Taking my turn now.
NB: Nice how do you have such a high military and elite units with everyone trying to kill you?! Your economy is even good. Probably Moria?
Got lots of extra work suddenly for univ. Will attempt to upload later in the night.
Taking my turn now.
NB: Nice how do you have such a high military and elite units with everyone trying to kill you?! Your economy is even good. Probably Moria?
Got lots of extra work suddenly for univ. Will attempt to upload later in the night.
Last edited by Aldor; March 18, 2013 at 05:47 PM.
Retired GS member, admin and local moderator in Hotseat Subforum. Voted best TATW admin.
Moria for sure.
Here you go:
OotMM up!
http://www.filebox.com/zaxvcetilafv
Retired GS member, admin and local moderator in Hotseat Subforum. Voted best TATW admin.
But I did not know Isengard troops had +movement points? Look in the pic below, for some reason, even though your general has no +movementpoints he can travel way longer than my general. Do the units have +movement points or something? Or has it something to do with roads? Your army can move to only 1 tile away from my army, but my army can only move to 4 tiles away from your army. Ive also told the admin to check if the victory could happen within the first 5 reloads. King Bard should have been able to keep your men off with 10 star command and 7 of the best units Dale has to offer...
Last edited by The Norseman; March 19, 2013 at 06:36 AM.
the roads allow him to move further...
you could reach him too i believe if you weren't passing the area of influence of entwade
sorry for interfering i am bored
No, it wont take away 4 tiles, so it is not that. And about the road things, he has to move in the exact same terrain as I do and eventually has to go out of the road in the same way as I get onto the road so... Anyone who knows about this for sure?you could reach him too i believe if you weren't passing the area of influence of entwade
Your army moved towards mine when they ambushed the warg unit.
Like this your army got into range of mine and was attacked.
I think your army wasn't stronger because of the amount of generals(10) in it.
Archers and especially low numbers aren't good for autoresolve and that is exactly what the dalish bodyguards combine.
Also their stats aren't that great.
Do we already have a new admin?
As I wrote he just has to order the units right and he will win on his first try.
No I mean before that, even without the warg unit your army could almost reach mine?
Yep but I could only attack because of the pull of the warg unit
What Norseman is saying is that your army had more movement points to begin with. I wonder if all orc units have more movement points, just like dwarves have less...
Maybe one of his 10 generals had a movementpoint reduction. This can slow down a whole army if such generals aren't left behind.
Cant find any reduction, all of them have +movementpoints or just nothing. :/
So rules nitpicking marathon part two begins. I'll be back once we are ready to play the next round, somewhere next month...
Spoiler Alert, click show to read:
Maybe be should simply continue the hs.
rhun up
This game hates me...
Mordor!
Mmm, this isn't even that bad after all. A shame the witch-king is dead, but he did take a big chunk of the dwarven army with him, and dale had to sacrifice an army to finish him off. It almost feels like I got the better out of this, heh.
@Gallus: Are you, by any chance, talking about those friendly rebel chaps in nurnen?
Anyways, Dale up!
Spoiler Alert, click show to read:
I lost about 100 menMmm, this isn't even that bad after all. A shame the witch-king is dead, but he did take a big chunk of the dwarven army with him, and dale had to sacrifice an army to finish him off. It almost feels like I got the better out of this, heh.