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Thread: La Cosa Nostra - the Mafia IH

  1. #1
    Barry Goldwater's Avatar Mr. Conservative
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    Default La Cosa Nostra - the Mafia IH



    The year is 1945.

    Since the late 19th century, the Italian-American 'mafia' have been on the rise, increasingly displacing the Irish and Jewish gangs dominating the American organized crime scene, and exploding in both activity and numbers with the imposition of Prohibition in 1918. Leading the charge were Sicilian immigrants and their descendants, who laid down many of the rules governing 'la cosa nostra' in the USA. While the American Mafia have extended their reach further west, with Al Capone and his Chicago Outfit being the most infamous of the western mafiosi, New York remains the 'ancestral home', one could say, of the Mafia, and certainly one of the most lucrative and fought-over pieces of real estate on the continent.

    Ten years ago, the Amato Family rose to prominence in New York, shattering first the power of 'capo di tutti capi' Joe Masseria, then that of his successor Salvatore Maranzano, and finally moving to claim the mantle of 'capo di tutti capi' for themselves, making enemies of the rising four other crime Families of New York - Lucania, Barbera, Vitale, and Romano. At the conclusion of the brutal 'Five Families' War', spanning ten years (1931-41) with two brief interludes in 1936 and '39, the Amato had destroyed the four rival families, but were sufficiently weakened that while their ambitious Don Fabio could and did lay claim to the title 'capo di tutti capi', he was unable to fully extend his control over the entire city, instead settling for collecting tribute from the lesser gangs and families left breathing in the aftermath of the war while consolidating his own (admittedly impressive) gains.

    Now it is your turn to rise. The Amato have been generous - or foolish - enough to permit the creation of a Commission of five new families, selecting only the brightest and those with the most potential to serve on it. The aged Don Fabio, while still commanding much respect and influence in the criminal underworld, is suffering from the effects of old age and some say a disease of some sort, content to rest on his laurels as 'capo di tutti capi' and delegate day-to-day matters to his sons, underlings and these five chosen Families. The five chosen Families have been given orders to consolidate as much of New York as possible under their control and granted considerable autonomy, with only an order to continue to respect the authority of Don Fabio Amato and to pay tribute to him.

    Will you ascend to the pinnacle of the American criminal underworld's hierarchy by blood, deceit and lead? Or will you be trodden underfoot and riddled with bullets or garroted, as is the fate of many failed ambitious mafiosi?

    (Note that this will not kill WEF 2.0, indeed this is precisely why I have delegated authority to both MMM & Kip)

    The Six Families:
    Amato
    (NPC)
    Vincenzo (Agg)
    Salieri (EB)
    Montagna (MMM)
    ??? (Bjorn)
    ??? (RTH)
    Last edited by Barry Goldwater; April 11, 2012 at 05:26 PM.

  2. #2
    Barry Goldwater's Avatar Mr. Conservative
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    Default Re: La Cosa Nostra - the Mafia IH

    Map of New York:
    Spoiler Alert, click show to read: 

    (ignore the graffitied sign and the JFK neighborhood name )

    Red - The Amato Family (NPC)
    Last edited by Barry Goldwater; April 10, 2012 at 06:03 PM.

  3. #3
    Barry Goldwater's Avatar Mr. Conservative
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    Default Re: La Cosa Nostra - the Mafia IH

    Family Hierarchy rules:
    Spoiler Alert, click show to read: 


    Don - the leader of the family, obviously. This will be the Family's founding player.
    Consigliere - An trusted high-ranking adviser to and envoy of the Don. Their power can vary from a simple advisory & diplomatic role to a Mob version of Prime Minister/Chancellor, depending on their Don's decision.
    Underboss - The Don's field commander, bossing around all the capos and soldiers under him. Think a Mob Field Marshal, basically.
    Caporegimes - 'Captains' who lead crews of the lower ranking Soldatos.
    Soldatos - The lowest ranking 'made men', the Family's grunts.

    Associates are people who work with the Family despite not officially being part of it, such as freelance assassins.

    The founding player of a Family can appoint other players who agree to work under him to any vacant position in his family's hierarchy.

