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Thread: REPORT TATW 3.2 Bugs & Issues (Read 1st post before posting, this thread is not for fixing bugs and issues, just for reporting them!)

  1. #41

    Default Re: TATW 3.2 Bugs & Issues (Read 1st post before posting!)

    Quote Originally Posted by Arachir Galudirithon View Post
    I can conform that that has solved the issue. Thank you very very much.
    you are very welcome, enjoy playing the campaign

  2. #42

    Default Re: TATW 3.2 Bugs & Issues (Read 1st post before posting!)

    when i play custom battles there are no sounds for marching or fighting and in the campaign the sound effects are missing can i fix this?

  3. #43

    Default Re: TATW 3.2 Bugs & Issues (Read 1st post before posting!)

    I'm having a ctd when attacking Moria as High Elves in 3.2. No submods. The ctd occurs in the battle map.

    Spoiler Alert, click show to read: 
    21:41:18.664 [system.rpt] [always] CPU: SSE2
    21:41:18.664 [system.rpt] [always] ==== system log start, build date: Feb 25 2008 version development ===
    21:41:18.664 [system.io] [always] mounted pack packs/data_0.pack
    21:41:18.664 [system.io] [always] mounted pack packs/data_1.pack
    21:41:18.664 [system.io] [always] mounted pack packs/data_2.pack
    21:41:18.664 [system.io] [always] mounted pack packs/data_3.pack
    21:41:18.664 [system.io] [always] mounted pack packs/data_4.pack
    21:41:18.664 [system.io] [always] mounted pack packs/localized.pack
    21:41:22.116 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction milan (bdg large_city vs clt huge_city)
    21:41:22.116 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction scotland (bdg large_city vs clt huge_city)
    21:41:22.116 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction moors (bdg large_city vs clt huge_city)
    21:41:22.116 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction turks (bdg large_city vs clt huge_city)
    21:41:22.116 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction egypt (bdg large_city vs clt huge_city)
    21:41:22.116 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction mongols (bdg large_city vs clt huge_city)
    21:41:22.116 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction england (bdg large_city vs clt huge_city)
    21:41:22.116 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction france (bdg large_city vs clt huge_city)
    21:41:22.116 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction hre (bdg large_city vs clt huge_city)
    21:41:22.116 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction portugal (bdg large_city vs clt huge_city)
    21:41:22.116 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction spain (bdg large_city vs clt huge_city)
    21:41:22.116 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction venice (bdg large_city vs clt huge_city)
    21:41:22.116 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction papal_states (bdg large_city vs clt huge_city)
    21:41:22.116 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction byzantium (bdg large_city vs clt huge_city)
    21:41:22.116 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction aztecs (bdg large_city vs clt huge_city)
    21:41:22.116 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction timurids (bdg large_city vs clt huge_city)
    21:41:22.116 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction normans (bdg large_city vs clt huge_city)
    21:41:22.116 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction saxons (bdg large_city vs clt huge_city)
    21:41:22.116 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction russia (bdg large_city vs clt huge_city)
    21:41:22.116 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction poland (bdg large_city vs clt huge_city)
    21:41:22.116 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction denmark (bdg large_city vs clt huge_city)
    21:41:22.126 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction teutonic_order (bdg large_city vs clt huge_city)
    21:41:22.126 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction ireland (bdg large_city vs clt huge_city)
    21:41:22.126 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction norway (bdg large_city vs clt huge_city)
    21:41:22.126 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction hungary (bdg large_city vs clt huge_city)
    21:41:22.126 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction slave (bdg large_city vs clt huge_city)
    21:41:32.190 [game.script] [always] Germanicu5 ReallyBadAI v5.6 Running. Please upload log and savegames when reporting battle CTDs for SS.
    21:42:06.094 [game.script] [always] Germanicu5 ReallyBadAI v5.6 Running. Please upload log and savegames when reporting battle CTDs for SS.
    21:56:04.218 [game.script] [error] Script execution error for <label_unit>, at line 46966, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    21:56:04.218 [game.script] [error] Script execution error for <label_unit>, at line 46967, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    21:56:04.218 [game.script] [error] Script execution error for <label_unit>, at line 46968, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    21:56:04.218 [game.script] [error] Script execution error for <label_unit>, at line 46969, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    21:56:04.218 [game.script] [error] Script execution error for <label_unit>, at line 46970, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    21:56:04.218 [game.script] [error] Script execution error for <label_unit>, at line 46971, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    21:56:04.218 [game.script] [error] Script execution error for <label_unit>, at line 46972, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    21:56:04.218 [game.script] [error] Script execution error for <label_unit>, at line 46973, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    21:56:04.218 [game.script] [error] Script execution error for <label_unit>, at line 46974, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    21:56:04.218 [game.script] [error] Script execution error for <label_unit>, at line 46975, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    21:56:04.218 [game.script] [error] Script execution error for <label_unit>, at line 46976, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    21:56:04.218 [game.script] [error] Script execution error for <label_unit>, at line 46977, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    21:56:04.218 [game.script] [error] Script execution error for <label_unit>, at line 46978, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    21:56:04.218 [game.script] [error] Script execution error for <define_unit_group>, at line 46980, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a3u8'.
    21:56:04.219 [game.script] [error] Script execution error for <define_unit_group>, at line 46980, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a3u9'.
    21:56:04.219 [game.script] [error] Script execution error for <define_unit_group>, at line 46980, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a3u10'.
    21:56:04.219 [game.script] [error] Script execution error for <define_unit_group>, at line 46980, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a3u11'.
    21:56:04.219 [game.script] [error] Script execution error for <define_unit_group>, at line 46980, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a3u12'.
    21:56:04.219 [game.script] [error] Script execution error for <define_unit_group>, at line 46980, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a3u13'.
    21:56:04.219 [game.script] [error] Script execution error for <define_unit_group>, at line 46980, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a3u14'.
    21:56:04.219 [game.script] [error] Script execution error for <define_unit_group>, at line 46980, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a3u15'.
    21:56:04.219 [game.script] [error] Script execution error for <define_unit_group>, at line 46980, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a3u16'.
    21:56:04.219 [game.script] [error] Script execution error for <define_unit_group>, at line 46980, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a3u17'.
    21:56:04.219 [game.script] [error] Script execution error for <define_unit_group>, at line 46980, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a3u18'.
    21:56:04.219 [game.script] [error] Script execution error for <define_unit_group>, at line 46980, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a3u19'.
    21:56:04.219 [game.script] [error] Script execution error for <define_unit_group>, at line 46980, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a3u20'.
    21:56:04.219 [game.script] [error] Script execution error for <label_unit>, at line 47035, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent army
    21:56:04.219 [game.script] [error] Script execution error for <define_unit_group>, at line 47036, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a5u1'
    21:56:04.716 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 47577, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'ai_gta_add_unit_label': invalid unit label '491771784'.

