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Thread: Historical Castles and Settlements for TEd Thread

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    Icon3 Historical Castles and Settlements for TEd Thread

    As we've heard, CA has announce to us the upcoming release of TEd Map Editor...It is certain that in no time, many would try...but not many would produce quality maps...

    The Purpose of this thread is to list and to pool all information about All Japanese Settlement, in Heian, Sengoku, Azuchi-Momoyama, Edo, and Bakumatsu era that could be tied into the campaign map. I'm Talking about Castles, Cities, Ports and Specialty Buildings (Yes, each of them actually represent settlements other than the province capital of the time)

    So, If anybody find any information about the city plans for them, post them here! But first we must make a listing of all settlements in S2TW...

    Post Them in This Format:

    PROVINCE

    REAL LIFE SETTLEMENT NAME

    GAME SETTLEMENT ENTITY (Castle, City, Port, Specialty Building)

    ERA & YEAR(Heian - RoTS; Sengoku - Low Tier SJ; Azuchi-Momoyama - Mid Tier SJ; Early Edo - Hi Tier SJ; Bakumatsu - Low Tier FoTS; Early Meiji - Hi Tier FoTS)

    Then, Continuing to applied maps, we should wait until TEd released first, but we could make plans on how to apply the real-life map into a feasible Battlefield Map that could be utilized to the fullest by the Battle AI - That means the maps shouldnt be too intricate for the pathfinding AI, Thus must be changed for gameplay purposes.

  2. #2

    Default Re: Historical Castles and Settlements for TEd Thread

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    Akaie's Avatar Sangi Ukon'e no Chūjō
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    Default Re: Historical Castles and Settlements for TEd Thread

    I'm too lazy to drag my Okayama castle plan over here, but if you look at the drawing of the castle in the above site, you'll get the gist of what I intend to attempt .

    http://www.japanese-castle-explorer....l?name=Okayama

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    Default Re: Historical Castles and Settlements for TEd Thread

    Whoah, Great Resources! Now we need to find period plans of the respective eras, then think a way to turn it into a map that BAI could understand...

    For FoTS, what is better, Nijo Castle or Kyoto Gyoen Imperial Palace at the center?

    Bizen
    Okayama Castle
    Castle
    Late Azuchi-Momoyama - Edo Period. 1597-1873.

    Spoiler Alert, click show to read: 

    This Castle would be a challenging siege map... only could be attacked from Northwest through Narrow Gates and Chokepoints, Spacious First Tier, from West and Southwest through shallow moats...All other Directions were protected by a Wide, Impassable River. Second Tier, another moat...The Third Tier seems intended to be a killing zone for gunners and archers positioned on the fourth and fifth tiers...
    We need to help the BAI a lot i guess... But How?
    Last edited by weirdoascensor; May 04, 2012 at 02:59 AM.

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    Akaie's Avatar Sangi Ukon'e no Chūjō
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    Default Re: Historical Castles and Settlements for TEd Thread

    Drawing is absolutely terrible, but:
    Spoiler Alert, click show to read: 

    Black is the parts that the tier 1 fortress would be based on. The lighter the grey, the greater the tier. Light blue represents water that can be traversed. Darker blue is water that is too deep to traverse. Red is gates.

    Also, a few tweaks here and there, mostly in the third tier area that really needed more space and the second tier kuruwa completely surrounding the first tier kuruwa.

    Oh. Forgot a few gates in the bottom-left part of the castle .
    Last edited by Akaie; May 04, 2012 at 03:12 AM.

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    Default Re: Historical Castles and Settlements for TEd Thread

    Hm, hm, i see you made some adjustments - merged some levels and make some places wider for troop movements... Looks like you left the outer walls for deployment zone... or should i say that lower moat surrounded area be a built-up place, i.e a urban area?

    Ah, i should say, that we, if we want to make decent siege maps, we must put props for the besiegers, something like this:
    Spoiler Alert, click show to read: 


    put gabionades, earthworks, oodateshields at the spot BAI teppos would surpress men manning the walls. Place Lowest-grade archery towers outside the castle, which the besiegers could capture to rain arrow into the castle.
    Last edited by weirdoascensor; May 04, 2012 at 03:28 AM.