    Each of the Five Families starts with a force of 10 Soldatos in addition to any players who have already joined them from the get-go. For each District they hold, a Family can add an additional 10 Soldatos to their overall force pool. Soldatos cost nothing to maintain, but will require you to buy them weapons; in the event that you can't afford anything, they'll at least start with basic Knives. You can hire additional Soldatos at a price of $500/extra Soldato.
    Economic rules:
    Spoiler Alert, click show to read: 
    For each District you hold on the map (the circles), you can choose to set up one of four major businesses:

    Extortion - 1000/turn, +5 respect/turn, moderate risk of police action
    Prostitution - 3000/turn, +1 respect/turn, low risk of police action
    Gambling - between 1-5000/turn, +3 respect/turn, moderate risk of police action
    Narcotics - between 2-10,000/turn, +3 respect/turn, high risk of police action

    Be sure to label all of your businesses.

    There are also Hubs, routes (whether they be roads or shipping lanes) critical to getting supplies in and out of the Families' businesses. Each Hub controlled grants you an additional 6,000 income/turn.

    Your Family can choose to Specialize in one specific business. Any Specialized business will then grant you doubled income. For example, if you Specialize in Prostitution and own 5 Prostitution territories, you'll make $60,000/turn instead of the usual $30,000 without any specialization.
    Weapons rules:
    Spoiler Alert, click show to read: 
    The following weapons can be purchased for personal use or for your Soldatos:

    Knife - free - A melee-only weapon, obviously. While weak and limited to close-range actions, it is a silent, easily hidden and brutally effective way of removing your rivals.
    Snub-nosed revolver - $100 - A short-barreled, easily concealed firearm. While easily concealed and usable at range (duh), it doesn't have the firepower of other, superior firearms. 6 rounds/magazine. An example would be the Colt Detective's Special.
    Semi-automatic pistol - $250 - More powerful and carrying more rounds than the SNR, and still easily hidden. It still doesn't compare to the power of long-barreled firearms, though. 10 rounds/magazine. An example would be the Browning Hi-Power.
    Shotgun - $500 - A powerful weapon that can reduce its targets' heads to a fine pink mist with one well-aimed blast. However, while extremely powerful, its limited range, small magazine and spreading fire make it less useful for long-range, sustained firefights. 2 rounds/magazine. An example would be the infamous 'luparas'.
    Bolt-action rifle - $500 - The opposite of the Shotgun in some ways, the bolt-action rifle is slower to fire and doesn't quite create the fantastic visual effect on a corpse that the Shotgun will, but compensates with its high accuracy, making it perfect for long-distance kills. 10 rounds/magazine, but can only fire once a turn. An example would be the British Lee-Enfield.
    Semi-automatic rifle - $750 - An all-around balanced firearm packing decent firepower, fair accuracy and a good-sized magazine making it suitable for most engagements. It's difficult to hide, though. 8 rounds/magazine. An example would be the US Army's M1 Garand.
    Submachine gun - $1,000 - A powerful, if rather inaccurate, weapon that can saturate an area with hot lead in a very short amount of time, though one must beware of using it in public areas where they can cause untold civilian casualties. Especially useful in close range where its many bullets can't possibly miss. 100 rounds/magazine. An example would be the iconic Tommy gun.
    Last edited by Barry Goldwater; April 11, 2012 at 03:49 PM.

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    Barry Goldwater's Avatar Mr. Conservative
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    Default Re: La Cosa Nostra - the Mafia IH

    Respect rules:
    Spoiler Alert, click show to read: 
    Respect represents the fear and awe your Family commands in others, and is increased by securing advantageous marriages, impressing the right people, running the right kind of business, and winning battles and mob wars. Conversely, getting snubbed and failing to get back at the other guy, publicly embarrassing yourself, and losing battles or mob wars will reduce your Respect. The higher your Respect, the easier it will be to scare rival lesser gangs & families into submission, get favors from big-name Families, and keep your Soldiers loyal to you.
    Last edited by Barry Goldwater; April 10, 2012 at 07:12 PM.

  5. #5
    Barry Goldwater's Avatar Mr. Conservative
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    Default Re: La Cosa Nostra - the Mafia IH

    Timeline:
    Spoiler Alert, click show to read: 
    1881: Fabio Amato is born as Fabio Nania, the third out of five sons to Fabrizio and Maria Nania.

    1886: Fabio Nania's father is murdered after insulting the local Don, Tommaso Cataldo. The Nanias flee to Amato, Calabria and adopt their new home's name as their surname.

    1890: Massimiliano Amato, eldest of the five Amato brothers, founds his street gang with other like-minded poor kids.

    1898: Fabio Amato is made one of his brother's lieutenants in the Amato gang.

    1904: Fabio Amato picks up Gianna Faiella, a Sicilian peasant he met while traveling through the eastern part of the island, as his lover.

