This is splendid indeed. I have been experimenting with it a little, and I must say that I am rather impressed. There are so many ways for modders to use this in the future. In addition, it is easy to use for those modders with little or no modelling experience.
I am only having one problem. My textures flicker in-game. I have been messing around with sculptris by creating a new experimental plume. However, when I tilt the camera to the side, the textures flicker and look weird. But when I look at the plumes head on, they look fine. I imagine it has something to do with my Atlas X2 and Y2 values. I tried out different variations, but all of them create flickering. Indeed, changing the values makes the flickering even worse.
Here is an example:
Notice how everything looks just fine.
Stupid flickering in the image below...
+Rep to anyone able to figure out what might be wrong.