As the title says, my campaign map has been LAGGIN like fudge any problem on how to sort this out? When I first start my campaign, the lag isn't as bad, then later on, around late 11th century onwards, it starts laggin'. Please help me guys!
You can try reducing graphics, shadows on campaign map especially... helps. DLV makes use of many scripts that slow performance, so slow turn times are understandable. However, if you screen is lagging when you are just moving around etc, then reduce graphics, like i said, shadows and anisotropic filtering and all those things should be turned down. Also, remove following AI movements. It should help to reduce turn times.
Slow is smooth, and smooth is fast... - My modding philosophy.
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