    21:56:04.717 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 47578, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'ai_gta_add_unit_label': invalid unit label '491771752'.

    21:56:04.717 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 47579, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'ai_gta_add_unit_label': invalid unit label '491771816'.

    21:56:04.717 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 47580, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'ai_gta_add_unit_label': invalid unit label '491774568'.

    21:56:04.717 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 47581, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'ai_gta_add_unit_label': invalid unit label '491773384'.

    21:56:04.717 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 47582, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'ai_gta_add_unit_label': invalid unit label '491773400'.

    21:56:04.717 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 47583, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'ai_gta_add_unit_label': invalid unit label '491773368'.

    21:56:04.717 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 47584, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'ai_gta_add_unit_label': invalid unit label '491773352'.

    21:56:04.717 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 47585, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'ai_gta_add_unit_label': invalid unit label '491771688'.

    21:56:04.717 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 47586, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'ai_gta_add_unit_label': invalid unit label '491761912'.

    21:56:04.717 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 47587, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'ai_gta_add_unit_label': invalid unit label '491757160'.

    21:56:04.717 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 47588, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'ai_gta_add_unit_label': invalid unit label '491761864'.

    21:56:04.717 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 47589, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'ai_gta_add_unit_label': invalid unit label '491774376'.

    21:56:04.717 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 47590, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'ai_gta_add_unit_label': invalid unit label '491774680'.

    21:56:04.717 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 47591, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'ai_gta_add_unit_label': invalid unit label '491774696'.

    21:56:04.717 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 47600, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'ai_gta_add_unit_label': invalid unit label '491774136'.

    21:56:04.718 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 47601, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'ai_gta_add_unit_label': invalid unit label '491774424'.

    21:56:04.718 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 47602, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'ai_gta_add_unit_label': invalid unit label '491774440'.

    21:56:04.718 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 47603, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'ai_gta_add_unit_label': invalid unit label '491774456'.

    21:56:04.718 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 47604, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'ai_gta_add_unit_label': invalid unit label '491774360'.

    21:56:04.718 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 47605, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'ai_gta_add_unit_label': invalid unit label '491774904'.

    21:56:04.718 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 47606, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'ai_gta_add_unit_label': invalid unit label '491766024'.

    21:56:04.718 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 47607, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'ai_gta_add_unit_label': invalid unit label '491774280'.

    21:56:04.718 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 47608, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'ai_gta_add_unit_label': invalid unit label '491774328'.

    21:56:04.718 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 47609, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'ai_gta_add_unit_label': invalid unit label '491774312'.

    21:56:04.718 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 47610, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'ai_gta_add_unit_label': invalid unit label '491774248'.

    21:56:04.718 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 47611, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'ai_gta_add_unit_label': invalid unit label '491773848'.

    21:56:04.718 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 47612, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'ai_gta_add_unit_label': invalid unit label '491774232'.

