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Thread: Siege battles

  1. #1
    hochmeister devin's Avatar Sōkō no yari
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    Default Siege battles

    In the mod im working on when ever I go to fight a siege battle the game crashes, and the only recorded error in the log is this:
    Code:
    22:07:02.427 [system.rpt] [error] Uh oh. This isn't good. No idea why, but exiting now. Sorry pal.
    So Im guessing I must be missing files cruscial for siege battles, so if someone would be kind enough to tell me which ones I need, it would be very appreciated.
    My mods
    -Mod Leader for the Wheel Of Time This is not the beginning, but it is a beginning
    -Mod Leader for Shogun 2: Foreign Invasion if you want a mod with alot of units this is for you, not only is there the 40 units CA made theres planned to be atleast 177 NEW units when its done.
    -Modder in the World War I and Shogun II project. The only full scale mod for FOTS and it plays nothing like FOTS. FOTS may have Gatling guns, WW1&S2 has tekidanto samurai, SNLF, MGs, kisho snipers, assault infantry(shotguns) just to name a few.

  2. #2
    irishron's Avatar Moderator
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    Default Re: Siege battles

    All siege battles?

  3. #3
    hochmeister devin's Avatar Sōkō no yari
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    Default Re: Siege battles

    No its only campaign and custom siege battles that have walls, they crash when the screen with the loading bar pops up, but everything else works fine. IE field battles, campaign map turns, auto resolves, saving laoding attacking villages, but once something has a wall my game CTDs.

    Edit: 1 Ive attached a Pic of my mod folder so you can see what files I have in there. If you need a list of files ive chaged I can give that, just ask.

    HTML Code:
    http://i1212.photobucket.com/albums/cc442/Falschrimjager/Capture.jpg
    Last edited by hochmeister devin; April 05, 2012 at 09:00 PM.
    My mods
    -Mod Leader for the Wheel Of Time This is not the beginning, but it is a beginning
    -Mod Leader for Shogun 2: Foreign Invasion if you want a mod with alot of units this is for you, not only is there the 40 units CA made theres planned to be atleast 177 NEW units when its done.
    -Modder in the World War I and Shogun II project. The only full scale mod for FOTS and it plays nothing like FOTS. FOTS may have Gatling guns, WW1&S2 has tekidanto samurai, SNLF, MGs, kisho snipers, assault infantry(shotguns) just to name a few.

  4. #4
    hochmeister devin's Avatar Sōkō no yari
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    Default Re: Siege battles

    Ok, ive just put all of the files ive changed into a fresh instalation of bare_geomod, and siege battles load now, but ive got another error so if any one you know what it means could you tell me?

    Code:
     
    12:56:03.558 [data.invalid] [error] BATTLE_MAP_AREAS failed to calculate area shapes : See Charlie
    Edit: It seems that units armed with super_bananas are causing the crash.
    Last edited by hochmeister devin; April 06, 2012 at 11:40 AM.
    My mods
    -Mod Leader for the Wheel Of Time This is not the beginning, but it is a beginning
    -Mod Leader for Shogun 2: Foreign Invasion if you want a mod with alot of units this is for you, not only is there the 40 units CA made theres planned to be atleast 177 NEW units when its done.
    -Modder in the World War I and Shogun II project. The only full scale mod for FOTS and it plays nothing like FOTS. FOTS may have Gatling guns, WW1&S2 has tekidanto samurai, SNLF, MGs, kisho snipers, assault infantry(shotguns) just to name a few.

  5. #5
    irishron's Avatar Moderator
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    Default Re: Siege battles

    That error is as old as the Devs office in Brisbane.

  6. #6
    hochmeister devin's Avatar Sōkō no yari
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    Default Re: Siege battles

    Why would super_bananas cause ctd errors dying siege battles?
    My mods
    -Mod Leader for the Wheel Of Time This is not the beginning, but it is a beginning
    -Mod Leader for Shogun 2: Foreign Invasion if you want a mod with alot of units this is for you, not only is there the 40 units CA made theres planned to be atleast 177 NEW units when its done.
    -Modder in the World War I and Shogun II project. The only full scale mod for FOTS and it plays nothing like FOTS. FOTS may have Gatling guns, WW1&S2 has tekidanto samurai, SNLF, MGs, kisho snipers, assault infantry(shotguns) just to name a few.

  7. #7
    Gigantus's Avatar I used to be jolly, too
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    Default Re: Siege battles

    The mesh for the projectile is faulty me thinks, or the formatting of the effect.

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