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Thread: lag?

  1. #1
    Dogensu's Avatar Sukauto
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    Sep 2010
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    Default lag?

    As the title says, my campaign map has been LAGGIN like fudge any problem on how to sort this out? When I first start my campaign, the lag isn't as bad, then later on, around late 11th century onwards, it starts laggin'. Please help me guys!

  2. #2
    GeMiNi][SaNDy's Avatar DLVeloper
    Join Date
    Jan 2011
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    595

    Default Re: lag?

    You can try reducing graphics, shadows on campaign map especially... helps. DLV makes use of many scripts that slow performance, so slow turn times are understandable. However, if you screen is lagging when you are just moving around etc, then reduce graphics, like i said, shadows and anisotropic filtering and all those things should be turned down. Also, remove following AI movements. It should help to reduce turn times.
    My Works: Tutorials, Open Source Materials, Submods ...

    [Tutorials] 01 Medieval Dagger, 02 Composite UV-Mapping, 03 Human Body, 04 Multi-layered Normal Maps
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    [Mods] Western Unit Overhaul v4.0 for DLV (Open Source), Gondor Unit Overhaul v2.0 (TATW v3.2) (Open Source)


  3. #3
    Dogensu's Avatar Sukauto
    Join Date
    Sep 2010
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    United Kingdom
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    Default Re: lag?

    Ah, thank you!

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