    22:44:20.593 [game.script] [always] Germanicu5 ReallyBadAI v5.6 Running. Please upload log and savegames when reporting battle CTDs for SS.
    23:35:19.549 [game.script] [error] Script execution error for <label_unit>, at line 46995, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:35:19.549 [game.script] [error] Script execution error for <label_unit>, at line 46996, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:35:19.549 [game.script] [error] Script execution error for <label_unit>, at line 46997, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:35:19.549 [game.script] [error] Script execution error for <label_unit>, at line 46998, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:35:19.549 [game.script] [error] Script execution error for <label_unit>, at line 46999, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:35:19.549 [game.script] [error] Script execution error for <label_unit>, at line 47000, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:35:19.549 [game.script] [error] Script execution error for <label_unit>, at line 47001, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:35:19.549 [game.script] [error] Script execution error for <label_unit>, at line 47002, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:35:19.549 [game.script] [error] Script execution error for <label_unit>, at line 47003, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:35:19.549 [game.script] [error] Script execution error for <label_unit>, at line 47004, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:35:19.549 [game.script] [error] Script execution error for <label_unit>, at line 47005, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:35:19.549 [game.script] [error] Script execution error for <label_unit>, at line 47006, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:35:19.549 [game.script] [error] Script execution error for <label_unit>, at line 47007, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:35:19.549 [game.script] [error] Script execution error for <label_unit>, at line 47008, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:35:19.549 [game.script] [error] Script execution error for <label_unit>, at line 47009, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:35:19.549 [game.script] [error] Script execution error for <label_unit>, at line 47010, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:35:19.549 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u5'.
    23:35:19.550 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u6'.
    23:35:19.550 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u7'.
    23:35:19.550 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u8'.
    23:35:19.550 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u9'.
    23:35:19.550 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u10'.
    23:35:19.550 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u11'.
    23:35:19.550 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u12'.
    23:35:19.550 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u13'.
    23:35:19.550 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u14'.
    23:35:19.550 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u15'.
    23:35:19.550 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u16'.
    23:35:19.550 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u17'.
    23:35:19.550 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u18'.
    23:35:19.550 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u19'.
    23:35:19.550 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u20'.
    23:35:19.550 [game.script] [error] Script execution error for <label_unit>, at line 47074, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:35:19.550 [game.script] [error] Script execution error for <label_unit>, at line 47075, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:35:19.550 [game.script] [error] Script execution error for <label_unit>, at line 47076, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:35:19.551 [game.script] [error] Script execution error for <label_unit>, at line 47077, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:35:19.551 [game.script] [error] Script execution error for <label_unit>, at line 47078, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:35:19.551 [game.script] [error] Script execution error for <label_unit>, at line 47079, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:35:19.551 [game.script] [error] Script execution error for <label_unit>, at line 47080, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:35:19.551 [game.script] [error] Script execution error for <label_unit>, at line 47081, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:35:19.551 [game.script] [error] Script execution error for <label_unit>, at line 47082, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:35:19.551 [game.script] [error] Script execution error for <label_unit>, at line 47083, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:35:19.551 [game.script] [error] Script execution error for <label_unit>, at line 47084, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:35:19.551 [game.script] [error] Script execution error for <label_unit>, at line 47085, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:35:19.551 [game.script] [error] Script execution error for <label_unit>, at line 47086, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:35:19.551 [game.script] [error] Script execution error for <label_unit>, at line 47087, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:35:19.551 [game.script] [error] Script execution error for <label_unit>, at line 47088, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:35:19.551 [game.script] [error] Script execution error for <label_unit>, at line 47089, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:35:19.551 [game.script] [error] Script execution error for <label_unit>, at line 47090, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:35:19.551 [game.script] [error] Script execution error for <define_unit_group>, at line 47092, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a6u4'.
    23:35:19.551 [game.script] [error] Script execution error for <define_unit_group>, at line 47092, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a6u5'.
    23:35:19.551 [game.script] [error] Script execution error for <define_unit_group>, at line 47092, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a6u6'.
    23:35:19.552 [game.script] [error] Script execution error for <define_unit_group>, at line 47092, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a6u7'.
    23:35:19.552 [game.script] [error] Script execution error for <define_unit_group>, at line 47092, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a6u8'.
    23:35:19.552 [game.script] [error] Script execution error for <define_unit_group>, at line 47092, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a6u9'.
    23:35:19.552 [game.script] [error] Script execution error for <define_unit_group>, at line 47092, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a6u10'.
    23:35:19.552 [game.script] [error] Script execution error for <define_unit_group>, at line 47092, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a6u11'.
    23:35:19.552 [game.script] [error] Script execution error for <define_unit_group>, at line 47092, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a6u12'.
    23:35:19.552 [game.script] [error] Script execution error for <define_unit_group>, at line 47092, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a6u13'.
    23:35:19.552 [game.script] [error] Script execution error for <define_unit_group>, at line 47092, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a6u14'.
    23:35:19.552 [game.script] [error] Script execution error for <define_unit_group>, at line 47092, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a6u15'.
    23:35:19.552 [game.script] [error] Script execution error for <define_unit_group>, at line 47092, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a6u16'.
    23:35:19.552 [game.script] [error] Script execution error for <define_unit_group>, at line 47092, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a6u17'.
    23:35:19.552 [game.script] [error] Script execution error for <define_unit_group>, at line 47092, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a6u18'.
    23:35:19.552 [game.script] [error] Script execution error for <define_unit_group>, at line 47092, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a6u19'.
    23:35:19.552 [game.script] [error] Script execution error for <define_unit_group>, at line 47092, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a6u20'.
    23:35:19.552 [game.script] [error] Script execution error for <label_unit>, at line 47145, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent army
    23:35:19.552 [game.script] [error] Script execution error for <define_unit_group>, at line 47146, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a8u1'
    23:45:19.588 [game.script] [always] Germanicu5 ReallyBadAI v5.6 Running. Please upload log and savegames when reporting battle CTDs for SS.
    00:01:38.008 [game.script] [error] Script execution error for <label_unit>, at line 46997, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    00:01:38.008 [game.script] [error] Script execution error for <label_unit>, at line 46998, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    00:01:38.008 [game.script] [error] Script execution error for <label_unit>, at line 46999, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    00:01:38.008 [game.script] [error] Script execution error for <label_unit>, at line 47000, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    00:01:38.008 [game.script] [error] Script execution error for <label_unit>, at line 47001, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    00:01:38.008 [game.script] [error] Script execution error for <label_unit>, at line 47002, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    00:01:38.008 [game.script] [error] Script execution error for <label_unit>, at line 47003, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    00:01:38.008 [game.script] [error] Script execution error for <label_unit>, at line 47004, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    00:01:38.008 [game.script] [error] Script execution error for <label_unit>, at line 47005, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    00:01:38.008 [game.script] [error] Script execution error for <label_unit>, at line 47006, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    00:01:38.008 [game.script] [error] Script execution error for <label_unit>, at line 47007, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    00:01:38.009 [game.script] [error] Script execution error for <label_unit>, at line 47008, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    00:01:38.009 [game.script] [error] Script execution error for <label_unit>, at line 47009, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    00:01:38.009 [game.script] [error] Script execution error for <label_unit>, at line 47010, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    00:01:38.009 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u7'.
    00:01:38.009 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u8'.
    00:01:38.009 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u9'.
    00:01:38.009 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u10'.
    00:01:38.009 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u11'.
    00:01:38.009 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u12'.
    00:01:38.009 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u13'.
    00:01:38.009 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u14'.
    00:01:38.009 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u15'.
    00:01:38.009 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u16'.
    00:01:38.009 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u17'.
    00:01:38.009 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u18'.
    00:01:38.009 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u19'.
    00:01:38.009 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u20'.
    00:01:38.009 [game.script] [error] Script execution error for <label_unit>, at line 47066, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent army
    00:01:38.010 [game.script] [error] Script execution error for <define_unit_group>, at line 47067, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a6u1'
    00:34:24.249 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.