    1906: The Amatos assassinate Don Cataldo, at last avenging their father's death. The Cataldos perpetuate the vendetta by killing three of the Amatos' Nania cousins, leading the Amato sons (and Fabio's lover Faiella) to flee to America.

    1907: The Amatos arrive in the United States. After settling into New York's growing Little Italy, Massimiliano Amato founds his pizza parlor, the second brother Enrico Amato finds work gutting fish, Fabio as an apprentice clockmaker, and the younger brothers Federico and Gian as dockworkers.

    1910: Local 'padrone' and gang chief Don Alejandro Mamazza bullies the Amatos, harassing their sister Fiorella, forcing Enrico from his job and raiding Fabio's boss's workshop. The Amatos retaliate by marshaling a new street gang.

    1911: The Amatos strike back against Don Mamazza, and defeat his larger but less-organized gang within a few weeks. Mamazza is executed by the five Amato brothers in his home, and the remnants of his gang absorbed into the Amato organization. Figuring that crime pays a lot better than his legitimate job as a 'pizzaman', Don Massimiliano Amato decides to keep the Amato Gang in operation, with his pizza parlor as a front business.

    1912: Fabio Amato's lover Gianna Faiella gives birth to their only son, Fabio's older illegitimate son Aldobrando.

    1911-1929: The Amato Gang continued to expand, duking it out with the Irish, Jewish and other Italian gangs fighting for control over New York City. They eventually succeed in monopolizing all gambling on Manhattan, and profited greatly from Prohibition until its repeal.

    1918: Fabio Amato finally marries, taking Sicilian aristocrat Catarina Girafalco. Lady Girafalco, twenty years his junior, would prove astoundingly fertile and give him nine children, though only one son (Leone, born in 1922).

    1929-1931: Castellammarese War. Salvatore Maranzano is sent by the Sicilian Mafia back home to win the allegiance of their American counterparts and immediately comes into conflict with Joe 'The Boss' Masseria, the 'capo di tutti capi' of the American Mob. While initially serving Masseria, the Amatos turned against 'The Boss' after he callously ordered a hit on the brothers' first cousin once removed Gaspar Nania, in which Nania's heavily pregnant wife was also killed. Fabio and Federico in particular led the secret negotiations with Maranzano, eventually agreeing to betray Masseria to his death.

    1931: Maranzano, now capo di tutti capi in his own right, reorganizes the New York crime scene, consolidating power into five families - Amato, Barbera, Lucania, Romano and Vitale, each led by a particularly important partisan of his. The ambitious new Dons turn against their benefactor and assassinate him by the end of the year, however, and in the power vacuum that followed the Amatos boldly challenged the four other Families for total supremacy over the American Mafia.

    1931-1941: The Five Families' War saw the Amato Family pitted against the four other crime families left in the wake of Maranzano's ascension and sudden death - Lucania, Barbera, Romano and Vitale. The war began well for the Amatos, who were able to secure the largest slices of Masseria's and Maranzano's empires and thus held their own despite mounting casualties. Furthermore, they succeeded in killing Don Vitale in 1932, and Don Barbera the year after. Unfortunately, their fortunes were reversed in a ferocious counterattack spearheaded by the Lucanias, which saw Don Massimiliano's immediate family picked off one by one, offing the second Amato brother Enrico along the way, and ended up driving the aging and world-weary Don to suicide by early 1934.

    Left to pick up the pieces, Don Fabio continued to lead the Family against the Lucanias and Romanos in memory of his brothers, nieces and nephew. He oversaw the destruction of the Lucanias over a six-year war of attrition, eventually disposing of both Don Lucania himself and his dreaded right-hand man, the seven-foot-tall Luca 'The Axeman' Tattaglia, within weeks of each other in 1939. The remaining Lucanias were invited to a formal banquet the day after Don Lucania's assassination, ostensibly to hammer out peace terms, but were instead all poisoned, with the survivors finished off with knives.

    After taking two years to lick his Family's wounds, Don Fabio turned his sights against the last of the four rival Families, the Romanos, who at this point had been constantly needling the Amatos. Faced with the full wrath of the Amato Family and keeping the fate of Don Lucania in mind, Don Stefano Romano surrendered at once, marrying his son Stefano II to Fabio's eldest daughter Lucrezia as part of the peace settlement that saw his family absorbed into the Amatos, and fled west at the first opportunity.

    Don Fabio, victorious at last, claims the title of 'capo di tutti capi'.

