I was wondering if it's possible to change how accurate weapons are depending on how far away the enemy is, and how?
I'm guessing something needs to be changed in kv_rules_tables directory, but the only thing that looks like it affects it is missile_distance_for_half_chance_hit, but I'm not sure how it works.
On another note, does anyone know what does the range number actually mean? Is 150 range equivalent to 150 meters? Because to me it looks longer, but I may be mistaken.