  4. #44

    Default Re: TATW 3.2 Bugs & Issues (Read 1st post before posting!)

    I get a CTD when fighting Harad off in a siege, happened when Harad started to route.

    Spoiler Alert, click show to read: 
    19:11:41.703 [system.rpt] [always] CPU: SSE2
    19:11:41.703 [system.rpt] [always] ==== system log start, build date: Feb 25 2008 version development ===
    19:11:41.703 [system.io] [always] mounted pack packs/data_0.pack
    19:11:41.703 [system.io] [always] mounted pack packs/data_1.pack
    19:11:41.703 [system.io] [always] mounted pack packs/data_2.pack
    19:11:41.718 [system.io] [always] mounted pack packs/data_3.pack
    19:11:41.718 [system.io] [always] mounted pack packs/data_4.pack
    19:11:41.718 [system.io] [always] mounted pack packs/localized.pack
    19:11:44.265 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction milan (bdg large_city vs clt huge_city)
    19:11:44.265 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction scotland (bdg large_city vs clt huge_city)
    19:11:44.265 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction moors (bdg large_city vs clt huge_city)
    19:11:44.265 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction turks (bdg large_city vs clt huge_city)
    19:11:44.265 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction egypt (bdg large_city vs clt huge_city)
    19:11:44.265 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction mongols (bdg large_city vs clt huge_city)
    19:11:44.265 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction england (bdg large_city vs clt huge_city)
    19:11:44.265 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction france (bdg large_city vs clt huge_city)
    19:11:44.265 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction hre (bdg large_city vs clt huge_city)
    19:11:44.265 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction portugal (bdg large_city vs clt huge_city)
    19:11:44.265 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction spain (bdg large_city vs clt huge_city)
    19:11:44.265 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction venice (bdg large_city vs clt huge_city)
    19:11:44.265 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction papal_states (bdg large_city vs clt huge_city)
    19:11:44.265 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction byzantium (bdg large_city vs clt huge_city)
    19:11:44.265 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction aztecs (bdg large_city vs clt huge_city)
    19:11:44.265 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction timurids (bdg large_city vs clt huge_city)
    19:11:44.265 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction normans (bdg large_city vs clt huge_city)
    19:11:44.265 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction saxons (bdg large_city vs clt huge_city)
    19:11:44.281 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction russia (bdg large_city vs clt huge_city)
    19:11:44.281 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction poland (bdg large_city vs clt huge_city)
    19:11:44.281 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction denmark (bdg large_city vs clt huge_city)
    19:11:44.281 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction teutonic_order (bdg large_city vs clt huge_city)
    19:11:44.281 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction ireland (bdg large_city vs clt huge_city)
    19:11:44.281 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction norway (bdg large_city vs clt huge_city)
    19:11:44.281 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction hungary (bdg large_city vs clt huge_city)
    19:11:44.281 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction slave (bdg large_city vs clt huge_city)
    19:12:04.906 [game.script] [always] Germanicu5 ReallyBadAI v5.6 Running. Please upload log and savegames when reporting battle CTDs for SS.
    19:29:34.890 [game.script] [error] Script execution error for <label_unit>, at line 46994, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    19:29:34.890 [game.script] [error] Script execution error for <label_unit>, at line 46995, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    19:29:34.890 [game.script] [error] Script execution error for <label_unit>, at line 46996, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    19:29:34.890 [game.script] [error] Script execution error for <label_unit>, at line 46997, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    19:29:34.890 [game.script] [error] Script execution error for <label_unit>, at line 46998, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    19:29:34.890 [game.script] [error] Script execution error for <label_unit>, at line 46999, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    19:29:34.890 [game.script] [error] Script execution error for <label_unit>, at line 47000, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    19:29:34.890 [game.script] [error] Script execution error for <label_unit>, at line 47001, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    19:29:34.890 [game.script] [error] Script execution error for <label_unit>, at line 47002, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    19:29:34.890 [game.script] [error] Script execution error for <label_unit>, at line 47003, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    19:29:34.890 [game.script] [error] Script execution error for <label_unit>, at line 47004, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    19:29:34.890 [game.script] [error] Script execution error for <label_unit>, at line 47005, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    19:29:34.890 [game.script] [error] Script execution error for <label_unit>, at line 47006, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    19:29:34.890 [game.script] [error] Script execution error for <label_unit>, at line 47007, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    19:29:34.890 [game.script] [error] Script execution error for <label_unit>, at line 47008, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    19:29:34.890 [game.script] [error] Script execution error for <label_unit>, at line 47009, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    19:29:34.890 [game.script] [error] Script execution error for <label_unit>, at line 47010, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    19:29:34.890 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u4'.
    19:29:34.890 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u5'.
    19:29:34.890 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u6'.
    19:29:34.890 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u7'.
    19:29:34.890 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u8'.
    19:29:34.890 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u9'.
    19:29:34.890 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u10'.
    19:29:34.890 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u11'.
    19:29:34.890 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u12'.
    19:29:34.890 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u13'.
    19:29:34.890 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u14'.
    19:29:34.890 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u15'.
    19:29:34.890 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u16'.
    19:29:34.890 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u17'.
    19:29:34.890 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u18'.
    19:29:34.890 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u19'.
    19:29:34.890 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u20'.
    19:29:34.890 [game.script] [error] Script execution error for <label_unit>, at line 47066, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent army
    19:29:34.890 [game.script] [error] Script execution error for <define_unit_group>, at line 47067, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a6u1'
    20:14:32.687 [game.script] [always] Germanicu5 ReallyBadAI v5.6 Running. Please upload log and savegames when reporting battle CTDs for SS.
    20:35:15.937 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.



