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Thread: Skaven

  1. #1

    Icon4 Skaven

    I done some tests and i se now the Skaven are alredy added, but it need some work to add them as fraction. for now models of scaven work fine in dark elves fraction.

    some more research need to be done, and add them as new fraction.

    Code:
    type             Skaven_Jezzali
    dictionary       Skaven_Jezzali
    category         infantry
    class            missile
    voice_type       Light
    banner faction   main_missile
    banner holy      crusade
    soldier          skaven_jezzali, 50, 0, 0.75
    officer          skaven_pavise
    officer          skaven_pavise
    officer          skaven_pavise
    attributes       mercenary_unit, sea_faring, can_withdraw, cannot_skirmish, gunmen, gunpowder_unit, very_hardy, free_upkeep_unit, frighten_foot, frighten_mounted, no_custom
    move_speed_mod   1.2
    formation        1, 1.5, 2, 3, 3, square
    stat_health      1, 0
    stat_pri         21, 21, musket_bulletbs4, 240, 48, missile, missile_gunpowder, piercing, none, musket_shot_set, 0, 1
    stat_pri_attr    ap
    stat_sec         8, 8, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1
    stat_sec_attr    no
    stat_pri_armour  2, 4, 5, flesh
    stat_sec_armour  0, 0, flesh
    stat_heat        0
    stat_ground      0, 0, 0, 0
    stat_mental      1, low, trained
    stat_charge_dist 50
    stat_fire_delay  0
    stat_food        60, 300
    stat_cost        1, 1000, 100, 100, 100, 1350, 3, 250
    armour_ug_levels 0
    armour_ug_models skaven_jezzali
    ownership        mongols
    
    type             Skaven_Pavise
    dictionary       Skaven_Pavise
    category         infantry
    class            heavy
    voice_type       Heavy
    banner faction   main_infantry
    banner holy      crusade
    soldier          skaven_pavise, 50, 0, 1.2
    officer          skaven_stormvermin
    attributes       mercenary_unit, sea_faring, can_withdraw, free_upkeep_unit, hide_anywhere, frighten_foot, frighten_mounted, no_custom
    move_speed_mod   1.2
    formation        0.5, 0.5, 2.4, 2.4, 6, square, shield_wall
    stat_health      1, 0
    stat_pri         10, 10, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1
    ;stat_pri_ex      0, 0, 0
    stat_pri_attr    no
    stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1
    ;stat_sec_ex      0, 0, 0
    stat_sec_attr    no
    stat_pri_armour  4, 5, 10, flesh
    ;stat_armour_ex   5, 7, 0, 0, 7, 6, 6, metal
    stat_sec_armour  0, 0, flesh
    stat_heat        4
    stat_ground      0, 0, 0, 0
    stat_mental      2, low, highly_trained
    stat_charge_dist 30
    stat_fire_delay  0
    stat_food        60, 300
    stat_cost        1, 800, 80, 100, 100, 1250, 4, 385
    armour_ug_levels 2
    armour_ug_models skaven_pavise
    ownership        mongols
    
    type             Skaven_Stormvermin
    dictionary       Skaven_Stormvermin
    category         infantry
    class            heavy
    voice_type       Heavy
    ;accent          High_elfs
    banner faction   main_infantry
    banner holy      crusade
    soldier          skaven_stormvermin, 36, 0, 3
    officer          skaven_greyseer
    officer          skaven_stormvermin
    officer          skaven_stormvermin
    mount_effect     elephant +1
    attributes       mercenary_unit, sea_faring, very_hardy, frighten_foot, frighten_mounted, command, no_custom
    move_speed_mod   1.2
    formation        1.2, 1.2, 2.4, 2.4, 6, square
    stat_health      2, 0
    stat_pri         16, 16, no, 0, 0, melee, melee_blade, piercing, axe, 0, 1
    ;stat_pri_ex      0, 0, 0
    stat_pri_attr    ap
    stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1
    ;stat_sec_ex      0, 0, 0
    stat_sec_attr    no
    stat_pri_armour  8, 10, 0, metal
    ;stat_armour_ex   5, 7, 0, 0, 4, 0, 0, metal
    stat_sec_armour  0, 0, flesh
    stat_heat        4
    stat_ground      0, 0, 0, 0
    stat_mental      4, disciplined, highly_trained
    stat_charge_dist 30
    stat_fire_delay  0
    stat_food        60, 300
    stat_cost        1, 1500, 150, 100, 100, 2500, 1, 620
    armour_ug_levels 3
    armour_ug_models  skaven_stormvermin
    ownership         mongols
    
    type             Skaven_Warpfire
    dictionary       Skaven_Warpfire
    category         infantry
    class            missile
    voice_type       Heavy
    banner faction   main_missile
    banner holy      crusade
    soldier          skaven_warpfire, 8, 0, 1
    attributes       mercenary_unit, sea_faring, very_hardy, cannot_skirmish, incendiary, frighten_foot, frighten_mounted, command, no_custom
    move_speed_mod   1.2
    formation        1.5, 1.5, 3, 3, 6, square
    stat_health      2, 0
    stat_pri         36, 36, greek_fire_blue, 70, 50, missile, missile_gunpowder, blunt, none, 0, 1
    stat_pri_attr    ap
    stat_sec         10, 10, no, 0, 0, melee, melee_blade, slashing, mace, 0, 1
    stat_sec_attr    no
    stat_pri_armour  4, 4, 4, flesh
    stat_sec_armour  0, 0, flesh
    stat_heat        0
    stat_ground      0, 0, 0, 0
    stat_mental      4, disciplined, highly_trained
    stat_charge_dist 30
    stat_fire_delay  0
    stat_food        60, 300
    stat_cost        2, 1500, 150, 100, 300, 3000, 2, 666
    armour_ug_levels 2
    armour_ug_models skaven_warpfire
    ownership        mongols
    
    type             Skaven_Ratogre
    dictionary       Skaven_Ratogre
    category         infantry
    class            heavy
    voice_type       Heavy
    banner faction   main_infantry
    banner holy      crusade
    soldier          skaven_ratogre_cow, 4, 0, 30
    attributes       mercenary_unit, sea_faring, very_hardy, frighten_foot, frighten_mounted, command, no_custom
    move_speed_mod   1.1
    formation        2.5, 2.5, 5, 5, 6, square
    stat_health      6, 0
    stat_pri         22, 22, no, 0, 0, melee, melee_blade, slashing, sword, 0, 1
    stat_pri_attr    no
    stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1
    stat_sec_attr    no
    stat_pri_armour  4, 8, 0, flesh
    stat_sec_armour  0, 0, flesh
    stat_heat        0
    stat_ground      0, 0, -5, 0
    stat_mental      8, impetuous, trained, lock_morale
    stat_charge_dist 30
    stat_fire_delay  0
    stat_food        60, 300
    stat_cost        5, 5000, 1000, 100, 100, 5000, 2, 666
    armour_ug_levels 3
    armour_ug_models skaven_ratogre_cow
    ownership        mongols

  2. #2
    Reiksfart's Avatar Senator
    Join Date
    Apr 2010
    Location
    Southern Philippines
    Posts
    1,093

    Default Re: Skaven

    Skaven have been included for a very long time, but are not used because there are no animations for them. They use regular human animations, which do not look good and leaves the tail stiff. Not worth adding them into the campaign without the rest of their roster and proper animations.

  3. #3
    nerone's Avatar Laetus
    Join Date
    Aug 2012
    Location
    cydonia
    Posts
    13

    Default Re: Skaven

    how can i recruit skaven?help.my favourite faction!please attach the file.

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