their arrows. The heavy cavalry is a direct successor of Assyrian cavalry, armed with bow and a short spear for self defense.
    Although old-fashioned, the honorable chariots are still a very important and dangerous element of Babylonian warfare, especially in the Mesopotamian plains.

    This army has no notable weakness in the field. Heavy spearmen, swordsmen, excellent archers and very good cavalry. Yet the specialist field of the Babylonian army is siege warfare. They had learned from the very best and had defeated them, improving the techniques and taking it to a higher level. The cream of the siege engineers are the 'storm troopers' who's task is to clear the way on the walls for the following infantry.

    Strategically, the Babylonian army often needed some time to muster their forces ? time, in which a determined foe can force their way into the heart of the Babylonian realm?

    Units, part 1: the Levies

    Nāš Kabābĭ ("Slingers")


    These soldiers form the Babylonian slinger Corps; distinguished by their speed and light apparel these soldiers make excellent skirmishers due to their abundant ammunition supply. Wearing no armour or helmet they can dash about the field and avoid having to deal with the slower, heavier melee troops. They are by no means stalwart warriors and their lack of any real close combat experience or weaponry puts them at a severe disadvantage if they get pinned down. However used effectively they can decimate enemy formations with their missiles and keep up an effective barrage for longer than their archer counterparts.

    Nāš Sūb Qasti ("Archers")


    The Youth of the Babylonian military take up the traditional near Eastern practice of Archery. With a fine tradition of archery in the Babylonian Civilisation these archers can benefit from centuries of wisdom and the practice of many years on the hunt. Having no protection these archers are vulnerable in combat and their lack of experience on the field leaves them prone to panic in the face of a professional army. Regardless their fine archery skills can cause devastation to an enemy army and their swift manoeuvrability should keep them out of danger.

    Nāš Tukši ("Shield Bearers")


    The Nāš Tukši form the fresh recruits into the Babylonian Spearmen corps. They are issued with a 6-foot spear with a tall tower shield made of wicker work. This tower shield serves well to protect them against enemy missile fire. The main job of the Nā? Tuk?i is to protect the Babylonian Archer corps. This pairing of missile and melee fighters being very common in the east has allowed the Babylonians much experience in coordinating the two troop types. They wear linen corslets but whilst afforded good protection by their shields the Nā? Tuk?i are not first rate spearmen and should not be entrusted with important assaults on enemy heavy infantry. They also carry clubs as a back up weapon. They can hold the line in battle but are unlikely to decisively defeat the enemy by them selves.

    Pēthallu ("Horsemen")


    The youth of the Aristocracy would learn how to fight like men in the Cavalry Corps. Sent to battle with a bow and a short spear these soldiers are not meant to engage the enemy in close combat as a primary function. Their lack of armour other than a helmet leaves them vulnerable to missiles and the spears of the enemy. However their horse archery skills make an excellent addition to the Babylonian army, able to lure out impetuous enemy squads and rain lethal volleys upon hapless infantry. They can also be used to engage enemy cavalry forces head on, but this should not be applied to charging infantry as their lack of armour and shields leaves them very weak against a grounded opponent.

    Units, part 2: the Royals

    Nāš Namsarĭ ("Swordsmen")


    The more promising of the Nāš Sūb Qasti were rewarded with long scale mail cuirass and the distinctive Babylonian longsword. With their bronze helmets and heavier armour these archers can hold their own in combat against other medium class infantry. On top of this their experience in the field means they are far more skilled archers than their Nā? Sūb Qasti counterparts. They have seen the horrors of war before and not so shocked by it as other conscripts can be, hence their combat endurance and moral is considerably higher than fresh the recruits.

    Nāš Asamarĭ ("Spearmen")


    The Nāš Asamarĭ are the heavy infantry of the Babylonian army. They are armed with the same spear as their youthful Nāš Tukši counterparts but their shield is instead of wood rather than wicker. This first distinction allows them to engage in prolonged combat with other spearmen and force a victory. Their secondary protection in battle is a long scale mail cuirass reaching to the tights. With the added protection of this armour plus their tower shield it takes a good battering to force these soldiers back. They carry a sword as a back up weapon and are able to hold the lines effectively for long periods of time under pressure. These more experienced troops can be depended on in a tough spot to hold fast much longer than would be excpected of the Nāš Tukši.


    Ša Pēthallĭ ("Royal Horsemen")


    The Ša Pēthallĭ are the richer older Aristocrats who can afford good Armour and are experienced enough on the field to engage in the Melee more frequently. With a scale mail cuirass to protect them these cavaliers can be a very effective anti - cavalry force. But again their lack of shields means attacks on suspecting infantry formations are not advisable. They also carry bows to engage the enemy from a distance and with this extra dimension to their skills their combat effectiveness soars in comparison to regular cavalry. With more experience in the field these men do not take so quickly to panic and flight but hold the line and fight to protect their honour and their country.