    I occasionally am unable to fight against Mordor as I get a CTD when the battle loads, the problem seems to be the Germanicu5 AI.
    Last edited by Aedelric; June 15, 2012 at 01:20 AM.
    The Watchwords Of Midnight
    "The brave and the free fear no foe, go forth, mighty hosts of Midnight! Unto death or victory we go!"

    The Midnight Chronicles

  5. #45

    Default Re: TATW 3.2 Bugs & Issues (Read 1st post before posting!)

    Hello I'm new here.
    I have a problem in my Fellowship-campaign.
    I don't know if it is mentioned yet but when the siege of Minas Tirith begins and the Rohan army arrives the Gondorian armies in front of the northern and western gate of Rammas Echor don't disappear. So I have to move the Rohan army around them but that takes two turns and after one turn I lose the game.
    Is this a special case or does this happen more often?

  6. #46

    Default Re: TATW 3.2 Bugs & Issues (Read 1st post before posting!)

    CTD when fighting Mordor with High Elves. Mordor had reinforcements. No submods.

    Spoiler Alert, click show to read: 
    20:36:07.995 [system.rpt] [always] CPU: SSE2
    20:36:07.995 [system.rpt] [always] ==== system log start, build date: Feb 25 2008 version development ===
    20:36:07.995 [system.io] [always] mounted pack packs/data_0.pack
    20:36:07.995 [system.io] [always] mounted pack packs/data_1.pack
    20:36:07.995 [system.io] [always] mounted pack packs/data_2.pack
    20:36:07.995 [system.io] [always] mounted pack packs/data_3.pack
    20:36:07.995 [system.io] [always] mounted pack packs/data_4.pack
    20:36:07.995 [system.io] [always] mounted pack packs/localized.pack
    20:36:17.743 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction milan (bdg large_city vs clt huge_city)
    20:36:17.743 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction scotland (bdg large_city vs clt huge_city)
    20:36:17.743 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction moors (bdg large_city vs clt huge_city)
    20:36:17.743 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction turks (bdg large_city vs clt huge_city)
    20:36:17.743 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction egypt (bdg large_city vs clt huge_city)
    20:36:17.743 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction mongols (bdg large_city vs clt huge_city)
    20:36:17.743 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction england (bdg large_city vs clt huge_city)
    20:36:17.743 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction france (bdg large_city vs clt huge_city)
    20:36:17.743 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction hre (bdg large_city vs clt huge_city)
    20:36:17.743 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction portugal (bdg large_city vs clt huge_city)
    20:36:17.743 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction spain (bdg large_city vs clt huge_city)
    20:36:17.743 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction venice (bdg large_city vs clt huge_city)
    20:36:17.743 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction papal_states (bdg large_city vs clt huge_city)
    20:36:17.743 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction byzantium (bdg large_city vs clt huge_city)
    20:36:17.743 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction aztecs (bdg large_city vs clt huge_city)
    20:36:17.743 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction timurids (bdg large_city vs clt huge_city)
    20:36:17.743 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction normans (bdg large_city vs clt huge_city)
    20:36:17.743 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction saxons (bdg large_city vs clt huge_city)
    20:36:17.743 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction russia (bdg large_city vs clt huge_city)
    20:36:17.743 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction poland (bdg large_city vs clt huge_city)
    20:36:17.743 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction denmark (bdg large_city vs clt huge_city)
    20:36:17.743 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction teutonic_order (bdg large_city vs clt huge_city)
    20:36:17.743 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction ireland (bdg large_city vs clt huge_city)
    20:36:17.743 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction norway (bdg large_city vs clt huge_city)
    20:36:17.743 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction hungary (bdg large_city vs clt huge_city)
    20:36:17.743 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction slave (bdg large_city vs clt huge_city)
    20:36:35.081 [game.script] [always] Germanicu5 ReallyBadAI v5.6 Running. Please upload log and savegames when reporting battle CTDs for SS.
    20:40:08.452 [game.script] [error] Script execution error for <label_unit>, at line 46994, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:40:08.452 [game.script] [error] Script execution error for <label_unit>, at line 46995, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:40:08.452 [game.script] [error] Script execution error for <label_unit>, at line 46996, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:40:08.452 [game.script] [error] Script execution error for <label_unit>, at line 46997, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:40:08.452 [game.script] [error] Script execution error for <label_unit>, at line 46998, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:40:08.452 [game.script] [error] Script execution error for <label_unit>, at line 46999, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:40:08.453 [game.script] [error] Script execution error for <label_unit>, at line 47000, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:40:08.453 [game.script] [error] Script execution error for <label_unit>, at line 47001, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:40:08.453 [game.script] [error] Script execution error for <label_unit>, at line 47002, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:40:08.453 [game.script] [error] Script execution error for <label_unit>, at line 47003, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:40:08.453 [game.script] [error] Script execution error for <label_unit>, at line 47004, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:40:08.453 [game.script] [error] Script execution error for <label_unit>, at line 47005, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:40:08.453 [game.script] [error] Script execution error for <label_unit>, at line 47006, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:40:08.453 [game.script] [error] Script execution error for <label_unit>, at line 47007, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:40:08.453 [game.script] [error] Script execution error for <label_unit>, at line 47008, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:40:08.453 [game.script] [error] Script execution error for <label_unit>, at line 47009, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:40:08.453 [game.script] [error] Script execution error for <label_unit>, at line 47010, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:40:08.453 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u4'.
    20:40:08.453 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u5'.
    20:40:08.453 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u6'.
    20:40:08.453 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u7'.
    20:40:08.453 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u8'.
    20:40:08.453 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u9'.
    20:40:08.453 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u10'.
    20:40:08.453 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u11'.
    20:40:08.454 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u12'.
    20:40:08.454 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u13'.
    20:40:08.454 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u14'.
    20:40:08.454 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u15'.
    20:40:08.454 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u16'.
    20:40:08.454 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u17'.
    20:40:08.454 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u18'.
    20:40:08.454 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u19'.
    20:40:08.454 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u20'.
    20:40:08.454 [game.script] [error] Script execution error for <label_unit>, at line 47066, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent army
    20:40:08.454 [game.script] [error] Script execution error for <define_unit_group>, at line 47067, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a6u1'
    20:40:42.246 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.