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    Akaie's Avatar Sangi Ukon'e no Chūjō
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    Default Re: Historical Castles and Settlements for TEd Thread

    Quote Originally Posted by weirdoascensor View Post
    Looks like you left the outer walls for deployment zone... or should i say that lower moat surrounded area be a built-up place, i.e a urban area?
    The pic is strictly the castle. I didn't expand on the besieger's deployment zones .

    As for that moat-surrounded area, I figure it would have a number of buildings listed at the end of the "TEd Documentation_1.0.pdf" file, so as to establish the road-like open areas you see in the original drawing you linked.

    I'm not sure whether to keep that moat-surrounded area completely laced with a kuruwa, since the AI will most likely not know to act like a defender when it's actually attacking the fort.
    Last edited by Akaie; May 04, 2012 at 03:32 AM.

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    Default Re: Historical Castles and Settlements for TEd Thread

    Yamashiro
    Kyoto
    City
    1709 Edo Period
    Spoiler Alert, click show to read: 


    I couldnt find Heian or Sengoku Period, but The Imperial Capital shouldnt change much. You could se the perfectly arranged grid.

    Oh, North is Left, Up is West, Need to remind... The Castle we usually besiege is not the Imperial Palace, but The Tokugawa-made Nijo Castle, Built in 1603!. Seek the Moated Area...Thats it. Its more of an Luxury Mansion than a defensive structure. You can find The Imperial Palace Northeast from Nijo.

    Should be an interesting Urban Battle Map...No City Wall or Castles, just endless Street Crossings and Courtyards...

    And if i'm not mistaken, The Philosophical Tradition Specialty in Yamashiro is Actually Nara.

    Got it from Here
    Last edited by weirdoascensor; May 04, 2012 at 04:11 AM.

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    Default Re: Historical Castles and Settlements for TEd Thread

    Ezochi
    Goryokaku
    Star Fort
    Bakumatsu 1866-1869
    Spoiler Alert, click show to read: 


    Now That's a Real Starfort!

    For FoTS castles, maybe we could tweak them a little... For Instance adding earthworks, raised platform for cannon placement,...but i doubt we could place infantry-operable fort cannons ala ETW...

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    Default Re: Historical Castles and Settlements for TEd Thread

    Musashi
    Edo
    Castle, City,
    Edo, Bakumatsu, Meiji. First Map dated 1858. Second Map shows as Imperial Palace
    Spoiler Alert, click show to read: 


    The Capital of The Tokugawa Shogunate, Then Imperial Japanese Palace.

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    Default Re: Historical Castles and Settlements for TEd Thread

    PROVINCE - Shinano

    REAL LIFE SETTLEMENT NAME - Matsumoto

    GAME SETTLEMENT ENTITY (Castle, City, Port, Specialty Building) - Flatland Castle

    ERA & YEAR - Late Sengoku Jidai to Meiji

    Why? Coz we have the friggin tenshu already, so why not follow through the historical layout.

    Another one



    PROVINCE - Higo Province

    REAL LIFE SETTLEMENT NAME - Kumamoto

    GAME SETTLEMENT ENTITY (Castle, City, Port, Specialty Building) - Hilltop Castle

    ERA & YEAR - Post Sekigahara

    Very easy, square and rectangular kuruwas interlockng.

    Sunpu Castle and here I was thinking, the S2 Castle layouts where kinda bland then here comes history trying to outdo it.

    Spoiler Alert, click show to read: 

    (Its clickable by the way....An S2 overhaul mod.)

    Seriously. Click it. Its the only overhaul mod that's overhauling enough to bring out NEW clans
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    Default Re: Historical Castles and Settlements for TEd Thread



    Tsutsujigasaki - a.k.a. Chez Shingen.
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    Erwin Rommel's Avatar EYE-PATCH FETISH
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    Default Re: Historical Castles and Settlements for TEd Thread

    Which should be prioritized first? You know, some test to make it all work smoothly. Something simple like........Heian-kyo?

    (coz we all know this new maps would never be for MP. )

    (Its clickable by the way....An S2 overhaul mod.)