    Qurbute ("Chariots")


    The old system of Near eastern Chariot warfare comprised of light armed Chariots used as a highly mobile weapons platform for archers. The Babylonians still use the old chariots in battle to harass the enemy and disrupt their formations. The mobility and speed of the chariots was their main defensive tactic, but the lack of armour on the riders and horses leaves them open to missile attacks. If they are unfortunate enough to be caught in close combat they will not last long unless closely supported by friendly troops. The Babylonian chariot tradition is rich and decorated with experience and valour, they are masters of this art and used effectively they can cause heavy casualties to the enemy whilst sustaining none to themselves.

    Ša Qurbute ("Royal Chariots")


    With the development of anti chariot tactics involving concentrated missile fire, the obvious development for near eastern Chariots was the addition of heavier armour. The horses are protected with barding and the riders are now under heavy scale mail cuirasses. The Addition of this armoured element means these chariots can sustain an enemy barrage and if they are caught in close combat they should be able to hold long enough to escape the trap and flee to safety. Their armour does not take on offensive capabilities such as spikes but the addition of larger wheels and a sturdier carriage means these chariots are far more stable and safe in the field.

    Kiškuttŭ ("Sappers")


    The Kiškuttŭ were elite siege warfare experts. Covered in heavy scale armour and a sturdy iron helmet, these "Sappers" were ordered to charge the enemy battlements, pull down their defences and engage them on the walls and in the streets. As the first into the breach these men were picked for their bravery and skill. Carrying a broad axe they are fearsome to behold and even more inspiring to witness charging out of the siege towers and trampling the enemy. However they were not used in pitched battles due to the unique nature of their work. These troops are the elite of the Babylonian infantry and should not be thrown away lightly by indifferent commanders

    Units, part 3: the Officers

    Rab Mē ("Captain")




    Rab Kisrikisier ("Colonel" = Lesser General)



    And last but not least:

    The King of Babylon, modelled after Nabū Nā'id (= General)



    A possible batteline:



    Sometimes, even Babylonian professional troops have some sparetime...


    And lastly a small movie:

    http://www.riseofpersia.com/develope.../babylonia.avi

    Credits:
    Models/Skins: Goscinio
    Research: FliegerAD
    Texts: Rez/FliegerAD
    Thanks: hellas1 for his Bible knowledge and of course all fans of RoP!

    Remember: everything is WiP and your comments are welcome! If you have any questions you can either post it here, or on our forums.
    Last edited by Nero666; October 01, 2009 at 04:33 AM.
    Automating RTW Coding and Balancing with PHP and MySQL (online)

    Lead developer of:

    Latest RoP Release: ROP v2.2
    Under the Patronage of the magnificent Rez

  2. #2
    Osceola's Avatar Protector Domesticus
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    Default Re: Faction Preview: Babylon!

    Wow you guys are really improving! Those royal chariots look awesome!

    Btw, please tell me your currently improving India?
    Team Member <3

  3. #3

    Default Re: Faction Preview: Babylon!

    Really nice preview!!

    I love those chariots. Great job in adding original names to the units as i really enjoy that little touch to enhance realism.


  4. #4

    Default Re: Faction Preview: Babylon!

    Dear team,

    Thanks for the ack., but no need as I've done nothing.

    I ask that you remove my name.

    On to ROP I full release and ROP II!!!!!!!

    Hellas1

  5. #5

    Default Re: Faction Preview: Babylon!

    Very interesting. Keep going guys!, for the final release!

    Historian for "Rus Total War"
    "Rus Total War" official forum



  6. #6

    Default Re: Faction Preview: Babylon!

    Great job especially whithout any historical information on Babylon's army, really congratulation, just two questions: what will be the next Preview on, and will you add more units in the Persian army in your next release ?

  7. #7

    Default Re: Faction Preview: Babylon!

    Quote Originally Posted by chalpur
    Great job especially whithout any historical information on Babylon's army, really congratulation, just two questions: what will be the next Preview on
    I think Lydia is next, unless I can make the Kemets soon, in which case we'll probably let you decide again.
    Proud member of Rise of Persia
    ROP Faction Preview: Thrakian Bessoi
    ROP Faction Preview: Persia

    Under the honourable and illuminating patronage of Perikles , reputable son of imb39 in the house of Wilpuri

  8. #8
    Titus's Avatar Ordinarius
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    Default Re: Faction Preview: Babylon!

    WOW!!! They are really awesome, great chariots cant wait to play as them good job guys

  9. #9
    Civitate
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    Default Re: Faction Preview: Babylon!

    Very nice work.
    1 Question, can you release these units as an update, the placeholder units detract from the experience.
    Under the patronage of Rhah and brother of eventhorizen.

  10. #10

    Default Re: Faction Preview: Babylon!

    damn, it looks great, awesome work!

  11. #11

    Default Re: Faction Preview: Babylon!

    Quote Originally Posted by Shaun
    Very nice work.
    1 Question, can you release these units as an update, the placeholder units detract from the experience.
    We won't release these units or any units previewed in the near future for that matter. Next time we release something it'll be something big, not just one faction. I mean several factions, possible a new UI and other 2D art. I'm afraid you'll have to have some more patience.
    Proud member of Rise of Persia
    ROP Faction Preview: Thrakian Bessoi
    ROP Faction Preview: Persia

    Under the honourable and illuminating patronage of Perikles , reputable son of imb39 in the house of Wilpuri

  12. #12

    Default Re: Faction Preview: Babylon!

