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Thread: Patch 3.2 Released (re-uploaded)

  1. #21
    2-D Ron's Avatar Campidoctor
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    Default Re: Patch 3.2 Released

    MOS Team must be pissed?

    Great work King and to Ceo.Livus and the Team for the hard work put into this.

  2. #22
    zacen299's Avatar Senator
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    Default Re: Patch 3.2 Released

    I'd use it but I know all my sub-mods will be out of date now..... *Sigh*

  3. #23

    Default Re: Patch 3.2 Released

    YAY! downloading now. Thank you very much!

  4. #24

    Default Re: Patch 3.2 Released

    Just a question do you raise how much the kings purse?

    Because I'm playing Gondor and my economy is growing very easy than 3.1

  5. #25
    Araval's Avatar Protector Domesticus
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    Default Re: Patch 3.2 Released

    Gondor's king's purse was increased by 800.

  6. #26
    paradamed's Avatar Praepositus
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    Default Re: Patch 3.2 Released

    Great news KK! Thank you very much!

  7. #27

    Default Re: Patch 3.2 Released

    I will download it and put it in my separate vanilla TATW 3.1 file, and continue using my other submod separate files(MOS,PCP,ILL DUCCE EXPAND. MAP) which are based on TATW 3.1 Version. After that will see what are new releases for those submods.

  8. #28
    Libertus
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    Default Re: Patch 3.2 Released

    Great job! Can't wait to get back to this mod.

  9. #29

    Default Re: Patch 3.2 Released

    Looks great but what of these settlements and Barad Dur?
    http://www.twcenter.net/forums/showthread.php?t=494054

    Does AI cheat less (stack spam all over)?

    Kingdom launcher app support soon?

    Could someone explain me what is the king purse for? Never understood lol

    Thanks

  10. #30
    Campidoctor
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    Default Re: Patch 3.2 Released

    Thank you, your royal apeness

    Nice surprise there, might give it a go over the next week and hopefully finally get round to playing a full High Elf campaign I promised myself back in January!

    Thanks for this one; Eriador owns the Shire from the start, loses the Weathertop. I remember grumbling with a few others months back about how you had to massacre the poor hobbitses to control the Shire Also, no control over Amon Sul is the perfect counter-balance - that region was virtually unpopulated at this time. Having Amon Hen be a watchtower is good thinking as well. Finally, thanks for fixing a few things I reported and really bugged me, like useless towers in custom settlements and the captain model for rebels

  11. #31
    Enarec's Avatar Senator
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    Default Re: Patch 3.2 Released

    How did I not notice this earlier?

    Amazing work as usual, can't wait to have a battle in the new custom settlements (play out the Siege of Erebor as Rhun ) and see the new strat map models.
    Last edited by Enarec; June 03, 2012 at 03:56 PM.

  12. #32

    Default Re: Patch 3.2 Released

    Didn't expect that patch coming so soon

    I hope the crash depending on the daylight saving time is crashed?
    Thanks beforehand (optional addition )
    With best regards,

    Förster44

  13. #33
    Hengest's Avatar It's a joke
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    Default Re: Patch 3.2 Released

    Finally the Esgaroth map!

  14. #34

    Default Re: Patch 3.2 Released

    I was expecting something like this, but not THIS soon ... thank you KK and Leo and the Team ... Wonderful!
    Spoiler Alert, click show to read: 

    Si votre cannon tire, nos rochers n'en seront pas epouvantés

    Waldesian fighter to French officer demanding surrender,
    Battle of Balziglia, 24th of may, 1690

  15. #35
    Jackie Chan's Brother Wang...'s Avatar Semisalis
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    Default Re: Patch 3.2 Released

    Does this mean all the submods like MOS won't work anymore?

  16. #36

    Default

    Quote Originally Posted by Araval View Post
    Gondor's king's purse was increased by 800.
    Thanks

    Quote Originally Posted by Jackie Chan's Brother Wang... View Post
    Does this mean all the submods like MOS won't work anymore?
    They need to update to this version
    Last edited by Jean=A=Luc; June 03, 2012 at 04:47 PM.

  17. #37

    Default Re: Patch 3.2 Released

    Is it just me or does the unused2 climate cause ctd when entering the custom battle of Erebor ? I've changed that climate for tropical like for Moria and the map seems working good.


  18. #38

    Default Re: Patch 3.2 Released

    Nice

    Has anyone tried whether the daylight savings bug has been fixed? I'd do it myself, but that would mean ditching my current looong Eriador campaign

  19. #39

    Default Re: Patch 3.2 Released

    Quote Originally Posted by Radagaisus View Post
    Nice

    Has anyone tried whether the daylight savings bug has been fixed? I'd do it myself, but that would mean ditching my current looong Eriador campaign
    Sorry, KK wrote it`s not savegame compatible. I know, I feel too.
    American, French, Israeli and British government's ILLEGAL aggression against the Syrian people, without any proof for chemical attacks in Douma, and without waiting for OPCW to conduct their investigation..
    Sons of *******, leave that poor, war torn country in peace.
    If you are a citizen of one of these countries, then DO NOT ask any help from me on these forums, since, in protest against this aggression by your governments, I do not provide assistance/help anymore.
    Let Syria be finally in peace.

    A video of false chemical attack in Douma, Syria, which led to Western illegal attacks.

  20. #40
    Aldor's Avatar Campidoctor
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    Default Re: Patch 3.2 Released

    Are Jean=A=Luc's Umbar and Limlight Fort models included?

    For those who have no idea where I got this inside information from.


    Serious, thank's for new patch.

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