    Seriously. Click it. Its the only overhaul mod that's overhauling enough to bring out NEW clans
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  14. #14
    Lord Baal's Avatar Praefectus
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    Default Re: Historical Castles and Settlements for TEd Thread

    It's a 100% positive fact this is doable?
    PROUD TO BE A PESANT. And for the dimwitted, I know how to spell peasant. <== This blue things are links, you click them and magical things (like not ending up like a fool) happens.
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    Default Re: Historical Castles and Settlements for TEd Thread

    Quote Originally Posted by Erwin Rommel View Post
    Which should be prioritized first? You know, some test to make it all work smoothly. Something simple like........Heian-kyo?

    (coz we all know this new maps would never be for MP. )
    A realistic map of Kyoto will probably burn my PC.

  16. #16
    Ferdiad's Avatar Patricius
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    Default Re: Historical Castles and Settlements for TEd Thread

    Shouldn't you guys wait till the tool is actually released.

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    Default Re: Historical Castles and Settlements for TEd Thread

    Quote Originally Posted by Lord Baal View Post
    It's a 100% positive fact this is doable?
    This is my concern. It`s nice to see them making plans, but it`s a bit like counting your chickens before the eggs have hatched.

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    Default Re: Historical Castles and Settlements for TEd Thread

    Quote Originally Posted by iqwerty View Post
    A realistic map of Kyoto will probably burn my PC.
    I was actually thinking that the deployment zones be AWAY from Heian Kyo, but Heian-kyo is very visible in the sidelines.

    All that needs now is the Yoda River, then recycle those temple buildings, find some tall pagodas and its all set.

    HUGE TORII GATES FROM UENO! (random outburst)

    Shouldn't you guys wait till the tool is actually released.
    Meh, its rare to have discussions anyway about the history of Sengoku Jidai here in connection to the game, all seem to be preoccupied with DLC this and bugs that.

    Then FINALLY a thread where I can pour out my desires to see Tennōji Okayama no tatakai



    Surprisingly the Siege of Osaka in FOTS is roughly accurate in some ways, but scaled down to a TW scale, to that map above.

    But then again, few people noticed things when CA does something inspired in history (sure sometimes wrong timescale), like Nijo Castle layout, weirdoascensor, is the only 2nd person it seems to notice it.

    (Its clickable by the way....An S2 overhaul mod.)

    Seriously. Click it. Its the only overhaul mod that's overhauling enough to bring out NEW clans
    Masaie. Retainer of Akaie|AntonIII






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    Chevalier IX's Avatar Primicerius
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    Default Re: Historical Castles and Settlements for TEd Thread

    Quote Originally Posted by Erwin Rommel View Post
    I was actually thinking that the deployment zones be AWAY from Heian Kyo, but Heian-kyo is very visible in the sidelines.

    All that needs now is the Yoda River, then recycle those temple buildings, find some tall pagodas and its all set.

    HUGE TORII GATES FROM UENO! (random outburst)



    Meh, its rare to have discussions anyway about the history of Sengoku Jidai here in connection to the game, all seem to be preoccupied with DLC this and bugs that.

    Then FINALLY a thread where I can pour out my desires to see Tennōji Okayama no tatakai



    Surprisingly the Siege of Osaka in FOTS is roughly accurate in some ways, but scaled down to a TW scale, to that map above.

    But then again, few people noticed things when CA does something inspired in history (sure sometimes wrong timescale), like Nijo Castle layout, weirdoascensor, is the only 2nd person it seems to notice it.
    Excellent point. It is refreshing to see a conversation related to the eras represented vs looking for reasons to bash ca and file lawsuits.

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    Humble Warrior's Avatar Vicarius Provinciae
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    Default Re: Historical Castles and Settlements for TEd Thread

    Quote Originally Posted by Chevalier IX View Post
    Excellent point. It is refreshing to see a conversation related to the eras represented vs looking for reasons to bash ca and file lawsuits.
    I think you`re one of those people who isn`t happy until you see someone bashing CA or filing lawsuits. Even when a thread is all good, you have to make some remark in an attempt to attract people to whine.

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