<a href="http://www.game-advertising-online.com/" target="_blank">Game Advertising Online</a><br /> banner requires iframes
Results 1 to 6 of 6

Thread: [OBSOLETE]The CTD FIX for 1.1.4

  1. #1
    Resef's Avatar CATW Mod Leader
    Join Date
    Aug 2011
    Location
    Mquèpére, Nampula, Mozambique
    Posts
    793

    Default [OBSOLETE]The CTD FIX for 1.1.4

    If you are going to play this mod you must download this and put it inside of your catw data folder.


    Obsolete file! Please download this patch 1.1.5 here for all the CTD fixes!
    Attached Files Attached Files
    Last edited by Resef; October 26, 2012 at 08:19 PM.

  2. #2
    Evalation's Avatar Ishiyumi no shashu
    Join Date
    Mar 2012
    Location
    U.S. South Carolina
    Posts
    725

    Default Re: The CTD FIX for 1.1.4

    does this mean your darths formations might work aswell? +rep btw

  3. #3
    Resef's Avatar CATW Mod Leader
    Join Date
    Aug 2011
    Location
    Mquèpére, Nampula, Mozambique
    Posts
    793

    Default Re: The CTD FIX for 1.1.4

    I've put my RTW modding on hold for an indefinite period of time.


    I suspect it's something to do with no phalanx definition formation and perhaps a few other things. I didn't get around to it like I said I would yet because I've been busy working on a submod with a friend.


    We've completely rebalanced the edu, put in new animations, changed the skies, changed the strat map, changed the 2d art and more within perhaps 2-3weeks. It's been hectic to say the least.


    You could try implementing different formations from other mods e.g. Roma Surrectums. I suggest Roma Surrectum because it was made for RTW not RTW:BI or RTW:ALX. This mod was made to run on RTW so I'd definately find formations for RTW.

  4. #4
    Evalation's Avatar Ishiyumi no shashu
    Join Date
    Mar 2012
    Location
    U.S. South Carolina
    Posts
    725

    Default Re: The CTD FIX for 1.1.4

    ok cool. Goodluck with the submod hope everything works out.

    Btw darths formations worked the carthage on Makedon, they use phalanx. But ill do as u suggested and try roma surrectums or another.
    Thanks agian, Glad to have this mod back without ctds everywhere lol

    But quick question... how do i put the formations from rs2 onto catw without messing crap up.
    Last edited by Evalation; April 18, 2012 at 10:02 PM.

  5. #5
    Resef's Avatar CATW Mod Leader
    Join Date
    Aug 2011
    Location
    Mquèpére, Nampula, Mozambique
    Posts
    793

    Default Re: The CTD FIX for 1.1.4

    Yeah but if you try it with other phalanx's (epirus and some rebels if I remember right) it most often doesn't work.

    Truthfully I have no idea if it will mess up the game or not but formations should go in catw/data.

    thanks our submod is shaping up quite well.

  6. #6
    Resef's Avatar CATW Mod Leader
    Join Date
    Aug 2011
    Location
    Mquèpére, Nampula, Mozambique
    Posts
    793

    Default Re: The CTD FIX for 1.1.4

    bump
    * Classical Age Total War - (CATW) - A detailed overhaul of Rome Total War.
    * Better Battles (new Battle AI from Germanicu5's battle scripts).
    * Better Units - 50+ units available to each side. More than 2,200
    unit graphics, many new and made for CATW.
    * Better Map. Larger & more accurate. Ireland to India. 199 Territories.
    * 21 sides (Rome, Carthage, Makedonians, Seleukids, Ptolemies, Kelts,
    Germans, Illyrians, Thraikians, Iberians, Skythians, Parthians & 9
    others).

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •