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Thread: TEd battle map editor announced (.pdf documentation in OP)

  1. #101
    MathiasOfAthens's Avatar Comes Rei Militaris
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    Default Re: TEd battle map editor announced

    Quote Originally Posted by SamWarrior View Post
    Can we modify castles or is it just for the regular battle?
    Good question.

    I think some talented modders out there will be able to shift the terrain around or whatnot to change the look of castles but the actual castle modder might be pre fabricated. Unless Craig can shed some light on this we might have to wait and find out.

    So Craig if your listening... will the castle walls be editable or will the only buildings your able to place are the ones outside castles...?

  2. #102
    CraigTW's Avatar Ducenarius
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    Default Re: TEd battle map editor announced

    Quote Originally Posted by MathiasOfAthens View Post
    Good question.

    I think some talented modders out there will be able to shift the terrain around or whatnot to change the look of castles but the actual castle modder might be pre fabricated. Unless Craig can shed some light on this we might have to wait and find out.

    So Craig if your listening... will the castle walls be editable or will the only buildings your able to place are the ones outside castles...?
    Castles are made up of wall pieces that can be placed wherever you see fit

  3. #103

    Default Re: TEd battle map editor announced

    Having read the threads lately, and noticing the general negativism of the community towards CA (which I share on several matters), I have to say that this comes as a very pleasant surprise. Thanks CA!
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  4. #104

    Default Re: TEd battle map editor announced

    Great!!!
    new maps for 40 vs 40 multiplayer matches will be really great!! but craig when u will put them?

  5. #105
    SomaaTheLion's Avatar Decanus
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    Default Re: TEd battle map editor announced

    Hi Craig,
    just wanted to say thank you, this a truly great achievement !!!! But I wanted to ask you whether you meant that there are going to be news about the next TW soon or that you're going to discuss new ideas for the next game when you said in brackets: More on this from Craig soon.
    Thanks
    We the willing, led by the unknowing are doing the impossible for the ungrateful, we have done so much for so long with so little, we are now qualified to do anything with nothing.

  6. #106
    Karnil Vark Khaitan's Avatar Praepositus
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    Default Re: TEd battle map editor announced

    I love CA.

    But im not trying to be a annoyances, but will it also means you guys soon will release a campaign map maker, even as simple. =)

    Im the Knight in Sour Armor http://tvtropes.org/pmwiki/pmwiki.ph...ghtInSourArmor
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  7. #107
    MathiasOfAthens's Avatar Comes Rei Militaris
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    Default Re: TEd battle map editor announced

    They said do not expect a campaign editor or any other mod tool... they cannot predict the future and its time consuming to produce the tools. They said if it comes it comes.

    Quote Originally Posted by CraigTW View Post
    Castles are made up of wall pieces that can be placed wherever you see fit
    Wow, seriously that is the best part of the editor... how come you just didnt say that from the beginnning?

    So we can place the walls as we see fit and design whatever castle system we can imagine? Awesome! Thats a huge step forward from the M2 battle editor.
    Last edited by MathiasOfAthens; May 02, 2012 at 03:59 PM.

  8. #108

    Default Re: TEd battle map editor announced

    Thats great! Castle building and map design. I love it! I hopefully see the start of a trend of heading in the correct modding direction.

    Will map sizes be able to be increased or decreased with this feature then?
    Some people were born to be great. Others...not so much...

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  9. #109

    Default Re: TEd battle map editor announced

    Thank you Craig and CA! This is a great step forward for modern TW games. Like others have said, your fans desperately want to create our own tools to compile campaign maps. It's the critical piece really preventing the jawdropping total conversions from your earlier games that keeps us coming back to them again and again. The community is making amazing progress, but any explanation CA can provide would be exceptionally appreciated.

  10. #110

    Default Re: TEd battle map editor announced

    Awesome, I'm going to make a huge castle and use an epic 40 vs 40 battle mode!

  11. #111
    Zipzopdippidybopbop's Avatar Barred from the Local
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    Default Re: TEd battle map editor announced

    Glad to hear it; next step - campaign/diplomacy editors.

    Don't let us down lads!

  12. #112

    Default Re: TEd battle map editor announced

    Quote Originally Posted by alhoon View Post
    What is REALLY supprising, it's that I don't see any CA bashing at all in this tread.
    We are all tired by now ... and there is nothing to bash about this time really.

    This are good news,although 2 games and 3 years later , yet a step into the right direction.


    What Iam sorry to see , is all the CA yes men and lover boys enticing the critics to bash the news.

    Sorry to dissapoint you guys.


    Good work CA and my sincere and honest envy for all you Shogun players.

  13. #113
    scope2007's Avatar Civis
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    Default Re: TEd battle map editor announced

    I have noticed a lot of people asking about what sort of mod tools we are getting next, even though Craig has specifically said - not to expect any further 'tools'. I too am hoping for further modding tools, however I believe that any future development tools rely solely on the successes of TEd - before any further investment is made.

    The way I read Craig's post, is that CA have taken a bit of a gamble with 'TEd' - both in time which could have been spent developing something profitable, and costs. Due to the pressures of the community, it's likely that CA have managed to talk their lofty overlords at SEGA into allowing them to invest this time and money into developing a user tool - with no guarantee of any sort of profit due to increased sales.

    If we want a chance of any further tools, TEd has to be a success - and become a well used tool within the community.

    Show CA what we can do, and how much of a difference mod tools make to us - and then we might be in with a chance of seeing new tools in the future. (Although there is no solid guarantee)
    -Scope

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  14. #114

    Default Re: TEd battle map editor announced

    Well that's a pleasant surprise. So no SP for now then? Is it due to AI problems? (can't see why else)

  15. #115
    Humble Warrior's Avatar Vicarius Provinciae
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    Default Re: TEd battle map editor announced

    Quote Originally Posted by [N]Fullin View Post
    What Iam sorry to see , is all the CA yes men and lover boys enticing the critics to bash the news.

    Sorry to dissapoint you guys.
    Well said. Just because we are not afraid to complain when something is wrong doesn`t mean we actually want to or enjoy it. Heck we who complain would love it if everything was so good that we need never, ever complain.

    We enjoy the good feeling of not complaining when CA does something right too!
    Last edited by Humble Warrior; May 02, 2012 at 05:42 PM.

  16. #116
    AngryTitusPullo's Avatar Comes Limitis
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    Default Re: TEd battle map editor announced

    Good new indeed. Not that I actually will have time to use it anyway..


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  17. #117

    Default Re: TEd battle map editor announced

    Maybe it's a good time also for napoleon total war's editor?

  18. #118
    Ferdiad's Avatar Patricius
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    Default Re: TEd battle map editor announced

    Not going to happen.

  19. #119

    Default

    Thanks CA .. just in time for .. Rome 2?

    Hopefully it will be easy enough to use for old dementia-cranks like me to use!

    Now all we need is a strategic map editor, Supply path editor, AI editor, politcal editor, class system editor ...

    R

    OI! Craig, post that document on this site, i don't have access to offical site.

    PLLLLEEEAAAASSSEEEEE!

    R
    Last edited by Radzeer; May 03, 2012 at 08:51 AM.
    oOo

    Rome 2 refugee ...

    oOo

  20. #120
    Inevitability won
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    Default Re: TEd battle map editor announced

    Very nice, a quick glance over the document is very promising indeed! Plus the ability to create custom maps so easily has further SP implications! Cannot wait!

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