    Also, there is a weird lag in this battle that happens for no apparent reason and starts some 15 seconds into the battle.

  7. #47

    Default Re: TATW 3.2 Bugs & Issues (Read 1st post before posting!)

    Quote Originally Posted by Neige Noire View Post
    CTD when fighting Mordor with High Elves. Mordor had reinforcements. No submods.

    Spoiler Alert, click show to read: 
    20:36:07.995 [system.rpt] [always] CPU: SSE2
    20:36:07.995 [system.rpt] [always] ==== system log start, build date: Feb 25 2008 version development ===
    20:36:07.995 [system.io] [always] mounted pack packs/data_0.pack
    20:36:07.995 [system.io] [always] mounted pack packs/data_1.pack
    20:36:07.995 [system.io] [always] mounted pack packs/data_2.pack
    20:36:07.995 [system.io] [always] mounted pack packs/data_3.pack
    20:36:07.995 [system.io] [always] mounted pack packs/data_4.pack
    20:36:07.995 [system.io] [always] mounted pack packs/localized.pack
    20:36:17.743 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction milan (bdg large_city vs clt huge_city)
    20:36:17.743 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction scotland (bdg large_city vs clt huge_city)
    20:36:17.743 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction moors (bdg large_city vs clt huge_city)
    20:36:17.743 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction turks (bdg large_city vs clt huge_city)
    20:36:17.743 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction egypt (bdg large_city vs clt huge_city)
    20:36:17.743 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction mongols (bdg large_city vs clt huge_city)
    20:36:17.743 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction england (bdg large_city vs clt huge_city)
    20:36:17.743 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction france (bdg large_city vs clt huge_city)
    20:36:17.743 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction hre (bdg large_city vs clt huge_city)
    20:36:17.743 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction portugal (bdg large_city vs clt huge_city)
    20:36:17.743 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction spain (bdg large_city vs clt huge_city)
    20:36:17.743 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction venice (bdg large_city vs clt huge_city)
    20:36:17.743 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction papal_states (bdg large_city vs clt huge_city)
    20:36:17.743 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction byzantium (bdg large_city vs clt huge_city)
    20:36:17.743 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction aztecs (bdg large_city vs clt huge_city)
    20:36:17.743 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction timurids (bdg large_city vs clt huge_city)
    20:36:17.743 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction normans (bdg large_city vs clt huge_city)
    20:36:17.743 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction saxons (bdg large_city vs clt huge_city)
    20:36:17.743 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction russia (bdg large_city vs clt huge_city)
    20:36:17.743 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction poland (bdg large_city vs clt huge_city)
    20:36:17.743 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction denmark (bdg large_city vs clt huge_city)
    20:36:17.743 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction teutonic_order (bdg large_city vs clt huge_city)
    20:36:17.743 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction ireland (bdg large_city vs clt huge_city)
    20:36:17.743 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction norway (bdg large_city vs clt huge_city)
    20:36:17.743 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction hungary (bdg large_city vs clt huge_city)
    20:36:17.743 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction slave (bdg large_city vs clt huge_city)
    20:36:35.081 [game.script] [always] Germanicu5 ReallyBadAI v5.6 Running. Please upload log and savegames when reporting battle CTDs for SS.
    20:40:08.452 [game.script] [error] Script execution error for <label_unit>, at line 46994, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:40:08.452 [game.script] [error] Script execution error for <label_unit>, at line 46995, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:40:08.452 [game.script] [error] Script execution error for <label_unit>, at line 46996, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:40:08.452 [game.script] [error] Script execution error for <label_unit>, at line 46997, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:40:08.452 [game.script] [error] Script execution error for <label_unit>, at line 46998, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:40:08.452 [game.script] [error] Script execution error for <label_unit>, at line 46999, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:40:08.453 [game.script] [error] Script execution error for <label_unit>, at line 47000, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:40:08.453 [game.script] [error] Script execution error for <label_unit>, at line 47001, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:40:08.453 [game.script] [error] Script execution error for <label_unit>, at line 47002, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:40:08.453 [game.script] [error] Script execution error for <label_unit>, at line 47003, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:40:08.453 [game.script] [error] Script execution error for <label_unit>, at line 47004, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:40:08.453 [game.script] [error] Script execution error for <label_unit>, at line 47005, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:40:08.453 [game.script] [error] Script execution error for <label_unit>, at line 47006, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:40:08.453 [game.script] [error] Script execution error for <label_unit>, at line 47007, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:40:08.453 [game.script] [error] Script execution error for <label_unit>, at line 47008, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:40:08.453 [game.script] [error] Script execution error for <label_unit>, at line 47009, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:40:08.453 [game.script] [error] Script execution error for <label_unit>, at line 47010, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:40:08.453 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u4'.
    20:40:08.453 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u5'.
    20:40:08.453 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u6'.
    20:40:08.453 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u7'.
    20:40:08.453 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u8'.
    20:40:08.453 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u9'.
    20:40:08.453 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u10'.
    20:40:08.453 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u11'.
    20:40:08.454 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u12'.
    20:40:08.454 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u13'.
    20:40:08.454 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u14'.
    20:40:08.454 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u15'.
    20:40:08.454 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u16'.
    20:40:08.454 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u17'.
    20:40:08.454 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u18'.
    20:40:08.454 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u19'.
    20:40:08.454 [game.script] [error] Script execution error for <define_unit_group>, at line 47012, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a4u20'.
    20:40:08.454 [game.script] [error] Script execution error for <label_unit>, at line 47066, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent army
    20:40:08.454 [game.script] [error] Script execution error for <define_unit_group>, at line 47067, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'a6u1'
    20:40:42.246 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.




