10:15:44.873 [system.rpt] [always] CPU: SSE2
10:15:44.874 [system.rpt] [always] ==== system log start, build date: Feb 25 2008 version development ===
10:15:44.878 [system.io] [always] mounted pack packs/data_0.pack
10:15:44.879 [system.io] [always] mounted pack packs/data_1.pack
10:15:44.880 [system.io] [always] mounted pack packs/data_2.pack
10:15:44.881 [system.io] [always] mounted pack packs/data_3.pack
10:15:44.882 [system.io] [always] mounted pack packs/data_4.pack
10:15:44.882 [system.io] [always] mounted pack packs/localized.pack
10:16:44.848 [game.script] [error] Script execution error for <label_unit>, at line 12591, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
10:16:44.848 [game.script] [error] Script execution error for <label_unit>, at line 12592, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
10:16:44.848 [game.script] [error] Script execution error for <label_unit>, at line 12593, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
10:16:44.848 [game.script] [error] Script execution error for <label_unit>, at line 12594, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
10:16:44.848 [game.script] [error] Script execution error for <define_unit_group>, at line 12618, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'unit16'.
10:16:44.848 [game.script] [error] Script execution error for <define_unit_group>, at line 12618, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'unit17'.
10:16:44.849 [game.script] [error] Script execution error for <define_unit_group>, at line 12618, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'unit18'.
10:16:44.849 [game.script] [error] Script execution error for <define_unit_group>, at line 12618, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'unit19'.
10:18:24.410 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.