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Thread: naginata stats and 2.4

  1. #21
    Sukauto
    Join Date
    Jul 2012
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    66

    Default Re: naginata stats and 2.4

    I think we already know what special unit to add on 2.4.

  2. #22
    BiggBudd's Avatar Sōkō no yari
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    Feb 2006
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    1,191

    Default Re: naginata stats and 2.4

    Another small point, should the ikko-ikki have the abillity to recruit battlefield ninja? It doesnt seem right to me, am thinking of removing them from their rooster.
    In my my currant campaign they are the dominate clan, a bit too dominate imho, so am looking at their units in detail atm.
    RNJ Mod Fan (Shogun 2-Rome BI)

    Get it here!http://www.twcenter.net/forums/showthread.php?t=519633

  3. #23
    Sukauto
    Join Date
    Jul 2012
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    66

    Default Re: naginata stats and 2.4

    If i remember correctly, there was Negoro monks, guerilla warfare and teppo specialized rebel monks that fought against Oda. It's more than certain that Ikko-Ikki, being a popular rebel faction, had access to some kind of ninja (even if inferior to Asai's ones, but i don't think so), but if no, i think that those monk sharpshooters would be a good bet for them.

  4. #24
    Yayattasa's Avatar Shisai
    Join Date
    Aug 2012
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    387

    Default Re: naginata stats and 2.4

    I would suggest the removal of the korean mercs. If it's not feasible, I would like to suggest the inclusion of proper unit cards for them.

  5. #25
    BiggBudd's Avatar Sōkō no yari
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    Feb 2006
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    Default Re: naginata stats and 2.4

    Yeah the koreans have gone, we need a larger map with mainland before we can we can use them.
    RNJ Mod Fan (Shogun 2-Rome BI)

    Get it here!http://www.twcenter.net/forums/showthread.php?t=519633

  6. #26
    Yayattasa's Avatar Shisai
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    Aug 2012
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    387

    Default Re: naginata stats and 2.4

    That's what I thought :/
    They are really nice units, but they don't match the setting.

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