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Thread: New features under work for 1.0 version

  1. #21
    Ekaddon's Avatar Tiro
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    Default Re: New features under work for 1.0 version

    Quote Originally Posted by TWmadman View Post
    each faction have special traits like "Son of Ellyrion" or "Son of Saphery" giving their special bonus regarding their cultures.

    also, where Eataine generals are good with trade and defending cities for exemples, others will be good with commanding and poor builders.

    i ve created around 150 ancillaries completly new especially for the mod.
    No question on their quality o quantity, they are very good!

    I was merely thinking about something similar to Deus Lo Vult, where you capture a city in a few turns the character will get a trait "Acting Governor", Governor of Vienna" etc. depending on the city and its name.

    So I was thinking maybe a Druchii ould get "Overseer" when he captures an Asur culture town, while the opposite would be "Acting Governor" when an Asur gets into a Druchii town. But I will look into it myself.

    THIS^

  2. #22

    Default Re: New features under work for 1.0 version

    This brilliant model is shown on the Moddb website but sadly does not appear in the game. Will we see it in the next version?

    Spoiler Alert, click show to read: 

  3. #23
    Kolwen's Avatar Artifex
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    Default Re: New features under work for 1.0 version

    That is the Hellebron battlemodel.
    She has not been added yet, but don't worry, she will

  4. #24

    Default Re: New features under work for 1.0 version

    Awesome

  5. #25

    Default Re: New features under work for 1.0 version

    are there new factions (Beastmen, Chaos in general e.g.) planned?

    or a Druchii Submod? ;-) (attack Ulthuan as Druchii)




  6. #26

    Default Re: New features under work for 1.0 version

    Quote Originally Posted by Vaulkhar_Melkor View Post
    are there new factions (Beastmen, Chaos in general e.g.) planned?

    or a Druchii Submod? ;-) (attack Ulthuan as Druchii)

    http://www.twcenter.net/forums/showthread.php?t=537314

    "With Hate, all things are possible." Malus Darkblade

  7. #27
    Kolwen's Avatar Artifex
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    Default Re: New features under work for 1.0 version

    Quote Originally Posted by Vaulkhar_Melkor View Post
    are there new factions (Beastmen, Chaos in general e.g.) planned?

    or a Druchii Submod? ;-) (attack Ulthuan as Druchii)
    Please, don't post the same question everywhere anymore. I am not a rude person but such kind of things make me becoming angry...

  8. #28

    Default Re: New features under work for 1.0 version

    Oh i´m sorry
    that was not my intention, just overall exitement^^




  9. #29
    Kolwen's Avatar Artifex
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    Default Re: New features under work for 1.0 version

    New battle speeches for all factions.
    More info tomorrow (my girlfriend request me now )

    http://soundcloud.com/javierramello/...speech/s-aPqZm

  10. #30

    Default Re: New features under work for 1.0 version

    sounds cool

    combined with the voices of thousands of cheering Naggarythian soldiers

    wow




  11. #31
    paradamed's Avatar Praepositus
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    Default Re: New features under work for 1.0 version

    I liked that speech! Very immersive!

  12. #32
    Ngugi's Avatar TATW & Albion Local Mod
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    Default Re: New features under work for 1.0 version

    Quote Originally Posted by Kolwen View Post
    New battle speeches for all factions.
    More info tomorrow (my girlfriend request me now )
    Giving orders, eh?
    Can she voice act? Would be good for Avelorn
    Last edited by Ngugi; May 01, 2012 at 08:32 PM.

    Kingdom of Lindon preview video out





    DCI: Last Alliance
    - WIP Second Age mod | DCI: Tôl Acharn - mighty Dúnedain Counter Invasions |
    Additional Mercenary Minimod - more mercs; for TATW and DCI | Family Tree minimods - lore improvements | Remade Event Pictures - enhance cultures trough images |
    Favorite TATW compilation: Withwnars Submod Collection
    Patron of Mank, Kiliç Alì, FireFreak111, MIKEGOLF & Arachir Galudirithon, Earl of Memory

  13. #33
    Kolwen's Avatar Artifex
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    Default Re: New features under work for 1.0 version

    Lol, sadly english is not our language and we don't want elves speaking in spanglish (spanish+english)

  14. #34
    Ngugi's Avatar TATW & Albion Local Mod
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    Default Re: New features under work for 1.0 version

    HI, just wanted to drop by and, to anybody who's interestedin progresses for this sweet mod, mention I've been recruted to fix the voice work for Sundering

    So far the progress has been first new voices for faction agents - spies, assasins and priests - as well as edited voices for merchants and diplomats to weed out any ME2 references.
    Secondly Avelorn's army and general has got their voices (they are kick ass ladies now) and about to take on the other High Elves armies and generals now. Hope you all will come to enjoy it

    Kingdom of Lindon preview video out





    DCI: Last Alliance
    - WIP Second Age mod | DCI: Tôl Acharn - mighty Dúnedain Counter Invasions |
    Additional Mercenary Minimod - more mercs; for TATW and DCI | Family Tree minimods - lore improvements | Remade Event Pictures - enhance cultures trough images |
    Favorite TATW compilation: Withwnars Submod Collection
    Patron of Mank, Kiliç Alì, FireFreak111, MIKEGOLF & Arachir Galudirithon, Earl of Memory

  15. #35
    paradamed's Avatar Praepositus
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    Default Re: New features under work for 1.0 version

    Excellent news, Ngugi!

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