    Also, there is a weird lag in this battle that happens for no apparent reason and starts some 15 seconds into the battle.
    Try setting your Kingdoms.exe to admin mode if you use Vista or Windows 7. This worked for me and another.

    EDit: Actually, never mind that. It seems it doesent work all the time, I have CTD now while fighting 2 stacks of Easterlings near Isenguard. I tried not moving my men, but as soon as the enemy reinforcements get on the battlefield the game crashes.
    Last edited by FriendoftheDork; June 14, 2012 at 06:17 AM.

  8. #48
    SlartyBartfast's Avatar Decanus
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    Default Re: TATW 3.2 Bugs & Issues (Read 1st post before posting!)

    Greetings. Majestically superb mod btw. However, I'm getting a CTD about five minutes into this one battle for some reason. I've tried every fix mentioned in these forums (trust me, I have), yet the crash still occurs. I'm playing the fellowship campaign. Here is the save game:

    Edit: Is it true the fellowship campaign doesn't work at present?
    Last edited by SlartyBartfast; June 14, 2012 at 08:06 AM.
    "Huh?"

  9. #49
    StealthFox's Avatar Consensus Achieved
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    Default Re: TATW 3.2 Bugs & Issues (Read 1st post before posting!)

    Quote Originally Posted by SlartyBartfast View Post
    Greetings. Majestically superb mod btw. However, I'm getting a CTD about five minutes into this one battle for some reason. I've tried every fix mentioned in these forums (trust me, I have), yet the crash still occurs. I'm playing the fellowship campaign. Here is the save game:

    Edit: Is it true the fellowship campaign doesn't work at present?
    I believe the Fellowship Campaign is supposed to be fixed with the new patch 3.2.

  10. #50

    Default

    this isnt a fix but if thats your only problum you can just use the character reset cheat to get them in position (if i read it right)

    This bug is new and was not occuring in 3.1. Every time the i press the magnifying glass to quick zoom to units/settlements etc the game ctd. Not important just annoying. If already fixed can someone plz point me in the right direction.
    Last edited by StealthFox; June 21, 2012 at 10:02 AM. Reason: Double Post

  11. #51
    SlartyBartfast's Avatar Decanus
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    Default Re: TATW 3.2 Bugs & Issues (Read 1st post before posting!)

    Quote Originally Posted by StealthFox View Post
    I believe the Fellowship Campaign is supposed to be fixed with the new patch 3.2.
    Okay, nice to know the campaign should work. Perhaps this should be advertised at least in the download thread?
    "Huh?"

  12. #52
    KIHEV's Avatar Foederatus
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    Default Re: TATW 3.2 Bugs & Issues (Read 1st post before posting!)

    As I played a Gondor campaign Imrahil's name was changed to Iorlas and Faramir's name to Finduilas. I have no idea what might have caused this, using no submods TATW 3.2.
    My job is done here! Now going to google how to change their names back

    Edit: Just noticed that as I besieged Nurnen (Mordor settlement with stone wall), the actual wall in the battle is the standard wooden palisade as with most orc camps. Not sure if this is on purpose or there was actually supposed to be a stone wall. I thought it was worth mentioning.
    Last edited by KIHEV; June 15, 2012 at 03:34 PM.

  13. #53

    Default Re: TATW 3.2 Bugs & Issues (Read 1st post before posting!)

    I'm playing as the Free People of Eriador and I am at turn 135 or something and I still can't get any units other than Spear Militia, Archer Militia, Lumber men, merchant Cav, and woodland hunters that's it! Be advised I am aware of the barracks event and it did happen very long ago. What do I need to do to unlock the other units, I have upgraded all buildings as high as they will go. Town Guard, Blacksmiths, Bowyer, Stables and Ballista maker are the highest I can get my millitary buildings. All my construction queues are blank.