    1941-45: The Amatos withdraw to their powerbases and other critical areas throughout the city, rebuilding their power and consolidating their hold over the most important and lucrative of their gains while leaving the rest to rot. Many smaller gangs and self-proclaimed 'families' arise to take advantage of the power vacuum outside areas under direct Amato control, and worse yet the Irish and Jewish Mobs begin to plot their return.

    1945: Don Fabio gives the order for the organization of a Commission, to be composed of five of the best and brightest men who had not yet crossed him, with orders to found their own Families and consolidate their hold over the NYC underworld...while showing him the respect he's due and coughing up the necessary annual tribute, of course. Game start.
    Last edited by Barry Goldwater; April 11, 2012 at 04:33 PM.

  6. #6
    Barry Goldwater's Avatar Mr. Conservative
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    Default Re: La Cosa Nostra - the Mafia IH

    r5 just in case

  7. #7
    Agamemnon's Avatar Comes Limitis
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    Default Re: La Cosa Nostra - the Mafia IH

    In and making a family. I call a spot. Do they have to be Italian?

  8. #8
    Watercress's Avatar Praeses
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    Default Re: La Cosa Nostra - the Mafia IH

    I already asked that, and yes I'm also calling a Family, If I can. Preferably now, since i'm off to the land of Slumber in a mo.

    "Only Connect!...Only connect the prose and the passion, and both will be exalted, and human love will be seen at its height. Live in fragments no longer."

  9. #9
    Pericles of Athens's Avatar Vicarius Provinciae
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    Default Re: La Cosa Nostra - the Mafia IH

    You be making IHs fast Barry!

    Edit
    You all said it, calling a family, if I can.

    Edit 2
    I might not want a family...
    Last edited by Pericles of Athens; April 11, 2012 at 05:14 PM.


  10. #10
    Barry Goldwater's Avatar Mr. Conservative
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    Default Re: La Cosa Nostra - the Mafia IH

    Gotcha. Bjorn's also reserved a spot when I told him about this over MSN.

    I'll be getting the NPC Family's thread up soon, should serve as a template of sorts for you guys as well.

    @Agg Yes, they have to be Italians. Preferably Sicilians or at least Neapolitans, at that.

  11. #11
    Agamemnon's Avatar Comes Limitis
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    Default Re: La Cosa Nostra - the Mafia IH

    Alright. I'll make some Sicilians.

    I wanted to make a Polish Mafia.

  12. #12
    Watercress's Avatar Praeses
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    Default Re: La Cosa Nostra - the Mafia IH

    Is Malta close enough?

    "Only Connect!...Only connect the prose and the passion, and both will be exalted, and human love will be seen at its height. Live in fragments no longer."

  13. #13
    Barry Goldwater's Avatar Mr. Conservative
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    Default Re: La Cosa Nostra - the Mafia IH

    Italian-Maltese yes, actual Maltese no

  14. #14
    Agamemnon's Avatar Comes Limitis
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    Default Re: La Cosa Nostra - the Mafia IH

    Made.

  15. #15
    Kip's Avatar Idea missing.
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    Default Re: La Cosa Nostra - the Mafia IH

    Bjorn's back!

    But Bjorn, if you bring any of that crap that I saw from GSTK over here...

    ...I will throttle you with kindness

  16. #16
    Barry Goldwater's Avatar Mr. Conservative
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    Default Re: La Cosa Nostra - the Mafia IH

    Finished the Amato Family for your viewing pleasure, you can use their structure as a template as well. Be sure to tie your history in with theirs, though.

  17. #17
    EmperorBatman999's Avatar I say, what, what?
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    Default Re: La Cosa Nostra - the Mafia IH

    So is this family-based or character?

    Also, where can I set up my family/character?

  18. #18
    Barry Goldwater's Avatar Mr. Conservative
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    Default Re: La Cosa Nostra - the Mafia IH

    Both, kind of. Five player-run families at max, everyone else can be members of those families or of the NPC one at any rank. Unless you go for the NPC Amatos, where you'd have to start as Soldiers, but I'd prefer you fill up the player Families first anyway Alternatively, you can be a freelance character.

    Will get signup thread up soon

  19. #19
    Barry Goldwater's Avatar Mr. Conservative
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    Default Re: La Cosa Nostra - the Mafia IH

    Specialization rule (under economics) and signup thread done.

  20. #20
    EmperorBatman999's Avatar I say, what, what?
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    Default Re: La Cosa Nostra - the Mafia IH

    Okay posted my family, how does it look?

    And can we populate our families with anybody except a Don?

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