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Thread: The Bull's Wares

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    Bonez's Avatar Protector Domesticus
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    Default The Bull's Wares

    Weapons (swords, knives, maces, etc)
    +0 - free - may be used with a shield
    +2 - 30,000 Dragons - may be used with a shield
    +3 - 60,000 Dragons - may be used with a shield
    +4 - 120,000 Dragons - Depends on RP purposes, most likely will be 2 handed, bastard at least.

    Armours
    +2 Shield - 30,000 Dragons - may be used in combination with weapons and other armour
    +2 - 40,000 Dragons - this and below are armours that can be rped, ie leather jerkin etc while a +8 is more likely to be a suit of plates.
    +4 - 60,000 Dragons
    +6 - 120,000 Dragons

    Assassination weapons

    Knife's (or other such close contact weapons)
    20,000 Dragons - +2 to roll
    50,000 Dragons - +3 to roll
    100,000 Dragons - +4 to roll

    Ranged weapons (May be used to attempt an attack twice)
    40,000 Dragons - +1 to roll
    80,000 Dragons - +2 to roll
    120,000 Dragons - +3 to roll

    Men, ships, and things that fight
    1 Ship (Used to fight in naval battles) - 7,500 Dragons
    100 Men (Used to fight any land based battles) - 2,000 Dragons


    Security Services

    Armerd Guards minus one (-1) to assasination roll (may be brought multiple times) 200,000 Dragons

    Castle Upgrades (Stackable)

    Castle upgrades are RPable as however you like. However the following system occurs for purchasing them.

    +1 upgrade 60,000 Dragons
    +2 upgrade 80,000 Dragons
    +3 upgrade 100,000 Dragons
    +4 upgrade 200,000 Dragons
    +5 upgrade 400,000 Dragons
    +6 upgrade 600,000 Dragons
    +7 upgrade 800,000 Dragons

    After +4 upgrades they all go up by 200,000 Dragons. Therefore to buy a +8 castle you would need need to have 1,000,000 Dragons. There is no upper limit to the size. As long as you have the money, you can keep on buying. Remember that the cost is cumulative so to buy the +7 upgrade, you have to buy the +1-+6 upgrades as well. Likewise if you wanted a +12 upgrade, you would have to have purchased all the ones that came before.

    Castle Town Upgrades (can only have one of each sort, any extra don't count)
    Bank: +5% to owners income - 160,000 Dragons (requires +3 castle)
    Swordsmith: +1 to duels. - 100,000 Dragons (requires +3 castle)
    Assassins Guild: +1 to assassinations- 125,000 Dragons (requires +3 castle)
    Training fields: +1 to battles rolls - 110,000 Dragons (requires +3 castle)
    Armourer: +1 to duels, +1 to escaping battles - 200,000 Dragons (requires +3 castle)

    Treasury: +10% to owners income - 450,000 Dragons (requires +6 castle)
    Master Swordmaker: +2 to duels - 300,000 Dragons (requires +6 castle)
    Assassins Headquarters: +2 to assassinations - 400,000 Dragons (requires +6 castle)
    Barracks: +2 battle rolls - 275,000 Dragons (requires +6 castle)
    Master Armourer: +2 to duels, +2 to escaping battles - 500,000 Dragons. (requires +6 castle)

    Dungeons

    Cells - 50,000 Dragons - This residence has been upgraded with a series of barred rooms for the most unwelcome of guests - 8/20 to escape.

    Dungeons - 160,000 Dragons - The bottom of this residences Keep has been dugout to include a stone duneon including manicles with which to chain a prisoner to the wall, upside down if need be - 6/20 to escape. (Requires a +3 Castle including a Keep)

    Obliette - 300,000 Dragons - This is a claustrophobic man-sized hole in the deepest most accursed subterannean vault of your residence. Those interned here are often forgotten and die of neglect, hence the name which in French translates to 'Forget me Not' - 4/20 to escape. (Requires a +6 Castle including a Keep)

    Mercenary Equipment - Mercenaries only!

    Guild Upgrades
    1-3 - 10,000
    4-6 - 15,000
    7-9 - 20,000
    10+ - 30,000

    Men
    100 Men or one Contingent - 500 Dragons

    Mercantile Equipment - Merchants only!

    Clients/Fleets
    Clients cost 3000 Dragons and give a return of 200 Dragons a year.
    Fleets, consisting of 5 Vessels, cost 30000 Dragons, each ship giving a return of 600 Dragons a year (such that a fleet gives 3000 Dragons per year). Note ships may be sunk in times of war.

    Other Upgrades
    Each of these may only be purchased once
    Warehouses cost 12000 Dragons and gives a return of 1000 Dragons a year
    A Wharf costs 35000 Dragons and gives a return of 2500 Dragons a year. It also allows a Merchant to purchase Merchant Fleets.

    Guild House's
    Merchants Guild Office - 30,000 Dragons
    Merchants Guildhouse - 60,000 Dragons
    Regional Guild HQ - 90,000 Dragons
    Kings Landing HQ - 120,000 Dragons
    Last edited by Bonez; May 31, 2012 at 02:48 PM.

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