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July 10, 2012, 12:15 PM
#221
Re: Extended Rome: Total War [WIP] (Updated OP!)
Thanks! By the way if anyone has M2TW water/sea textures for the campaign map, could you send them to me so I can implement them? Thanks.
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July 10, 2012, 02:28 PM
#222
Laetus
Re: Extended Rome: Total War [WIP] (Updated OP!)
Will a water texture file form the gold edition work?
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July 10, 2012, 02:37 PM
#223
Re: Extended Rome: Total War [WIP] (Updated OP!)
It has to be from M2TW that's all I care
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July 10, 2012, 04:00 PM
#224
Laetus
Re: Extended Rome: Total War [WIP] (Updated OP!)
Okay, just tell me what the file(s) are called and how to send them to you.
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July 10, 2012, 04:23 PM
#225
Re: Extended Rome: Total War [WIP] (Updated OP!)
To be honest with you man, I couldn't tell you I don't even know what files to work with
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July 10, 2012, 06:57 PM
#226
Laetus
Re: Extended Rome: Total War [WIP] (Updated OP!)
Look them up or ask someone and then I can help you.
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July 11, 2012, 05:18 AM
#227
Re: Extended Rome: Total War [WIP] (Updated OP!)
data/terrain/aerial_map/sea................. sky_environment_summer
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July 11, 2012, 01:29 PM
#228
Re: Extended Rome: Total War [WIP] (Updated OP!)
Oh okay awesome, would you be able to post the M2TW file of it? Also, what text file do you edit to fully implement it?
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July 11, 2012, 02:27 PM
#229
Re: Extended Rome: Total War [WIP] (Updated OP!)
this is a water texture that is compatible with m2 tw kingdoms, i know little of rome's file, so i cant be confident it will work for rome as is and in a similar folder.
+ rep for me, yes?
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July 11, 2012, 03:02 PM
#230
Re: Extended Rome: Total War [WIP] (Updated OP!)
Thank you, +rep
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July 11, 2012, 03:03 PM
#231
Laetus
Re: Extended Rome: Total War [WIP] (Updated OP!)
Looks like you got what you needed, cool. When will there be a beta or something for the mod?
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July 11, 2012, 03:22 PM
#232
Re: Extended Rome: Total War [WIP] (Updated OP!)
Well, problem is I implemented the file but the vanilla sea texture still comes up. I am going through the text files but I can't find where I need to make the text change. Anyone know?
And I will have a preview up today of progress once I finalize everything but I still have 8-9 faction rosters to complete and I need to implement the AOR system as well as some other small things. Hopefully soon, but it depends on how fast I do everything
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July 11, 2012, 03:40 PM
#233
Laetus
Re: Extended Rome: Total War [WIP] (Updated OP!)
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July 11, 2012, 03:42 PM
#234
Re: Extended Rome: Total War [WIP] (Updated OP!)
try this one, a vanilla m2tw version, slightly different format
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July 11, 2012, 04:06 PM
#235
Re: Extended Rome: Total War [WIP] (Updated OP!)
It's not that it's the wrong file or anything, it's the fact that I don't know which text file to edit
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July 11, 2012, 09:06 PM
#236
Re: Extended Rome: Total War [WIP] (Updated OP!)
Ahowl11, you need to include this folder (in red):
data/terrain/aerial_map/sea
And don't forget to pack the new files (mod_0, for example) if your mod is modfolder, to the changes works fine .
Regards.
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July 11, 2012, 10:13 PM
#237
Re: Extended Rome: Total War [WIP] (Updated OP!)
I have included the 'sea' folder. It still doesn't show. There has to be a text file that needs to be edited somewhere
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July 11, 2012, 11:09 PM
#238
Re: Extended Rome: Total War [WIP] (Updated OP!)
Nope, you only need to pack the files .
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July 11, 2012, 11:13 PM
#239
Re: Extended Rome: Total War [WIP] (Updated OP!)
I've never packed files before, which ones do I need to pack and how do I pack them?
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July 12, 2012, 03:32 AM
#240
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