View Poll Results: What do you think about?

Voters
8. You may not vote on this poll
  • What the....???

    7 87.50%
  • Nice idea for a movie.

    1 12.50%
Page 10 of 328 FirstFirst 12345678910111213141516171819203560110 ... LastLast
Results 181 to 200 of 6552

Thread: Forum Trash Barrel

  1. #181
    Hazbones's Avatar Kihei
    Join Date
    May 2007
    Location
    Texas, USA
    Posts
    976

    Default Re: American Civil War : The Blue and the Gray

    So any skinning been done yet? I could start churning out skinned units if I had a base model and base skin to play off of. I think the enthusiasm for this mod will really take off if we can feed the hungry masses with screenies of units as we finish them.

  2. #182
    Titan Uranus's Avatar Yari-hei
    Join Date
    Mar 2009
    Posts
    127

    Default Re: American Civil War : The Blue and the Gray

    Ok, first to simulate rail networks we could just use different levels of roads, re modeled to look like railroads.
    Second, it is a blatant lie to say that just as many blacks fought for the C.S.A. as the U.S.A. a few regiments and single cases does not equal hundreds of thousands, of men.

    Most of both sides advantages can be easily simulated with current gameplay mechanics, the exceptions are Gatling guns and repeating rifles.
    Last edited by Titan Uranus; March 29, 2009 at 08:00 PM.
    Love your enemy, it'll scare the hell out of him.-Mark Twain
    "'Khe San' died. Peacefully, in bed. Of gunshot wounds."
    -Darius Jedburgh, Edge Of Darkness

  3. #183
    harshman_chris's Avatar Pietsch
    Join Date
    Mar 2009
    Location
    Canada
    Posts
    511

    Default Re: American Civil War : The Blue and the Gray

    You want to join the team, sure.

    As for skinned units, give it a few more days until until we have compiled a unit list, I have 4 days before a 40 page report is due for school so I need to finish that off but then hopefully we can have unit lists done by the end of next week and start the skinning process.

    For now it will just be changing the textures which we can then use to create new units, I am not sure what we are going to do about the hats yet, we might need wait until we can get access at the models to change hats to the famour union hats.

    But we can work some of the other units, and get samples out.

    As to Slave numbers, 179,000 fought for the north which total 10% of their armed forces strength. The confederates had as many as 69000, but only 13000 met the enemy in battle.

    And while it was not until the last days of the war that the government recruited them into the army, officers would often use them to replenish their units, in the south, which the except of one or two black units they all served in mixed units.

    I was already thinking of doing railways in such a manner as it makes the most sense. Repeating Rifles will be easy we can just make a fast reloading dragoon, who were the ones who had repeating rifles really.
    Last edited by harshman_chris; March 29, 2009 at 07:57 PM.
    http://www.twcenter.net/forums/showthread.php?t=260572

    Game Scripter @ Reverie World Studios

  4. #184
    Titan Uranus's Avatar Yari-hei
    Join Date
    Mar 2009
    Posts
    127

    Default Re: American Civil War : The Blue and the Gray

    Quote Originally Posted by harshman_chris View Post
    I was already thinking of doing railways in such a manner as it makes the most sense. Repeating Rifles will be easy we can just make a fast reloading dragoon, who were the ones who had repeating rifles really.
    Thing is last I checked, no one knew how to give infantry magazines, though we could just make a faster rifle, it would be better to use mags because it would simulate the shock effect of 12 volleys in six seconds, and then have twelve( or whatever) seconds of reloading.
    Also not all blacks were slaves and far higher numbers served in the navy, but I'll drop it.
    Last edited by Titan Uranus; March 29, 2009 at 08:25 PM.
    Love your enemy, it'll scare the hell out of him.-Mark Twain
    "'Khe San' died. Peacefully, in bed. Of gunshot wounds."
    -Darius Jedburgh, Edge Of Darkness

  5. #185
    Aradiel's Avatar Shisai
    Join Date
    Feb 2006
    Posts
    435

    Default Re: American Civil War : The Blue and the Gray

    Quote Originally Posted by Hazbones View Post
    So any skinning been done yet? I could start churning out skinned units if I had a base model and base skin to play off of. I think the enthusiasm for this mod will really take off if we can feed the hungry masses with screenies of units as we finish them.
    The closest vanilla model to what we need is the milita unit from the road to independence campaign. Altering this model in the future would allow us to make most uniforms out of it with minimal changes. We have all the nessecary references for any uniform you can imagine, if you like i can try to find the closest match, and you could also skin the ironclad model im about to finish as well if you like

    edit:

    First renderings of the Tecumseh
    Spoiler Alert, click show to read: 


    Spoiler Alert, click show to read: 
    Last edited by Aradiel; March 29, 2009 at 10:12 PM.