  14. #54

    Default Re: TATW 3.2 Bugs & Issues (Read 1st post before posting!)

    hi, when i begin installing part one of the mod, at 7% a message comes telling me that the installation cant be complete because Loading screen 23 contains invalid data, (error 21FC) Can anyone help with this??
    Cheers.

  15. #55
    Stylix's Avatar MOS Team Member
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    Default Re: TATW 3.2 Bugs & Issues (Read 1st post before posting!)

    Quote Originally Posted by stuhmfc View Post
    hi, when i begin installing part one of the mod, at 7% a message comes telling me that the installation cant be complete because Loading screen 23 contains invalid data, (error 21FC) Can anyone help with this??
    Cheers.
    Welcome to the TWC forums!

    Try to install again, if that fails it appears you have a corrupted download. Download the file again. Should you still not be able to install, your anti-virus protection may be causing the file to become corrupted. Disable any third party security you may be running, just for this download.
    MOS v1.6.2+ Bug fixer 30 Dec 2013

  16. #56

    Default Re: TATW 3.2 Bugs & Issues (Read 1st post before posting!)

    One Balrog for human player on campaign map doesn’t work properly. It starts as one Balrog per unit but as soon as you reload the game it reverts to 3 Balrogs per unit. I fought couple of battles in campaign as OOMM with one Balrog but as soon as I reloaded the game I got 3 Balrogs in one unit permanently.
    Can anyone else confirm this?

  17. #57
    KIHEV's Avatar Foederatus
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    Default Re: TATW 3.2 Bugs & Issues (Read 1st post before posting!)

    A minor issue: after having defeated Mordor it stated that the One Ring was destroyed (Mt Doom erupted at that time), however, later in-game I received a message stating that the One Ring has been found.

    Edit: After having experienced random namechanges with generals, I've now also encountered a spy of mine without a name.
    Last edited by KIHEV; June 16, 2012 at 01:20 PM.

  18. #58
    Gallus's Avatar Protector Domesticus
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    Default Re: TATW 3.2 Bugs & Issues (Read 1st post before posting!)

    When my army in W. Osgiliath was besieged I got a CTD at the battle loading screen
    here is the log:
    Spoiler Alert, click show to read: 
    16:51:51.921 [system.rpt] [always] CPU: SSE2
    16:51:51.921 [system.rpt] [always] ==== system log start, build date: Feb 25 2008 version development ===
    16:51:51.937 [system.io] [always] mounted pack packs/data_0.pack
    16:51:51.937 [system.io] [always] mounted pack packs/data_1.pack
    16:51:51.937 [system.io] [always] mounted pack packs/data_2.pack
    16:51:51.937 [system.io] [always] mounted pack packs/data_3.pack
    16:51:51.937 [system.io] [always] mounted pack packs/data_4.pack
    16:51:51.937 [system.io] [always] mounted pack packs/localized.pack
    16:52:07.890 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction milan (bdg large_city vs clt huge_city)
    16:52:07.890 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction scotland (bdg large_city vs clt huge_city)
    16:52:07.890 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction moors (bdg large_city vs clt huge_city)
    16:52:07.890 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction turks (bdg large_city vs clt huge_city)
    16:52:07.890 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction egypt (bdg large_city vs clt huge_city)
    16:52:07.890 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction mongols (bdg large_city vs clt huge_city)
    16:52:07.890 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction england (bdg large_city vs clt huge_city)
    16:52:07.890 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction france (bdg large_city vs clt huge_city)
    16:52:07.890 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction hre (bdg large_city vs clt huge_city)
    16:52:07.890 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction portugal (bdg large_city vs clt huge_city)
    16:52:07.890 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction spain (bdg large_city vs clt huge_city)
    16:52:07.890 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction venice (bdg large_city vs clt huge_city)
    16:52:07.890 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction papal_states (bdg large_city vs clt huge_city)
    16:52:07.890 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction byzantium (bdg large_city vs clt huge_city)
    16:52:07.890 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction aztecs (bdg large_city vs clt huge_city)
    16:52:07.890 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction timurids (bdg large_city vs clt huge_city)
    16:52:07.890 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction normans (bdg large_city vs clt huge_city)
    16:52:07.890 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction saxons (bdg large_city vs clt huge_city)
    16:52:07.890 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction russia (bdg large_city vs clt huge_city)
    16:52:07.890 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction poland (bdg large_city vs clt huge_city)
    16:52:07.890 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction denmark (bdg large_city vs clt huge_city)
    16:52:07.890 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction teutonic_order (bdg large_city vs clt huge_city)
    16:52:07.890 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction ireland (bdg large_city vs clt huge_city)
    16:52:07.890 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction norway (bdg large_city vs clt huge_city)
    16:52:07.890 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction hungary (bdg large_city vs clt huge_city)
    16:52:07.890 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 9142, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction slave (bdg large_city vs clt huge_city)
    16:57:06.750 [game.script] [always] Germanicu5 ReallyBadAI v5.6 Running. Please upload log and savegames when reporting battle CTDs for SS.
    17:17:30.421 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.


  19. #59

    Default Re: TATW 3.2 Bugs & Issues (Read 1st post before posting!)

    I don't know if anyone has already posted this and I'm not sure if it is a bug (well actually it ain't a bug but still it could be a mistake).
    While playing the Fellowship Kampagne I recognized that you have to pay upkeep for the Ents (even though all other unites are free) and that way you might run out of cash pretty fast.

  20. #60

    Default Re: TATW 3.2 Bugs & Issues (Read 1st post before posting!)

    I'm getting random CTD's in battles, but only ~ 1/5 times. Any ideas?

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