Falcom Total War 3 : The Total Conquest
The mod is for Kingdoms 1.05. The campaign map covers the world from the Americas to Japan, and Iceland to Australia. There are 196 regions to conquer. The time frame is from 1080 to 1530, and there are a total of 900 turns. The cities are based on historical research and medieval world demographic studies.
Here are all the playable factions :
Europe
Portugal
Castilla-Leon
France
England
Scotland
Holy Romand Empire
Papal States
Danemark
Poland
Novgorod
Byzantium
Africa
Moors
Egypt
Mali
Great Zimbabwe
Americas
Apaches
Aztecs
Mayans
Incans
Middle-east & India
Turks
Western-Chalukyas
Cholas
Asia
Mongols
Jurchens
China of Song
Japan
Ryukyu
Khmers
Srivijaya
There are 3 new religions :
- Buddhism
- Hinduism
- Shintoism
Other features :
- Main factions can emerge again (France, England, China, ...)
- New units for new factions
Team and credits :
- falcom4ever (creater)
- Gigantus; Bare Mod was used as base for the mod. He helped a lot when I got stuck with crashes and answered always to questions. Creator of great tutorials and tools also.
- Shizoku no senso mod team; Japanese units and model strats, asian portraits.
- Isandlwana - Thanks for the units from the Isandlwana - The Thin Red Line mod. They are used on the Zimbabwean faction
- Dominatio Mundi team - Thanks for my mates from Dominatio Mundi and in particullary Master Zuma that send the the Malian units
- davide.cool - Better grass, water and aztecs cities textures
- Agart - new cities and castles
- Charge; MapMod: Trees, Textures, Sea v1.0
- All twcenter forum; For their great help on forums and answer to the problems very easily.