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Thread: READ ME: Rules, Plugin Specifics, FAQ

  1. #1
    Poach's Avatar Civitate
    Join Date
    May 2008

    Default READ ME: Rules, Plugin Specifics, FAQ

    This thread is a read-me for this server. It is important that you familiarise yourself with it. The rules are obviously important to know: there aren't many and most are common sense in keeping with the Kingdom vs Kingdom style we have. There are also a few other posts that are helpful.

    1. Rules (This Post): The rules governing the server. Please don't break them.
    2. Important Links (Post 2): some useful links that will help you understand the server [WIKI CURRENTLY BROKEN, IGNORE THIS POST]
    3. Potions/Enchanting Info (Post 3): Potions and Enchants are not balanced for PvP by Mojang. We have had to remove most of these to make sure PvP doesn't become a grind-fest. Here is the info.
    4. FAQ (Post 4): A general FAQ for any questions you might have.


    This is a server meant for Kingdom vs Kingdom-style PvP and the spirit of this will be enforced. It is expected that you will come here wanting to build a Kingdom and be willing to fight for it and other Kingdoms. This means you will claim and make use of land as part of a faction, allowing for wars to be fought by and against you over this land or other prizes.

    It is expected that you will play fairly within the spirit of the server:

    -You will have to claim land before declaring war on another faction.
    -You will not claim lands purely to allow you to attack other people while leaving your own property undeveloped.

    The server is semi-griefing enabled: Land is protected when at peace, only when at war will enemies be able to grief. Please note that any buildings on un-owned land are not protected under these griefing rules. If you do not own the land, it is fair game. Build on Wilderness land at your own risk.

    This rule is somewhat flexible in nature: if a faction's base is mostly claimed and they're working on claiming the rest then it will be regarded as being protected under griefing rules, additionally if a structure is partially claimed the parts of it that are not yet claimed are not open to griefing. Even if a structure is completely unclaimed and obviously not part of any base or town that the faction is trying to get enough money to fully claim, and is therefore not protected, we'd still ask that you not be a dick about it, even if technically allowed.

    If you feel a faction is trying to abuse this by partially claiming bases and never bothering to claim all of it, let an admin know.

    Admins can and will, through plugins, quickly repair instances where someone takes griefing too far during a war. People who repeatedly cross the line will be punished.


    All of these rules are applied with Moderator discretion. Borderline cases or grey areas will be judged by Moderation.

    1. Total War Center Terms of Service apply to the TWC Minecraft Servers. LINK TO RULES In summary:

    -Don't excessively swear, spam, or in general cause disruption in chat.
    -Don't get offensive/start flame wars about race, religion, sexuality, etc.
    -Don't start flaming other members directly by swearing at them, name calling, offensive remarks, etc. Keep it civil.
    -Don't go into obscene stuff. No discussing porn, sex, etc. The server is open to minors.
    -Don't enable or promote real-world illegal activities. No game cracks, illegal downloads, etc. Keep stuff legal on the server chats.

    2. Do not engage in intentionally disruptive behaviour aimed solely at causing annoyance to others. Examples include but are not limited to chat spamming, spawn killing, blocking or abusing glitches to bypass permission zones or restrictions.

    3. Any hacks or cheats (speed, fly, xray) will result in an immediate ban. No "testing" or "seeing if it works", if you log on to this server with any sort of hack for any purpose, a ban will be issued without question or warning. If you suspect a player of hacking, don't go public over it, take it to a Moderator.

    4. Permanent redstone clocks are banned completely. Any redstone clock created will be removed. Repeat offenders will be subject to further action. Redstone clocks can be made if they are disabled when not in use. Reason being that they eat up a lot of processing power.

    5. Do not destroy Blaze Spawners (only found in the Nether). Do not destroy any other spawner in claimed land. Spawners in the Wilderness (except Blaze Spawners) can be destroyed at will. Enchanting Tables, Alchemy Stands and Anvils can be stolen from claimed land during war, as can Iron and Diamond blocks.

    6. Do not multi-profile. Play under one account name on this server.


    1. Do not combat log. As well as in the middle of a fight, this rule also applies when you are in the line of sight of a player who is at war with you. Also as rule of thumb, you still count as "fighting them" if they're chasing you, or if they're at your base. On occasion, mods/admins will demand that you return to the field of battle; if you refuse, you will be jailed/banned for a number of days.