  6. #186
    Hazbones's Avatar Kihei
    Join Date
    May 2007
    Location
    Texas, USA
    Posts
    976

    Default Re: American Civil War : The Blue and the Gray

    Quote Originally Posted by Aradiel View Post
    The closest vanilla model to what we need is the milita unit from the road to independence campaign. Altering this model in the future would allow us to make most uniforms out of it with minimal changes. We have all the nessecary references for any uniform you can imagine, if you like i can try to find the closest match, and you could also skin the ironclad model im about to finish as well if you like
    Militia unit you're referring to the Virginia militia correct? I haven't played RTI yet.

    I am just a beginner when it comes to skinning but if I have a diffuse map of the ironclad you are making then yes I can skin it.

    also...
    Most CSA units wore a slouch hat after the supply of kepis ran out so any model we have that wears a slouch hat will do (there are many) however the US units mostly wore kepi or fez except units like the Iron Brigade who wore a slouch hat with the brim turned up on one side (see the euro pikeman model for a similar example).

  7. #187
    Aradiel's Avatar Shisai
    Join Date
    Feb 2006
    Posts
    435

    Default Re: American Civil War : The Blue and the Gray

    Quote Originally Posted by Hazbones View Post
    Militia unit you're referring to the Virginia militia correct? I haven't played RTI yet.
    Yes
    Quote Originally Posted by Hazbones View Post
    I am just a beginner when it comes to skinning but if I have a diffuse map of the ironclad you are making then yes I can skin it.
    I will pm you a reference, will be good practice.
    Quote Originally Posted by Hazbones View Post
    Most CSA units wore a slouch hat after the supply of kepis ran out so any model we have that wears a slouch hat will do (there are many) however the US units mostly wore kepi or fez except units like the Iron Brigade who wore a slouch hat with the brim turned up on one side (see the euro pikeman model for a similar example).
    Will also look for a proper reference for that.

  8. #188
    Murakawa
    Join Date
    Mar 2009
    Posts
    7

    Default Re: American Civil War : The Blue and the Gray

    im pretty sure the modellers on this team can give u something to work with

  9. #189
    Emperor_of_Italy's Avatar Yoshihara
    Join Date
    Mar 2009
    Location
    Jakarta, Indonesia
    Posts
    89

    Default Re: American Civil War : The Blue and the Gray

    Please delete.
    Last edited by Emperor_of_Italy; March 30, 2009 at 07:11 AM.




  10. #190
    tobier's Avatar Sukauto
    Join Date
    Feb 2009
    Location
    Stockholm, Sweden
    Posts
    57

    Default Re: American Civil War : The Blue and the Gray

    Quote Originally Posted by Emperor_of_Italy View Post
    Why did you post that? This is for the Civil War mod, you shouldn't "advertise" other stuff here :S
    We have shared the incommunicable experience of war. . . we have felt, we still feel the passion of life to its top. In our youths, our hearts were touched with fire.
    - Oliver Wendel Holmens

  11. #191
    Emperor_of_Italy's Avatar Yoshihara
    Join Date
    Mar 2009
    Location
    Jakarta, Indonesia
    Posts
    89

    Default Re: American Civil War : The Blue and the Gray

    Please delete.
    Last edited by Emperor_of_Italy; March 30, 2009 at 07:11 AM.




  12. #192
    tobier's Avatar Sukauto
    Join Date
    Feb 2009
    Location
    Stockholm, Sweden
    Posts
    57

    Default Re: American Civil War : The Blue and the Gray

    Quote Originally Posted by Emperor_of_Italy View Post
    Ok, I'm sorry, how do you delete posts?
    I don't know if you can, just edit it out and write like "Please delete" and a moderator will surely find it and delete.
    We have shared the incommunicable experience of war. . . we have felt, we still feel the passion of life to its top. In our youths, our hearts were touched with fire.
    - Oliver Wendel Holmens

  13. #193
    Kiljaden's Avatar Sakata
    Join Date
    May 2008
    Location
    Utah, USA
    Posts
    910

    Default Re: American Civil War : The Blue and the Gray

    All I want to say, is please, please, please make the campaign map for North America huge! And I mean HUGE! Hell, cut out the western half of it if you have to!

