Required Mods:
ACE
ACRE (only if there is an update to make it work with the new TS version)Wait to confirm if long range radios are even available.
Map:
Chernarus
Mission:
05: Superpowers (USMC vs Russia)
I know some have wanted to do a Spec Ops mission, but personally I would like to try and get some of our other core players back if they could be enticed for a day to play with minimal mods on a map that we all have with units that don't have crap textures for some (BAF).
Who swears they can set aside time on Sunday maybe say 1800 GMT to 2300 GMT for a massive TvT battle?
Our pilots will get to fly, our infantry guys can run around and our drivers will get to drive. We had some good work on my warfare mission, but I'll be the first to say that it wasn't perfect. This mission would be a stock one that we've never really done since it's so huge and we've never really played with the AI until recently.
This time we'll have jets and helicopters that work properly. So it won't be like my Taliban Wafare mission where we had to walk everywhere, helicopters would be really important.
http://community.bistudio.com/wiki/Warfare_2_Manual
The game runs pretty smooth when you use stock missions instead of using a ton of scripts so I'm not concerned with lag, especially if people are only recruiting like 10 units each. Besides I've hosted Revolution with over 500 units on the map and 10 human players. Pretty much zero lag.
Yes, no, am I being crazy again?
And yes, I'm sure there are Warfare servers up even right now, but I don't wanna deal with the gayness of having our pilots wait for half an hour to fly, or worse.... "you're not in our clan so you can't fly".




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I am sirious. eh.




