Originally Posted by
Radious
game somehow reads sounds from original units.table no matter what you do in yours. If you rifle/bow units are in same like as original cannons/muskets etc it may get totaly wrong as we know bow with cannons etc. To fix it you msut avoid placing units in the same line as those original and basicaly swap the positions. For that you need many fake rows and after that testing beggins since moving by 1 line can make a huge difference.
Every mod must have it in different way since every has using different units/rows and stuff like that so my build wont work on others. Took me and my friend about 2 days and about 40 testing attepmts before we managed to fix it. OR atlest nobody reproted yet on any bow/rifle unit wrong sounds in my RotS, SJ and FotS versions.
What we know for sure, issue is in units.table, not saying its PFM issue but game has problems with this table if its modded. As i said bypassing it with fake rows as i did is extremely time consuming, difficult and if they add new units or custom units it may get all wrong again.
So if there will be any easier fix for this, we mst find or as i said modding of shogun will be cripled.