    @ Sword of Cao Cao,

    well, we are not improving the Indians currently, but we are definetly going to do so. The historical research for a new, historic Indian faction has been done.
    The same can be said about Egypt, which has unhistorical place holder units in the current beta. But they do have priority.

    @ Shaun,

    Releasing the units would mean releasing a new beta (actually, you would have to restart your campaign), and we are definetly not going to do that for every faction we finish. We rather plan a big pack with ALL major factions and more.

    @ chalpur,

    unless Gos works really fast on Kemet (Egypt), it will be Lydia. The Persians will get a major facelift, especially the cavalry, which is not that historical atm as it could be. But every unit is planned to be reworked.




    @ all,

    We should mention that Kaweh K. is also working with us. He is famed for his faction icons and as our old faction icon for Babylon was not good. He made a new one:


    It's the Dragon of Marduk, the city's main god. It can be seen on the famous Ishtar-Gate in that form. Just like every visitor of Babylon saw this gate and the Dragon of Marduk first, you'll see Dragon first, too, when playing with Babylon.

    If you like, you can feature the RoP Empire of Babylon as a userbar:


    Or the animated gif featuring many factions:



    Thank you all for your comments! We are eager to hear everyone’s opinion.
    Ρέζου λογίου πελάτης (Client of the eloquent Rez)

  13. #13

    Default Re: Faction Preview: Babylon!

    Quote Originally Posted by FliegerAD

    It's the Dragon of Marduk, the city's main god. It can be seen on the famous Ishtar-Gate in that form. Just like every visitor of Babylon saw this gate and the Dragon of Marduk first, you'll see Dragon first, too, when playing with Babylon.
    And if you watch closely you can even make it out in the renders. You might need a magnifying glass though.
    Hint: it's on the gate!
    Proud member of Rise of Persia
    ROP Faction Preview: Thrakian Bessoi
    ROP Faction Preview: Persia

    Under the honourable and illuminating patronage of Perikles , reputable son of imb39 in the house of Wilpuri

  14. #14
    Sammur-amat's Avatar Ordinarius
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    Default Re: Faction Preview: Babylon!

    Very imaginating ,kool pics, I C you are on the roll...go.go RoP
    ... Are You Shpongled?
    member of S.I.N.

  15. #15
    Siddyus's Avatar Biarchus
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    Default Re: Faction Preview: Babylon!

    Looks very promising. Loving the design of chariots. Its my first time to see a mod that modifies a chariot.

  16. #16
    Sephynos's Avatar Semisalis
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    Default Re: Faction Preview: Babylon!

    really good job, impressive

    Quote Originally Posted by Nero666
    Sometimes, even Babylonian professional troops have some sparetime...
    funny one!
    I believe that to meet the challenges of our times, human beings will have to develop a greater sense of universal responsibility. Each of us must learn to work not just for oneself, one's own family or nation, but for the benefit of all humankind. Universal responsibility is the key to human survival. It is the best foundation for world peace.





  17. #17

    Default Re: Faction Preview: Babylon!

    Excellent work. Simply Superb.


  18. #18
    webbird's Avatar Senator
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    Default Re: Faction Preview: Babylon!

    Compliments, the babylonian unit rooster looks good and seems to be well balanced for creating a formidable army.
    Interresting fresh wind into the game-scape

  19. #19

    Default Re: Faction Preview: Babylon!

    Thanks!

    The Babylonian army is actually well balanced, but that was not our aim. It's for historical accuracy as far as possible. If something is not that clear from the historical point of view like the "Assault Engineers", but perfectly possible and enchanging gameplay, we'll add them in.

    These "Assault Engineers" were definetly around in Assyrian times, but we cannot be sure about our time (i.e. 559BC-490BC). However, their implementation gives Babylon a decisive advantage in siege battles, which they undoubtely had due to their siege engineers (who cannot be represented by RTW afaik). And since it's possible, that they were present in Babylon's army, we represent them.

    We also make sure, that the player won't use them in pitched battles, but only for fighting on walls during sieges.

    The Babylonian advantage in siege battles makes Babylon a very interesting faction (beside looking cool). Nevertheless, as good as they were on the battlefield, they often needed some time to muster their forces. This will be represented to.
    Ρέζου λογίου πελάτης (Client of the eloquent Rez)

  20. #20

    Default Re: Faction Preview: Babylon!

    Hello team,

    Wonderful work ladies and gents!

    Please fully release this for RTW 1.5 I'm dyin for it!

    Hellas1- Who would have known I would grow up to be a lover of ancient and modern artillery! WOOOOOOOOO.......

    BTW..Assyrians did use sappers and employed the Sidge engines which consisted of a battering ram mounted to a chariot, and although not explicitly stated in Persian texts, the Persians probably used it as they amalgamated so many different cultures in the satrapaic system.

    Also, for Persia, did you incorporate both Persepolis and Susa, as these were winter and summer residences of the King?

    Yia Sas Paidia! Greek for - Later, boys!

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