i know how to activate the script, but how can i work with it? how can i recruit an army with the script?
First of all the recruitment of the legion is only through the capital of the faction. Next make sure that you have enough funds to recruit the legion (you can check by right clicking on the parchment icon in the buildings section of the capital and there you will find the total cost). By making sure of the above you have just to recruit the unit of equites consulares and the army will appear at the beginning of the next turn.
Another thing , be carefull to leave ur capital ciuty on military production couse the AI could build if has the mony this unit considering the best and so sending ur faction in a big money problem ...
Ps Strategos upgrade ur signature with the new ones in the thread ...
------CONAN TRAILER--------
RomeII Realistic Heights mod
Arcani
I S S G A R D
Creator of Ran no Jidai mod
Creator of Res Gestae
Original Creator of severall add ons on RTW from grass to textures and Roman Legions
Oblivion Modder- DUNE creator
Fallout 3 Modder
2005-2006 Best modder , skinner , modeler awards winner.
actually modding skyrim [/SIZE]
i cant recruit this unit, but why? look at that picture please. i activate the script, and capua is still my capital.
it doesnt work..
hey, love the mod..... but i'm not sure if the script was activated
U have to activate the script press show me how , also delete the rwm map and activate it at every launch of the game ....
------CONAN TRAILER--------
RomeII Realistic Heights mod
Arcani
I S S G A R D
Creator of Ran no Jidai mod
Creator of Res Gestae
Original Creator of severall add ons on RTW from grass to textures and Roman Legions
Oblivion Modder- DUNE creator
Fallout 3 Modder
2005-2006 Best modder , skinner , modeler awards winner.
actually modding skyrim [/SIZE]
Someone make a bat for the .rwm deletion... blegh.
you dont need to delete map rwm from what ive seen.
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oh okay, i was playtesting with the julii and i didnt delete it and it worked, thanks for the info
[i][b]Working for the downfall of the Dark Tosser(s) for 5 years!
Contact me to find out about CustomPCs for the UK!
Like My Post? - Use the Button!
MedievalTW - Feat. The TW Wiki
Would you like your mod hosted for free? PM Me!
You need to delete the map.rwm file to ensure the hidden resources take effect. Without the hidden resources you can't recruit the generals you need to make the script work.
and is that file located in the sons of mars folder?
No, it's located in the base folder.
would that be the map.rwm or the zzz_map.rwm
As far as I know, you have to delete map.rwm only once, after the mod was installed, and not everytime you start the game. You have to activate the script everytime you load a game or start a campaign, though. And be aware that there may be a "map.rwm" in "base" folder, and in "imperial_campaign" folder too!
K.K
SIBLESZ·CRANDAR·SIMETRICAL·DARTH VADER·KAWEH·RAVEN DARKWING·KALOS
· PROUD MEMBER OF ROMA SURRECTUM II ·
Yeah. You've to delete only once the file.
The problem with the script is only for Valeri and Corneli (sorry, brutii and scipii).
what size is the current map, i have a vanilla size map, but with all the great changes like them awesome boats and citys. should i have a larger map? Im worried i have installed it wrong,
p.s. i have deleted the map.rwm file from base folder.
"Yeah tho I walk through the valley of the shadow of death; I shall fear no evil... for I'm the meanest sonofa in the valley."
It's all ok.Originally Posted by ST0MPA
The new map will be released with the last pack (indian factions..). Now we all have the vanilla one.