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Thread: How to get proper UV maps?

  1. #1
    Gigantus's Avatar Whenever somebody calls me ugly I get super sad and hug them because I know how hard life is for the visually impaired.
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    Default How to get proper UV maps?

    I am trying to get to grips how to do some skinning. So I grabbed myself a model that I had as OBJ floating around, imported it into Milkshape, added comments for the model and for the group. Assigned the group to a material and then made a UV map with GOAT.
    And there must be something I don't know - because the mapping isn't from the surface but the whole model. Not sure how to describe it, but I am attaching the model view in Milkshape and the UV map.
    Click image for larger version. 

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    I am attaching the model as well, just in case someone can't suppress the urge to have a look at noob work. I haven't found anything in the tuts how to do the setting to get a 'flat' UV map. It's probably so basic that everyone takes it for granted.
    Attached Files Attached Files
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    Member of the H.E.L.P. Project

  2. #2
    Fridericus Secundus's Avatar Vexillifer
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    Default Re: How to get proper UV maps?

    Hey Gigantus,

    ich kenn dich aus der SZ, deswegen schreib ich es der Schnelligkeit halber auf Deutsch
    Die UV-Map ist schon aus dem Modell, aber etwas gepresst. Der UV-Mapper von GOAT ist aber eh nicht zu empfehlen, denn bei dieser unwrapping Methode wirst du ein Problem mit den Texturen bekommen: Diejenigen Faces, die auf der Seite des Modells liegen, bekommen auf der UV-Map keine Farbe ab, wenn du sie skinnst. Grund: die seitlichen Faces sind auf der UV-Map nicht sichtbar, bzw. eben nur von der Seite...schwer zu beschreiben, aber stell dir ne Orange vor. Wenn du sie nur von vorne betrachtest und anmalst, bekommt die Seite keine Farbe ab, weil du sie nicht siehst. Du musst die Orange also schälen und die Schale flachdrücken, um alle Seiten gleichmäßig anmalen zu können. Ansosnten wirst du im Spiel stark verzerrte Texturen bekommen.

    Ich empfehle Blender zum UV-Mappen, wenn du willst erklär ich dir mal, wie das geht.

    GRüße

    FII


    Interested in modding Baru ja Haithae? Visit our Site in english or in german

  3. #3
    Gigantus's Avatar Whenever somebody calls me ugly I get super sad and hug them because I know how hard life is for the visually impaired.
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    Default Re: How to get proper UV maps?

    I have received some links to video tutorials regarding unwrapping in blender. So I once I have a quiet day I will give it a shot.

    Thanks everybody.
    .

    Member of the H.E.L.P. Project

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