    2. You will not excessively grief someone's land: grief to break through defences and to fight, not to simply wreck their stuff. This includes livestock: you can kill a few if you need meat to eat, but destroying whole herds should only happen during wartime. Sheep are not fair game, as they are essentially a building material, and are of no worth to a factions war resource pool.

    3. You will not go overboard with Obsidian in order to make impenetrable rooms or forts.

    Remember that the spirit of the server is about fair play and honest fights. Fight fairly, die fairly if needs be, don't abuse the tools we give you for convenience. I recommend reading the FAQ Section 4: Fighting Wars. It explains some common things you might encounter during wars and how to deal with them, such as TNT cannons, spawn camping and looting enemy bases.
    Last edited by Poach; January 09, 2013 at 09:21 AM.

  2. #2
    Poach's Avatar Civitate
    Join Date
    May 2008

    Default Re: Official PvP Rules and Links

    Spoiler Alert, click show to read: 

    1. PvP Server Plugin Commands List a complete list of all commands for plugins used on the PvP Server.

    2. PvP Server Guide, a guide to how plugins work, including their most important/common commands. Full list of all commands is available with the above link.

    3. PvP Dynmap.
    Last edited by apple; January 20, 2013 at 06:53 PM. Reason: Links no longer broken

  3. #3
    Mangerman's Avatar Only the ladder is real
    Join Date
    Aug 2006
    The Netherlands

    Default Banned Enchantment and Potions List

    All enchantments, excluding the ones listed below have been removed/banned:

    Bane of Arthropods
    Blast Protection
    Feather Falling
    Silk Touch
    Aqua Affinity

    Enchanted Golden Apples are banned too.


    The only allowed potions at the moment are:

    (Splash) Fire Resistance potions
    Night Vision potions

    The following potions are banned:

    All Health potions
    All Regeneration potions
    All Strength potions
    All Weakness potions
    All Poison potions
    All Harm potions
    All Potions of Swiftness
    Invisibility Potions

    These are banned by plugin, if the plugin malfunctions, these potions are still banned, and action will be taken by the Mods if you try to use them
    Last edited by Magefsx; February 03, 2013 at 11:05 AM.

  4. #4
    Poach's Avatar Civitate
    Join Date
    May 2008

    Default Re: Announcement: PvP Changes

    A short FAQ for basic questions/answers people might need.

    Divided into these categories:

    I. Server Staff and how to talk to them
    II. Plugin/Server Commands
    III. How Our System/Plugins Work
    IV. Fighting Wars

    I. Server Staff

    Q. Who are the server staff?
    A. Poach is the Head of Staff, Magefsx is the Head of Moderation, Remlap is the Head of Plugins (he is also a Moderator), Hilary_Duff, Austin944, Benz282 and WritersCorner are Moderators.

    Q. Who do I speak to about X?
    A. Speak to a Moderator if you have any ingame problems (stuck, fell out the world, found something you think is broken, think someone is cheating, etc). They will either try to fix it or pass you on to someone who can help. Speak to Magefsx if you think a Moderator is abusing their power: as Head of Moderation he will investigate this and is responsible for the Moderators. Speak to Poach if you feel you cannot speak to Magefsx.

    Q. Can I join staff?
    A. We recruit when we feel we need more Staff. You can state your interest in a position by speaking to Magefsx or Poach and we will consider you closely when we next decide we need an additional Moderator. If you are able to write Java code, please speak to Remlap.

    II. Plugin/Server Commands

    Q. How do I work Factions?
    A. This guide will assume the following: Your faction is called France, you are called Bob, your friend is called Tom, and there is a rival faction called England.

    "/f create France" will create your faction.
    "/f invite Tom" will invite Tom to it.
    "/f join France" will accept the invite after Tom is invited.
    "/f officer Tom", "/f leader Tom" makes Tom either an Officer or Leader in the faction. There can be only one Leader. Officers can claim/unclaim land, change relations with other factions, and change the faction name or description.
    "/f ally England", "/f enemy England", "/f neutral England", sets the faction called England as an ally, enemy or neutral. When at war, both factions must agree to be neutral before they become neutral. At all times, both factions must agree to be allies before they become allies. "Agree" here means both factions type the /f neutral or /f ally commands for each other.

    "/f show France" will give faction details
    "/f desc Vive la France!" will set the faction description to "Vive la France!"

    "/f claim" will claim whatever chunk you are standing on for your faction.
    "/f sc" will show you an outline of the chunk you are standing on.