  14. #194
    Gomer_Pyle's Avatar Sakata
    Join Date
    May 2007
    Location
    Norway
    Posts
    891

    Default Re: American Civil War : The Blue and the Gray

    Great work and idea so far...

    Did not read through all the posts. But I got a small tip. When you do the map making bit. If you go that far. Please try to make it big but not too big... You are probably going 1 turn = 1 week. So try to make the map so it looks kind of realistic when it comes to movement of an entire army (in 1 week) A perfectly based mapsize will make the war more intense. I would probably first try and go for the america theatre already there in the first place. Maybe a bit bigger. But not much. And to keep the replayability some random events that can change the course of the game.

    Keep up the good work.. Looks brilliant.

    We make war that we may live in peace.
    -Aristotle-

  15. #195
    tobier's Avatar Sukauto
    Join Date
    Feb 2009
    Location
    Stockholm, Sweden
    Posts
    57

    Default Re: American Civil War : The Blue and the Gray

    Atleast the way I view our map, is to make it big. And yes, it will concentrate on NA. I'm going to look into how long an army could march in a week, you can find out pretty much if you follow the movements of the armies before, during and after major battles/campaigns.
    We have shared the incommunicable experience of war. . . we have felt, we still feel the passion of life to its top. In our youths, our hearts were touched with fire.
    - Oliver Wendel Holmens

  16. #196
    Murakawa
    Join Date
    Mar 2009
    Posts
    5

    Default Re: American Civil War : The Blue and the Gray

    A normal army march was 10 miles a day. Gen. Jackson marched his troops 25 miles a day, he began earlier (began at 3 in the morning and went for 17 hours roughly) and kept a faster pace. During the Bull Run Campaign, he marched his troops 56 miles in 2 days.

    I have a bunch of notes from my Civil War History class, which is where I got this information from.

  17. #197
    Aradiel's Avatar Shisai
    Join Date
    Feb 2006
    Posts
    435

    Default Re: American Civil War : The Blue and the Gray

    Marching 10 miles a day sounds reasonable, 25 however will leave you exausted. We will have to reflect the infrastructure and the terrain, like railways and troop transport via boats. Its also a difference to march on a road or through wildneress, marshland is of course the worst. I wonder if it would be possible to reflect the exaustion of an army that marches before a battle in the battle where units start tired instead of fresh based on the used movementpoints.

  18. #198
    harshman_chris's Avatar Pietsch
    Join Date
    Mar 2009
    Location
    Canada
    Posts
    511

    Default Re: American Civil War : The Blue and the Gray

    10 miles seems good, so that would be 70 miles in a week, with roads? or before roads, and roads would not speed up marching that much. Railways would though.

    I am going to look into the tiredness thing, that would be neat
    http://www.twcenter.net/forums/showthread.php?t=260572

    Game Scripter @ Reverie World Studios

  19. #199
    Aradiel's Avatar Shisai
    Join Date
    Feb 2006
    Posts
    435

    Default Re: American Civil War : The Blue and the Gray

    Quote Originally Posted by harshman_chris View Post
    10 miles seems good, so that would be 70 miles in a week, with roads? or before roads, and roads would not speed up marching that much. Railways would though.

    I am going to look into the tiredness thing, that would be neat
    We clearly need to research that but an asumption:


    Railway: 100-150 miles per day?

    By boat: 50 miles per day

    10-15 miles per day on a road or equivalent. It must be wide enough to march in column, if its not it will considerably slow down the movement and also the artillery pieces and supply wagons will get stuck.

    5-10 miles in the Wilderness, flats to Forrest no maintained roads.

    0-5 miles swamp, marshland, semi-alpine terrain.

  20. #200
    harshman_chris's Avatar Pietsch
    Join Date
    Mar 2009
    Location
    Canada
    Posts
    511

    Default Re: American Civil War : The Blue and the Gray

    Now to figure out what those would be in game values.

    Also even after a 10 mile hike units will be somewhat tired before moving into battle, maybe it should work so that units can movwe farther than 10 miles but if they do they before much more tired.
    Last edited by harshman_chris; March 30, 2009 at 04:08 PM.
    http://www.twcenter.net/forums/showthread.php?t=260572

    Game Scripter @ Reverie World Studios

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •