Sengkoku campaign, VH, Mori.
I cant wait to have units table back in the way it was in 3.4 version (bonuses for clans special units, shorter recruitment time etc.) and +3 skills bonus on each experience level.
If current stats table is modifiable here is some feedback:
- light cavalry is close to immortal - I was attacking one unit with Yari Samurai and Yari Cavalry and they defended for some crazy long time (they were outnumber, in the forest and my samurais just couldnt have killed them). Cavalry is generaly much stronger than in old 3.4.
- charge seem to be bit slower than it used to be. Moving units is more difficult cause troops always try to keep the formation even when you order them to charge and with slighthly change of the direction.
I alos noticed strange BAI behaviour - attacks when should defend (AI was the defender), then retreat with 1/2 of the army.