    "/f power Bob" will show Bob's current manpower.
    "/f c f", "/f c p", "/f c a" These enter chat channels. f - Faction only mode, a - Allies only mode (also visible to your factionmates), p - Public mode (visible to all)

    "/f list" shows a list of all factions. If the list has more than 1 page, use "/f list 2", "/f list 3", and so on.
    "/f help" is an ingame guide showing every command available. This guide has listed the most commonly used ones.

    Q. Any other commands to know?
    A. "/tell playername message" sends a message to that player that only they will see. Eg "/tell poach Your FAQ sucks" will send that message to only Poach. The player must be online for this to work.
    Hold tab to see a list of everyone that is online.

    III. How Our System/Plugins Work

    We have two very unique plugins working on this server: our modded factions, and armour.


    Our factions works differently to normal factions. Here are the main differences:

    1. When you go to war, your power stops increasing. When you die, you lose 25 power, and you do not get it back until you are at peace again. This means that in war, every death counts. Maximum power is 200, minimum is -200. This gives you 8 deaths until 0, 16 until -200.

    2. You cannot claim enemy chunks until they are below 30% of their maximum manpower. This means most wars are fought on the battlefield and only after consistent success will one faction be able to conquer another.

    3. Re-read the PvP-specific rules. We allow griefing, within reason, during wars. Don't grief just to damage things.


    Putting on armour gives you the following effects:

    Diamond - Weakness II
    Iron - Strength I
    Leather - Strength I, Swiftness I, Regeneration I

    We have tried to move away from Diamond being the King of Armour, because wars were lasting only as long as a faction had diamond armour, and it had become a "grind-to-win" game with whoever had the most armour to spare generally winning wars.

    With these enchants, the following is observed:

    - Iron beats Diamond in a Sword fight
    - Diamond beats Iron in an archery fight
    As such, Diamond wearers who can successfully hit an Iron-wearing attacker with a few arrows before he closes in will win. If an Iron-wearer can get into sword range without taking several arrows, he will win. This is much more balanced and, though Diamond can still be argued to have a slight advantage, it is now only slightly superior to Iron and only under certain circumstances. In all this makes wars far more balanced and removes much of the "grind-to-win" problem.

    - Leather is the scouts armour. You won't get caught by the other two armours and with Regen I will survive a few arrow hits while escaping. This is the armour for those who want to escape or who don't want to be caught.

    IV. Fighting Wars

    Q. Can I use TNT and TNT cannons?
    A. Yes, but only to siege enemy bases. Don't blow buildings up or destroy structures. Use TNT to break into enemy bases and to fight battles, do not use it just to grief. As a rule of thumb, if you can explain how using TNT to do something helps you kill the enemy players nearby, you'll be allowed to do it. If you're doing it just to ruin their base or just to destroy something, don't do it.

    Q. Can I fire TNT cannons at enemy bases while they're all offline?
    A. No. Only use TNT to attack bases if the enemy is online, and remember the griefing rules. Would you like logging in to find the enemy has already blown through all your defences and you had no chance to fight them off?

    Q. Can I steal things during wars?
    A. If it's in a chest, yes. If it is a placed block, no. There are some exceptions: you can steal the following blocks: Diamond blocks, Iron Blocks, Anvils, Enchanting Tables and Potion Stands. As a rule of thumb, if the block is for decoration you can't take it. Diamond and Iron blocks can be decoration, but then people would just make all their iron and diamond into "decorations" and "redecorate" when they decide they need those diamonds for armour and weapons, so you can steal those all you want.

    Q. I killed an enemy in his bedroom and he respawned next to me. Can I keep killing him?
    A. No. Don't spawn camp. As long as the enemy player stays still you can't kill them again. If they try to run away, try to fight you, or try to access chests, you can kill them again.

    Q. The enemy faction has shops and I can't loot their chests because the plugin won't let me. That isn't fair: they have diamonds for sale! I want my war loot.
    A. If you find any enemy chests you can't get into because they made the chest into a shop, ask a moderator to break it open for you. We can't make the shop plugin talk to the faction plugin, so the shops don't recognise that you're at war. Moderators can override that and open the chest manually for you. Enemy players must be online for us to do this, though: we won't allow you to declare war on an offline faction just to loot their diamond/iron shops before they can react!
    Last edited by apple; January 20, 2013 at 06:54 PM.

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