I'm not sure if anyone will find this useful, but I decided to look over the possible armor upgrades and find out which armourers are useful to whom.
Typically, the most advanced armourer a faction can use is the Master Armourer. Often, there are very few units that can use a Master Armourer (example: the only Russian unit eligible for a Master Armourer upgrade is Tsar's Guard). In most cases, their most advanced units start with partial plate, and upgrade to full plate. In some cases, like French lancers and HRE gothic knights, they start out with advanced plate (conjured from the æther even when your settlement doesn't have so much as a leather tanner), and thus start out at top with no room for improvements.
The Italian factions -- Milan, Sicily, and Venice -- can actually use their Armour Factories. Broken Lances and Men-at-Arms -- mounted or dismounted -- can upgrade to advanced plate. However, considering that these are fairly mediocre units, an armour factory is still a dubious investment. As an Italian you might not want to recruit men-at-arms because you could recruit something more powerful, like mailed knights. Milan's Famiglia Ducale can upgrade to advanced plate. In addition, Milan, if going with the "all cities" option, might find dismounted broken lances their only real option for heavy infantry (no DFKs from cities, even as Milan), perhaps making armour factories more worthwhile.
The Moors are unique in that they have no use for any armourer better than the armourer. None of their units can be upgraded beyond the armourer level with heavy armourers, master armourers, or armour factories. (A lot of their units top out with a leather tanner.) They have some fairly armored units -- Christian Guard -- but they are stuck at their initial (fairly good) level of armor.


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